Player Matchup

Scylla
Scylla
Grandmaster
Bissmo
Scylla
Grandmaster
Level 159
God Stats
15W - 5L
1,890 SR
Queue Stats
78W - 48L
2,991 MMR
Solo
Ravana
Ravana
Grandmaster
Jonslay
Ravana
Grandmaster
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 81L
3,034 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Spinal Tappa
Sun Wukong
Masters
Level 47
God Stats
2W - 0L
1,836 SR
Queue Stats
120W - 111L
2,812 MMR
Solo
Bacchus
Bacchus
Masters
iTz-Sotelo-
Bacchus
Masters
Level 158
God Stats
54W - 40L
1,835 SR
Queue Stats
773W - 696L
2,894 MMR
Solo
Cupid
Cupid
Masters
xAlleY-OoP
Cupid
Masters
Level 160
God Stats
20W - 16L
1,747 SR
Queue Stats
128W - 105L
2,884 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 118
1,762 SR
2,923 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 108
1,455 SR
2,385 MMR
Hou Yi
Hou Yi
Grandmaster
Barboosh
Hou Yi
Grandmaster
Level 160
God Stats
1W - 10L
1,391 SR
Queue Stats
442W - 368L
3,197 MMR
Solo
Chaac
Chaac
Masters
Erzau
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Vares
Achilles
Masters
Level 107
God Stats
2W - 3L
1,623 SR
Queue Stats
129W - 102L
2,849 MMR
Party 1
Ares
Ares
Masters
aMadeMan
Ares
Masters
Level 45
God Stats
0W - 2L
1,262 SR
Queue Stats
279W - 208L
2,878 MMR
Party 1
Raijin
Raijin
Masters
skruvsta
Raijin
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bissmo
Scylla
20
9 / 2 / 9
16,452
588
28,440
16,455
7,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Jonslay
Ravana
20
9 / 8 / 13
15,354
548
16,147
18,038
10,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Spinal Tappa
Sun Wukong
20
5 / 6 / 13
16,064
574
21,102
34,854
37,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
iTz-Sotelo-
Bacchus
19
1 / 3 / 19
13,663
488
10,188
27,967
37,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
20
11 / 2 / 8
17,949
641
29,188
32,538
15,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouApolloSetErlang Shen

VS

Bans
Chang'eGuan YuKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Barboosh
Hou Yi
20
4 / 7 / 5
14,509
518
21,890
24,299
13,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Erzau
Chaac
20
2 / 8 / 9
12,814
458
14,655
29,839
21,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Vares
Achilles
20
5 / 6 / 8
14,450
516
28,489
32,933
47,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
17
4 / 8 / 7
11,774
421
16,377
26,347
30,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
skruvsta
Raijin
20
6 / 6 / 7
14,281
510
16,948
18,607
9,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
35
Kills
21
21
Deaths
35
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Barboosh
Hou Yi
4
7
5
0.93
W
Scylla
Bissmo
Scylla
9
2
9
6.75
L
Chaac
Erzau
Chaac
2
8
9
0.81
W
Ravana
Jonslay
Ravana
9
8
13
1.94
W
Sun Wukong
Spinal Tappa
Sun Wukong
5
6
13
1.92
L
Achilles
Vares
Achilles
5
6
8
1.5
L
Ares
4
8
7
0.94
W
Bacchus
iTz-Sotelo-
Bacchus
1
3
19
3.5
L
Raijin
skruvsta
Raijin
6
6
7
1.58
W
Cupid
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,065
Damage
98,359
129,852
Taken
132,025
107,779
Mitigated
122,369
48,497
Healing
32,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Barboosh
Hou Yi
21,890
10,738
0
6,772
24,299
13,265
754
4,884
19,415
0
115,911
W
Scylla
Bissmo
Scylla
28,440
3,893
788
4,955
16,455
7,408
2,129
5,479
10,762
156,767
0
L
Chaac
Erzau
Chaac
14,655
2,539
0
11,239
29,839
21,559
0
7,687
22,152
0
104,021
W
Ravana
Jonslay
Ravana
16,147
4,873
0
1,541
18,038
10,051
0
6,147
11,677
0
105,989
W
Sun Wukong
Spinal Tappa
Sun Wukong
21,102
4,854
0
10,685
34,854
37,853
754
3,833
30,881
0
105,976
L
Achilles
Vares
Achilles
28,489
11,549
0
11,791
32,933
47,283
590
7,946
24,987
446
105,220
L
Ares
16,377
1,250
0
2,044
26,347
30,894
0
12,552
13,795
39,301
0
W
Bacchus
iTz-Sotelo-
Bacchus
10,188
1,590
0
4,081
27,967
37,370
215
11,613
16,078
31,126
0
L
Raijin
skruvsta
Raijin
16,948
803
0
500
18,607
9,368
180
5,559
13,048
113,892
0
W
Cupid
29,188
22,083
1,050
25,397
32,538
15,097
5,319
7,701
24,775
0
190,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,482
Gold Earned
67,828
809
Minions Killed
773
0
Camps Cleared
0
2,705,681
Distance Traveled
2,498,150
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,509
518
183
7
0
421,713
4
W
Scylla
16,452
588
220
8
0
574,219
8
L
Chaac
12,814
458
153
5
0
554,075
8
W
Ravana
15,354
548
136
5
0
520,672
6
W
Sun Wukong
16,064
574
175
6
0
517,860
4
L
Achilles
14,450
516
184
7
0
540,114
5
L
Ares
11,774
421
36
1
0
496,171
1
W
Bacchus
13,663
488
29
1
0
583,005
8
L
Raijin
14,281
510
217
8
0
486,077
3
W
Cupid
17,949
641
249
9
0
509,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role