Player Matchup

Neith
Neith
AngelofDefeat
Neith
Level 7
God Stats
4W - 4L
1,503 SR
Queue Stats
7W - 17L
1,211 Elo+
Solo
Erlang Shen
Erlang Shen
Gosulcy
Erlang Shen
Level 21
God Stats
4W - 5L
1,535 SR
Queue Stats
140W - 155L
1,294 Elo+
Party 1
Artemis
Artemis
ZedIxOn
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Thor
Thor
hij1n
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
icymaps
Cthulhu
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
17W - 34L
1,200 Elo+
Party 1
Team Averages
Level 10
1,458 SR
1,341 Elo+

VS

Team Averages
Level 13
1,580 SR
1,290 Elo+
Hun Batz
Hun Batz
Jedbawnik
Hun Batz
Level 7
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
MythicThom90
Nemesis
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 24L
1,414 Elo+
Solo
Merlin
Merlin
Stiler1337
Merlin
Level 14
God Stats
0W - 2L
1,858 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Weerwolf 3000
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
994 Elo+
Party 2
Osiris
Osiris
letmebeyourkill
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 1
7,543
503
5,826
11,504
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Gosulcy
Erlang Shen
16
8 / 1 / 2
9,980
665
6,643
9,509
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ZedIxOn
Artemis
14
11 / 2 / 1
8,797
586
9,098
7,398
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thor
hij1n
Thor
11
4 / 7 / 5
7,481
499
6,842
9,488
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
icymaps
Cthulhu
10
1 / 9 / 4
6,379
425
2,584
12,216
5,571
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jedbawnik
Hun Batz
12
7 / 9 / 9
8,092
539
9,011
10,341
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
MythicThom90
Nemesis
15
4 / 1 / 1
8,297
553
4,683
9,415
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Stiler1337
Merlin
14
12 / 5 / 4
9,025
602
14,554
10,100
3,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
9
1 / 7 / 4
6,277
418
2,357
8,599
2,876
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 9 / 3
6,562
437
5,379
11,435
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
29
Kills
26
27
Deaths
31
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
8
1
0.69
W
Erlang Shen
Gosulcy
Erlang Shen
8
1
2
9
L
Hun Batz
Jedbawnik
Hun Batz
7
9
9
1.28
L
Nemesis
MythicThom90
Nemesis
4
1
1
4.5
L
Merlin
Stiler1337
Merlin
12
5
4
2.8
L
Cthulhu
1
7
4
0.43
W
Artemis
ZedIxOn
Artemis
11
2
1
5.75
W
Thor
hij1n
Thor
4
7
5
0.93
W
Cthulhu
icymaps
Cthulhu
1
9
4
0.33
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
35,984
50,115
Taken
49,890
20,492
Mitigated
20,838
7,538
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,826
4,931
0
1,785
11,504
3,780
979
5,990
5,514
0
30,842
W
Erlang Shen
Gosulcy
Erlang Shen
6,643
4,410
0
2,085
9,509
5,229
0
2,384
7,125
0
61,808
L
Hun Batz
Jedbawnik
Hun Batz
9,011
3,744
0
187
10,341
3,030
202
1,346
8,995
0
23,684
L
Nemesis
MythicThom90
Nemesis
4,683
1,418
0
3,597
9,415
3,315
0
0
9,415
0
49,862
L
Merlin
Stiler1337
Merlin
14,554
2,276
147
1,782
10,100
3,391
356
842
9,258
50,481
0
L
Cthulhu
2,357
397
76
0
8,599
2,876
772
396
8,203
15,404
0
W
Artemis
ZedIxOn
Artemis
9,098
4,883
0
2,964
7,398
2,677
185
2,280
4,968
0
38,722
W
Thor
hij1n
Thor
6,842
2,431
0
67
9,488
3,235
534
1,256
7,982
0
25,435
W
Cthulhu
icymaps
Cthulhu
2,584
769
0
637
12,216
5,571
0
5,001
7,215
15,262
0
L
5,379
2,295
0
345
11,435
8,226
1,458
0
11,435
0
22,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
38,253
320
Minions Killed
267
0
Camps Cleared
0
1,254,070
Distance Traveled
1,256,800
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,543
503
55
4
0
214,394
0
W
Erlang Shen
9,980
665
112
7
0
310,599
0
L
Hun Batz
8,092
539
27
2
0
259,678
4
L
Nemesis
8,297
553
98
7
0
333,466
0
L
Merlin
9,025
602
84
6
0
246,569
0
L
Cthulhu
6,277
418
30
2
0
210,947
2
W
Artemis
8,797
586
73
5
0
236,917
1
W
Thor
7,481
499
49
3
0
254,925
3
W
Cthulhu
6,379
425
31
2
0
237,235
1
L
Osiris
6,562
437
28
2
0
206,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role