Player Matchup

Izanami
Izanami
Silver I
DuelistaAA
Izanami
Silver I
Level 152
God Stats
33W - 26L
1,672 SR
Queue Stats
54W - 56L
1,178 MMR
Party 1
Yemoja
Yemoja
Bronze I
Lévis
Yemoja
Bronze I
Level 79
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 4L
1,055 MMR
Party 1
Bellona
Bellona
Silver V
Pudimtkd
Bellona
Silver V
Level 125
God Stats
0W - 2L
1,166 SR
Queue Stats
34W - 41L
1,048 MMR
Solo
He Bo
He Bo
Silver IV
ratoloko
He Bo
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
ubabalo
Hun Batz
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,532 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,661 SR
1,060 MMR
Cernunnos
Cernunnos
Silver III
CojazMito
Cernunnos
Silver III
Level 71
God Stats
3W - 2L
1,840 SR
Queue Stats
44W - 55L
1,119 MMR
Solo
Nemesis
Nemesis
Silver II
NokyaN
Nemesis
Silver II
Level 148
God Stats
6W - 9L
1,483 SR
Queue Stats
544W - 548L
1,138 MMR
Solo
Ymir
Ymir
Gold V
Pi0lhadas
Ymir
Gold V
Level 160
God Stats
8W - 6L
1,628 SR
Queue Stats
320W - 327L
1,226 MMR
Solo
Merlin
Merlin
Silver I
TheKarresh
Merlin
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze I
isaias56
Osiris
Bronze I
Level 129
God Stats
14W - 11L
1,852 SR
Queue Stats
45W - 72L
318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuelistaAA
Izanami
16
2 / 7 / 7
10,046
478
13,356
15,047
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Lévis
Yemoja
13
0 / 4 / 6
8,708
415
3,248
13,819
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Pudimtkd
Bellona
12
3 / 2 / 2
8,819
420
5,435
11,721
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
ratoloko
He Bo
18
2 / 3 / 4
10,686
509
7,712
13,332
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ubabalo
Hun Batz
17
6 / 1 / 4
10,723
511
6,806
13,749
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouSetCthulhuTsukuyomiJanus

VS

Bans
Nu WaThanatosCu ChulainnScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CojazMito
Cernunnos
20
6 / 4 / 5
13,621
649
12,704
15,597
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NokyaN
Nemesis
18
3 / 3 / 4
11,542
550
7,696
16,119
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
15
3 / 2 / 8
9,874
470
9,087
14,735
11,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TheKarresh
Merlin
19
4 / 0 / 2
12,369
589
10,629
5,622
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
isaias56
Osiris
16
1 / 4 / 3
10,303
491
6,433
12,539
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
13
Kills
17
17
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CojazMito
Cernunnos
6
4
5
2.13
L
Izanami
DuelistaAA
Izanami
2
7
7
0.79
L
Yemoja
Lévis
Yemoja
0
4
6
0.75
W
Nemesis
NokyaN
Nemesis
3
3
4
1.67
W
Ymir
3
2
8
3.5
L
Bellona
Pudimtkd
Bellona
3
2
2
2
W
Merlin
TheKarresh
Merlin
4
0
2
5
W
Osiris
isaias56
Osiris
1
4
3
0.63
L
He Bo
ratoloko
He Bo
2
3
4
1.33
L
Hun Batz
ubabalo
Hun Batz
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
46,549
67,668
Taken
64,612
33,956
Mitigated
35,926
22,167
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CojazMito
Cernunnos
12,704
8,513
0
6,792
15,597
5,991
1,331
1,580
14,017
0
117,311
L
Izanami
DuelistaAA
Izanami
13,356
8,053
0
1,520
15,047
6,573
1,345
1,915
13,110
0
92,460
L
Yemoja
Lévis
Yemoja
3,248
559
2,542
3,942
13,819
8,232
505
6,240
7,579
21,686
0
W
Nemesis
NokyaN
Nemesis
7,696
3,306
0
6,830
16,119
7,226
0
3,590
12,529
0
82,833
W
Ymir
9,087
1,485
332
5,152
14,735
11,321
0
3,171
11,564
36,411
0
L
Bellona
Pudimtkd
Bellona
5,435
1,979
0
6,300
11,721
6,537
526
1,566
9,680
202
38,007
W
Merlin
TheKarresh
Merlin
10,629
254
0
1,531
5,622
2,196
1,393
2,459
3,163
93,203
0
W
Osiris
isaias56
Osiris
6,433
1,710
0
1,979
12,539
9,192
0
1,364
11,175
0
52,079
L
He Bo
ratoloko
He Bo
7,712
202
126
3,646
13,332
5,783
72
5,010
8,272
83,391
0
L
Hun Batz
ubabalo
Hun Batz
6,806
1,803
0
4,091
13,749
6,831
0
4,985
8,739
0
82,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
57,709
568
Minions Killed
623
0
Camps Cleared
0
1,825,203
Distance Traveled
1,992,916
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,621
649
174
8
0
372,765
4
L
Izanami
10,046
478
160
8
0
324,175
5
L
Yemoja
8,708
415
38
2
0
381,923
15
W
Nemesis
11,542
550
131
6
0
446,186
7
W
Ymir
9,874
470
51
2
0
388,984
8
L
Bellona
8,819
420
75
4
0
266,443
3
W
Merlin
12,369
589
172
8
0
393,811
6
W
Osiris
10,303
491
95
5
0
391,170
11
L
He Bo
10,686
509
154
7
0
390,376
2
L
Hun Batz
10,723
511
141
7
0
462,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role