Player Matchup

Nemesis
Nemesis
DabsOnly
Nemesis
Level 14
God Stats
3W - 2L
1,596 SR
Queue Stats
187W - 125L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
Jezusdajoo
Sun Wukong
Level 17
God Stats
5W - 2L
1,867 SR
Queue Stats
42W - 34L
1,629 Elo+
Solo
Cthulhu
Cthulhu
Malachy
Cthulhu
Level 6
God Stats
6W - 4L
1,751 SR
Queue Stats
38W - 44L
1,682 Elo+
Solo
Heimdallr
Heimdallr
RaygunIsGod
Heimdallr
Level 28
God Stats
21W - 18L
1,615 SR
Queue Stats
446W - 401L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
Wesbens
Nu Wa
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
350W - 318L
1,668 Elo+
Party 1
Team Averages
Level 19
1,666 SR
1,680 Elo+

VS

Team Averages
Level 18
1,734 SR
1,803 Elo+
Tsukuyomi
Tsukuyomi
HiroshiHatake
Tsukuyomi
Level 28
God Stats
8W - 2L
1,942 SR
Queue Stats
74W - 25L
1,765 Elo+
Solo
Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 12
God Stats
62W - 27L
1,933 SR
Queue Stats
387W - 240L
1,601 Elo+
Party 3
Chronos
Chronos
PipeMeLarry
Chronos
Level 39
God Stats
10W - 0L
1,992 SR
Queue Stats
455W - 59L
2,127 Elo+
Party 2
Xing Tian
Xing Tian
Somar16
Xing Tian
Level 8
God Stats
6W - 3L
1,307 SR
Queue Stats
219W - 151L
1,605 Elo+
Party 3
Set
Set
YourSoloLaner
Set
Level 5
God Stats
13W - 0L
1,500 SR
Queue Stats
482W - 51L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DabsOnly
Nemesis
11
3 / 1 / 1
6,141
614
2,838
6,017
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Jezusdajoo
Sun Wukong
11
2 / 2 / 0
6,184
618
3,571
9,711
4,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Malachy
Cthulhu
7
0 / 5 / 0
4,423
442
1,978
6,858
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RaygunIsGod
Heimdallr
8
0 / 5 / 1
4,749
475
2,913
6,996
1,768
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Wesbens
Nu Wa
8
0 / 5 / 2
4,745
475
4,194
8,345
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HiroshiHatake
Tsukuyomi
13
4 / 2 / 2
6,885
689
3,072
5,488
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
JahWasTaken
Danzaburou
11
5 / 0 / 3
6,708
671
5,389
4,163
1,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
PipeMeLarry
Chronos
11
5 / 1 / 2
6,692
669
8,860
6,330
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Somar16
Xing Tian
9
1 / 0 / 5
5,615
562
1,543
5,535
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
6,360
636
7,299
7,274
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
18
18
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DabsOnly
Nemesis
3
1
1
3.5
W
Tsukuyomi
HiroshiHatake
Tsukuyomi
4
2
2
2.5
W
Danzaburou
JahWasTaken
Danzaburou
5
0
3
6.5
L
Sun Wukong
Jezusdajoo
Sun Wukong
2
2
0
1
L
Cthulhu
Malachy
Cthulhu
0
5
0
0
W
Chronos
PipeMeLarry
Chronos
5
1
2
6
L
Heimdallr
RaygunIsGod
Heimdallr
0
5
1
0.1
W
Xing Tian
Somar16
Xing Tian
1
0
5
3.5
L
Nu Wa
Wesbens
Nu Wa
0
5
2
0.2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,494
Damage
26,163
37,927
Taken
28,790
12,904
Mitigated
11,817
12,008
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DabsOnly
Nemesis
2,838
1,016
0
2,965
6,017
1,838
0
831
5,161
0
33,425
W
Tsukuyomi
HiroshiHatake
Tsukuyomi
3,072
759
0
2,434
5,488
2,472
0
244
5,244
0
45,708
W
Danzaburou
JahWasTaken
Danzaburou
5,389
3,012
0
2,140
4,163
1,151
390
592
3,571
0
40,200
L
Sun Wukong
Jezusdajoo
Sun Wukong
3,571
535
0
3,850
9,711
4,078
391
0
9,336
0
34,813
L
Cthulhu
Malachy
Cthulhu
1,978
74
70
590
6,858
2,530
0
2,696
4,162
9,255
0
W
Chronos
PipeMeLarry
Chronos
8,860
3,690
0
2,823
6,330
1,987
413
2,993
3,337
36,758
0
L
Heimdallr
RaygunIsGod
Heimdallr
2,913
1,438
0
1,803
6,996
1,768
0
849
6,147
0
24,242
W
Xing Tian
Somar16
Xing Tian
1,543
206
135
1,642
5,535
2,092
135
2,146
3,389
12,020
0
L
Nu Wa
Wesbens
Nu Wa
4,194
1,599
0
2,730
8,345
2,690
0
6,027
2,293
19,368
0
W
7,299
2,766
0
3,025
7,274
4,115
0
197
7,077
0
38,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
32,260
231
Minions Killed
346
0
Camps Cleared
0
974,522
Distance Traveled
1,104,037
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,141
614
79
8
0
217,163
4
W
Tsukuyomi
6,885
689
103
10
0
238,955
2
W
Danzaburou
6,708
671
85
9
0
202,707
2
L
Sun Wukong
6,184
618
61
6
0
189,216
1
L
Cthulhu
4,423
442
14
1
0
222,390
1
W
Chronos
6,692
669
67
7
0
217,621
4
L
Heimdallr
4,749
475
50
5
0
183,177
4
W
Xing Tian
5,615
562
12
1
0
232,504
2
L
Nu Wa
4,745
475
27
3
0
162,576
1
W
Set
6,360
636
79
8
0
212,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role