Player Matchup

Cthulhu
Cthulhu
AidFury
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Dzony87
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
Golotinja13
Arachne
Level 26
God Stats
14W - 13L
1,600 SR
Queue Stats
186W - 208L
1,444 Elo+
Party 3
Scylla
Scylla
Matix1987
Scylla
Level 18
God Stats
1W - 3L
1,405 SR
Queue Stats
37W - 35L
1,436 Elo+
Party 3
Jing Wei
Jing Wei
ramomn444
Jing Wei
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,476 Elo+

VS

Team Averages
Level 20
1,481 SR
1,279 Elo+
Tsukuyomi
Tsukuyomi
Lolitasomleti
Tsukuyomi
Level 13
God Stats
3W - 6L
1,358 SR
Queue Stats
21W - 30L
1,284 Elo+
Party 2
Ares
Ares
MerlinAmber
Ares
Level 45
God Stats
3W - 2L
1,502 SR
Queue Stats
29W - 36L
1,327 Elo+
Party 2
Raijin
Raijin
TheLord162
Raijin
Level 6
God Stats
2W - 0L
1,339 SR
Queue Stats
18W - 15L
1,188 Elo+
Party 1
Nike
Nike
Uralmotors
Nike
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 3L
1,408 Elo+
Solo
Anhur
Anhur
lekanr5674
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AidFury
Cthulhu
8
0 / 8 / 4
6,082
380
4,794
13,443
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Dzony87
Bellona
12
4 / 6 / 2
7,508
469
8,216
9,802
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Golotinja13
Arachne
13
4 / 2 / 4
8,185
512
6,293
11,698
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Matix1987
Scylla
11
2 / 9 / 1
6,855
428
4,769
11,162
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ramomn444
Jing Wei
11
2 / 4 / 3
7,207
450
5,043
9,378
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lolitasomleti
Tsukuyomi
13
13 / 3 / 3
9,147
572
12,558
10,099
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 13
7,650
478
4,524
9,519
5,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TheLord162
Raijin
15
7 / 2 / 5
10,120
633
10,625
7,309
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 4 / 4
7,976
499
7,412
14,007
5,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
10
2 / 0 / 7
6,745
422
3,582
5,803
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
29
29
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AidFury
Cthulhu
0
8
4
0.25
L
Bellona
Dzony87
Bellona
4
6
2
0.83
L
Arachne
Golotinja13
Arachne
4
2
4
3
W
Tsukuyomi
Lolitasomleti
Tsukuyomi
13
3
3
4.83
L
Scylla
Matix1987
Scylla
2
9
1
0.28
W
3
3
13
3.17
W
Raijin
TheLord162
Raijin
7
2
5
4.75
W
4
4
4
1.5
W
Anhur
2
0
7
5.5
L
Jing Wei
ramomn444
Jing Wei
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
38,701
55,483
Taken
46,737
21,971
Mitigated
19,389
9,689
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AidFury
Cthulhu
4,794
627
0
1,013
13,443
4,441
0
4,528
8,915
12,350
0
L
Bellona
Dzony87
Bellona
8,216
2,293
0
664
9,802
8,496
61
293
9,509
4,578
19,237
L
Arachne
Golotinja13
Arachne
6,293
5,039
0
5,956
11,698
3,602
0
1,762
9,936
0
42,460
W
Tsukuyomi
Lolitasomleti
Tsukuyomi
12,558
3,940
0
3,484
10,099
3,936
33
1,567
8,507
0
40,413
L
Scylla
Matix1987
Scylla
4,769
1,358
0
507
11,162
3,125
728
6,078
5,084
23,223
0
W
4,524
194
536
1,180
9,519
5,537
68
3,461
6,033
20,463
0
W
Raijin
TheLord162
Raijin
10,625
1,168
207
2,026
7,309
2,641
1,703
2,613
4,696
56,640
0
W
7,412
2,775
0
3,298
14,007
5,262
411
2,015
11,592
0
38,630
W
Anhur
3,582
1,963
123
2,391
5,803
2,013
54
1,316
4,487
0
18,778
L
Jing Wei
ramomn444
Jing Wei
5,043
2,713
0
1,549
9,378
2,307
451
2,488
6,890
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
41,638
247
Minions Killed
278
0
Camps Cleared
0
1,435,566
Distance Traveled
1,424,144
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,082
380
6
0
0
283,005
8
L
Bellona
7,508
469
37
2
0
306,934
2
L
Arachne
8,185
512
76
5
0
309,810
0
W
Tsukuyomi
9,147
572
57
4
0
315,529
3
L
Scylla
6,855
428
55
3
0
258,343
3
W
Ares
7,650
478
30
2
0
339,282
2
W
Raijin
10,120
633
99
6
0
267,804
1
W
Nike
7,976
499
59
4
0
227,012
1
W
Anhur
6,745
422
33
2
0
274,517
3
L
Jing Wei
7,207
450
73
5
0
277,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role