Player Matchup

Cthulhu
Cthulhu
CountyBaby DD2x
Cthulhu
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
13W - 6L
1,583 Elo+
Party 1
Thanatos
Thanatos
LoftyDuchess53
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,255 Elo+
Party 1
Bellona
Bellona
MichVis
Bellona
Level 12
God Stats
25W - 13L
1,732 SR
Queue Stats
42W - 27L
1,697 Elo+
Party 1
Artemis
Artemis
RossMatt7113
Artemis
Level 13
God Stats
34W - 23L
1,643 SR
Queue Stats
41W - 29L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
WitchyMercy
Nu Wa
Level 22
God Stats
47W - 37L
1,689 SR
Queue Stats
120W - 86L
1,601 Elo+
Solo
Team Averages
Level 18
1,652 SR
1,566 Elo+

VS

Team Averages
Level 22
1,597 SR
1,562 Elo+
Olorun
Olorun
AdaColy
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,520 Elo+
Solo
Thanatos
Thanatos
Adre_Kill
Thanatos
Level 18
God Stats
13W - 14L
1,501 SR
Queue Stats
124W - 179L
1,561 Elo+
Solo
Medusa
Medusa
Gankmegently
Medusa
Level 16
God Stats
1W - 1L
1,702 SR
Queue Stats
33W - 38L
1,538 Elo+
Solo
Tiamat
Tiamat
Reemie_By_Nature
Tiamat
Level 19
God Stats
8W - 10L
1,614 SR
Queue Stats
8W - 12L
1,620 Elo+
Solo
Chaac
Chaac
Xx-Head_Shot-oO0
Chaac
Level 29
God Stats
34W - 25L
1,669 SR
Queue Stats
84W - 82L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,379
538
2,540
7,392
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
3 / 0 / 3
6,487
649
2,926
4,607
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MichVis
Bellona
12
4 / 0 / 0
6,997
700
5,219
4,964
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
RossMatt7113
Artemis
7
0 / 3 / 1
4,588
459
1,860
5,591
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 1
6,343
634
3,668
4,371
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdaColy
Olorun
9
0 / 3 / 2
4,917
492
2,796
5,055
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Adre_Kill
Thanatos
2
0 / 1 / 0
3,512
351
83
1,148
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
9
1 / 1 / 0
5,234
523
2,564
6,140
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
4,588
459
2,717
4,860
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 2 / 0
5,724
572
4,771
6,958
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
6
7
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdaColy
Olorun
0
3
2
0.33
L
Thanatos
Adre_Kill
Thanatos
0
1
0
0
W
1
3
2
0.67
L
Medusa
1
1
0
1
W
Thanatos
3
0
3
4.5
W
Bellona
MichVis
Bellona
4
0
0
4
L
0
3
0
0
W
Artemis
RossMatt7113
Artemis
0
3
1
0.17
W
2
1
1
2.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
12,931
26,925
Taken
24,161
9,610
Mitigated
8,156
14,171
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdaColy
Olorun
2,796
1,403
73
1,087
5,055
1,630
546
959
4,008
23,874
0
L
Thanatos
Adre_Kill
Thanatos
83
0
0
184
1,148
264
0
400
694
0
2,038
W
2,540
96
193
1,195
7,392
2,963
124
1,798
5,474
15,778
0
L
Medusa
2,564
1,467
0
1,876
6,140
1,829
0
1,123
4,899
0
30,558
W
Thanatos
2,926
637
0
5,133
4,607
1,535
377
545
4,062
0
26,789
W
Bellona
MichVis
Bellona
5,219
641
0
3,318
4,964
2,700
434
1,744
2,990
0
41,042
L
2,717
379
0
1,602
4,860
1,846
162
993
3,813
18,455
0
W
Artemis
RossMatt7113
Artemis
1,860
431
639
1,833
5,591
1,203
355
532
5,023
0
16,240
W
3,668
672
0
1,860
4,371
1,209
904
508
3,863
36,730
0
L
4,771
1,104
0
2,301
6,958
2,587
0
2,319
4,539
0
27,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
23,975
318
Minions Killed
186
0
Camps Cleared
0
944,957
Distance Traveled
773,755
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,917
492
43
4
0
179,102
0
L
Thanatos
3,512
351
5
1
0
41,289
0
W
Cthulhu
5,379
538
35
4
0
194,629
2
L
Medusa
5,234
523
52
5
0
169,041
1
W
Thanatos
6,487
649
70
7
0
218,022
0
W
Bellona
6,997
700
107
11
0
210,823
1
L
Tiamat
4,588
459
37
4
0
185,953
0
W
Artemis
4,588
459
27
3
0
172,068
0
W
Nu Wa
6,343
634
79
8
0
149,415
0
L
Chaac
5,724
572
49
5
0
198,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role