Player Matchup

Sylvanus
Sylvanus
Bronze III
ArcTyrus
Sylvanus
Bronze III
Level 89
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 11L
1,497 MMR
Solo
Izanami
Izanami
Gold III
ElChaloQL
Izanami
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Escuinable
Fenrir
Gold I
Level 148
God Stats
21W - 20L
1,557 SR
Queue Stats
281W - 256L
1,467 MMR
Solo
Agni
Agni
Silver I
LordOsprey
Agni
Silver I
Level 128
God Stats
1W - 1L
1,709 SR
Queue Stats
47W - 51L
1,519 MMR
Solo
Tyr
Tyr
Gold II
MaverickXXIV
Tyr
Gold II
Level 113
God Stats
11W - 12L
1,612 SR
Queue Stats
61W - 60L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,544 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,449 SR
1,478 MMR
Nox
Nox
Gold III
BishokuyaGintoki
Nox
Gold III
Level 85
God Stats
16W - 23L
1,449 SR
Queue Stats
54W - 59L
1,457 MMR
Solo
Cerberus
Cerberus
Gold V
NEDCHIES
Cerberus
Gold V
Level 158
God Stats
9W - 5L
1,297 SR
Queue Stats
124W - 113L
1,434 MMR
Party 2
Anubis
Anubis
Gold IV
SrAluado
Anubis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold III
TheiLove
Bastet
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
jhonnyW
Hou Yi
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcTyrus
Sylvanus
12
1 / 5 / 2
6,794
425
6,389
13,220
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ElChaloQL
Izanami
16
2 / 3 / 1
9,138
571
5,306
9,368
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Escuinable
Fenrir
13
2 / 5 / 1
7,670
479
5,925
14,432
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 4 / 2
7,743
484
7,992
7,088
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 0
9,624
602
2,768
10,330
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouSetApolloTsukuyomiJanus

VS

Bans
ScyllaThanatosCu ChulainnErlang ShenAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,759
547
5,540
6,444
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
NEDCHIES
Cerberus
15
5 / 2 / 4
8,962
560
5,521
14,829
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
SrAluado
Anubis
16
5 / 1 / 4
8,959
560
9,544
8,922
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
TheiLove
Bastet
15
5 / 2 / 6
8,898
556
9,437
11,002
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
jhonnyW
Hou Yi
15
2 / 1 / 0
9,293
581
5,500
8,993
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArcTyrus
Sylvanus
1
5
2
0.4
W
1
2
2
1
L
Izanami
ElChaloQL
Izanami
2
3
1
0.83
L
Fenrir
Escuinable
Fenrir
2
5
1
0.5
L
2
4
2
0.75
L
1
1
0
1
W
Cerberus
NEDCHIES
Cerberus
5
2
4
3.5
W
Anubis
SrAluado
Anubis
5
1
4
7
W
Bastet
TheiLove
Bastet
5
2
6
4
W
Hou Yi
jhonnyW
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
35,542
54,438
Taken
50,190
22,601
Mitigated
24,782
17,631
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArcTyrus
Sylvanus
6,389
1,668
1,072
3,205
13,220
7,440
78
8,212
5,008
22,845
5,590
W
5,540
506
0
310
6,444
2,619
0
442
5,962
57,597
0
L
Izanami
ElChaloQL
Izanami
5,306
2,770
0
4,096
9,368
2,933
300
752
8,616
0
80,266
L
Fenrir
Escuinable
Fenrir
5,925
1,029
0
3,947
14,432
4,447
0
4,273
10,159
0
50,570
L
7,992
199
0
826
7,088
1,710
0
2,421
4,667
50,834
0
L
2,768
565
0
4,485
10,330
6,071
0
4,947
5,383
0
70,434
W
Cerberus
NEDCHIES
Cerberus
5,521
228
0
3,517
14,829
9,823
0
5,315
9,272
41,827
0
W
Anubis
SrAluado
Anubis
9,544
281
0
4,866
8,922
5,545
0
4,142
4,672
61,037
0
W
Bastet
TheiLove
Bastet
9,437
2,967
0
4,513
11,002
4,001
31
3,282
7,602
0
57,420
W
Hou Yi
jhonnyW
Hou Yi
5,500
3,618
0
4,184
8,993
2,794
210
292
8,701
0
65,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
44,871
553
Minions Killed
585
0
Camps Cleared
0
1,547,929
Distance Traveled
1,554,618
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,794
425
44
3
0
287,525
5
W
Nox
8,759
547
132
8
0
316,564
6
L
Izanami
9,138
571
157
10
0
288,271
8
L
Fenrir
7,670
479
83
5
0
309,861
5
L
Agni
7,743
484
102
6
0
306,478
8
L
Tyr
9,624
602
167
10
0
355,794
6
W
Cerberus
8,962
560
98
6
0
322,695
7
W
Anubis
8,959
560
116
7
0
284,563
7
W
Bastet
8,898
556
93
6
0
330,005
7
W
Hou Yi
9,293
581
146
9
0
300,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role