Player Matchup

Chaac
Chaac
Benex97
Chaac
Level 106
God Stats
0W - 4L
1,275 SR
Queue Stats
4W - 5L
1,202 Elo+
Party 2
Ullr
Ullr
Berlin47
Ullr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ithyr
Anubis
Level 37
God Stats
0W - 2L
1,915 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Speedelement
Cerberus
Level 29
God Stats
1W - 2L
1,324 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 2
Medusa
Medusa
ViHD
Medusa
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 2
Team Averages
Level 57
1,539 SR
1,382 Elo+

VS

Team Averages
Level 67
1,668 SR
1,645 Elo+
Artemis
Artemis
ByCarlos00
Artemis
Level 128
God Stats
6W - 3L
1,361 SR
Queue Stats
190W - 157L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CapulloDeMetal
Tsukuyomi
Level 114
God Stats
11W - 6L
1,987 SR
Queue Stats
39W - 25L
1,773 Elo+
Party 3
Scylla
Scylla
JohnNardaco
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,754 Elo+
Party 3
Ares
Ares
SelectThunder76
Ares
Level 40
God Stats
2W - 0L
1,787 SR
Queue Stats
6W - 6L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
TomavoIsReal
Erlang Shen
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 13L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Benex97
Chaac
10
1 / 4 / 0
5,605
510
5,368
9,193
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
10
1 / 4 / 0
5,770
525
3,564
8,471
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Ithyr
Anubis
10
4 / 4 / 0
6,047
550
4,556
6,062
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Speedelement
Cerberus
8
1 / 3 / 1
5,509
501
6,174
6,955
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ViHD
Medusa
9
1 / 2 / 1
5,273
479
5,876
4,957
1,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByCarlos00
Artemis
10
4 / 2 / 2
6,167
561
6,832
10,047
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
CapulloDeMetal
Tsukuyomi
9
2 / 2 / 3
5,907
537
3,590
7,264
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
4 / 2 / 1
6,792
617
3,907
4,921
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 4
5,581
507
2,241
7,404
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
TomavoIsReal
Erlang Shen
13
5 / 1 / 0
7,282
662
8,303
10,307
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
16
17
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Benex97
Chaac
1
4
0
0.25
L
Ullr
1
4
0
0.25
W
Artemis
ByCarlos00
Artemis
4
2
2
2.5
W
Tsukuyomi
CapulloDeMetal
Tsukuyomi
2
2
3
1.75
L
Anubis
Ithyr
Anubis
4
4
0
1
W
Scylla
4
2
1
2.25
W
1
2
4
1.5
L
Cerberus
Speedelement
Cerberus
1
3
1
0.5
W
Erlang Shen
TomavoIsReal
Erlang Shen
5
1
0
5
L
Medusa
ViHD
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
24,873
35,638
Taken
39,943
17,795
Mitigated
14,453
10,588
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Benex97
Chaac
5,368
1,855
0
3,151
9,193
6,837
0
0
9,193
0
22,417
L
Ullr
3,564
1,360
0
2,408
8,471
2,595
0
1,470
6,907
0
32,545
W
Artemis
ByCarlos00
Artemis
6,832
3,320
0
5,452
10,047
2,342
0
3,314
6,733
0
36,683
W
Tsukuyomi
CapulloDeMetal
Tsukuyomi
3,590
782
0
3,367
7,264
2,180
0
1,978
5,286
0
26,416
L
Anubis
Ithyr
Anubis
4,556
219
0
1,165
6,062
2,380
0
1,992
4,010
21,561
0
W
Scylla
3,907
483
0
230
4,921
1,195
0
2,911
2,010
32,917
0
W
2,241
265
0
761
7,404
3,334
0
2,527
4,877
6,500
0
L
Cerberus
Speedelement
Cerberus
6,174
635
0
1,952
6,955
4,534
0
1,759
5,156
13,890
0
W
Erlang Shen
TomavoIsReal
Erlang Shen
8,303
5,041
0
6,795
10,307
5,402
0
0
9,859
0
45,299
L
Medusa
ViHD
Medusa
5,876
3,178
0
1,912
4,957
1,449
0
733
4,224
0
30,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
31,729
236
Minions Killed
286
0
Camps Cleared
0
929,754
Distance Traveled
1,018,963
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,605
510
38
3
0
182,813
1
L
Ullr
5,770
525
69
6
0
186,060
0
W
Artemis
6,167
561
58
5
0
156,093
0
W
Tsukuyomi
5,907
537
60
5
0
224,675
0
L
Anubis
6,047
550
44
4
0
186,905
4
W
Scylla
6,792
617
72
7
0
206,215
5
W
Ares
5,581
507
8
1
0
223,897
4
L
Cerberus
5,509
501
16
1
0
197,802
2
W
Erlang Shen
7,282
662
88
8
0
208,083
5
L
Medusa
5,273
479
69
6
0
176,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role