Player Matchup

Danzaburou
Danzaburou
ChupaConas
Danzaburou
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
35W - 27L
1,566 Elo+
Party 2
Yemoja
Yemoja
RoXasXxx
Yemoja
Level 8
God Stats
3W - 3L
1,850 SR
Queue Stats
107W - 156L
1,595 Elo+
Solo
Bellona
Bellona
Sherpalau
Bellona
Level 28
God Stats
6W - 2L
1,720 SR
Queue Stats
110W - 108L
1,666 Elo+
Solo
Ra
Ra
YaTvoyBoh
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,603 Elo+
Solo
Nemesis
Nemesis
redgt7
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,652 Elo+
Party 2
Team Averages
Level 20
1,653 SR
1,616 Elo+

VS

Team Averages
Level 41
1,581 SR
1,689 Elo+
Nemesis
Nemesis
AnoobIsKilling
Nemesis
Level 18
God Stats
1W - 3L
1,209 SR
Queue Stats
90W - 35L
1,695 Elo+
Solo
Artemis
Artemis
asda692
Artemis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 20L
1,710 Elo+
Party 1
Thoth
Thoth
asda694
Thoth
Level 11
God Stats
8W - 3L
1,772 SR
Queue Stats
37W - 21L
1,770 Elo+
Party 1
Sun Wukong
Sun Wukong
asda695
Sun Wukong
Level 17
God Stats
12W - 2L
2,022 SR
Queue Stats
40W - 23L
1,746 Elo+
Party 1
Jormungandr
Jormungandr
xXgulokayXx
Jormungandr
Level 145
God Stats
3W - 5L
1,401 SR
Queue Stats
90W - 93L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChupaConas
Danzaburou
17
5 / 3 / 6
11,485
574
15,518
17,039
7,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
RoXasXxx
Yemoja
13
1 / 2 / 5
9,525
476
8,451
12,566
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Sherpalau
Bellona
16
3 / 6 / 2
10,318
516
12,875
19,845
19,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 1
10,028
501
6,383
11,434
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
redgt7
Nemesis
12
4 / 9 / 2
8,566
428
8,335
16,671
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
13,715
686
17,426
14,942
7,812
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
asda692
Artemis
18
3 / 5 / 4
10,690
535
9,347
12,851
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
asda694
Thoth
18
3 / 1 / 6
11,571
579
10,740
6,492
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
asda695
Sun Wukong
17
6 / 3 / 9
11,071
554
13,720
18,203
12,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
xXgulokayXx
Jormungandr
16
2 / 4 / 13
10,079
504
7,756
16,006
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
15
Kills
25
25
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Danzaburou
ChupaConas
Danzaburou
5
3
6
2.67
L
Yemoja
RoXasXxx
Yemoja
1
2
5
1.75
L
Bellona
Sherpalau
Bellona
3
6
2
0.67
L
2
5
1
0.5
W
Artemis
asda692
Artemis
3
5
4
1
W
Thoth
asda694
Thoth
3
1
6
6
W
Sun Wukong
asda695
Sun Wukong
6
3
9
3.5
L
Nemesis
redgt7
Nemesis
4
9
2
0.56
W
Jormungandr
xXgulokayXx
Jormungandr
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,562
Damage
58,989
77,555
Taken
68,494
51,358
Mitigated
40,969
21,755
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,426
9,483
0
3,247
14,942
7,812
784
2,603
12,335
0
137,647
L
Danzaburou
ChupaConas
Danzaburou
15,518
8,765
0
7,218
17,039
7,117
4,550
3,668
13,277
0
95,241
L
Yemoja
RoXasXxx
Yemoja
8,451
1,751
2,647
2,184
12,566
12,748
378
3,926
8,376
27,716
0
L
Bellona
Sherpalau
Bellona
12,875
5,898
0
3,610
19,845
19,028
906
2,425
17,382
305
64,008
L
6,383
654
363
2,928
11,434
5,356
476
3,626
7,394
72,346
0
W
Artemis
asda692
Artemis
9,347
4,042
0
4,282
12,851
4,746
2,004
2,209
10,620
0
72,066
W
Thoth
asda694
Thoth
10,740
0
0
710
6,492
2,386
1,373
3,525
2,737
75,908
0
W
Sun Wukong
asda695
Sun Wukong
13,720
3,317
0
5,107
18,203
12,156
1,047
2,321
15,766
0
55,851
L
Nemesis
redgt7
Nemesis
8,335
4,071
0
2,805
16,671
7,109
672
3,937
12,630
0
28,118
W
Jormungandr
xXgulokayXx
Jormungandr
7,756
1,262
0
3,635
16,006
13,869
352
4,097
11,897
37,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
57,126
511
Minions Killed
679
0
Camps Cleared
0
1,772,319
Distance Traveled
1,984,576
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,715
686
222
11
0
433,681
0
L
Danzaburou
11,485
574
140
7
0
339,746
4
L
Yemoja
9,525
476
35
2
0
379,233
6
L
Bellona
10,318
516
132
7
0
349,224
3
L
Ra
10,028
501
155
8
0
347,115
5
W
Artemis
10,690
535
125
6
0
381,451
0
W
Thoth
11,571
579
172
9
0
391,786
6
W
Sun Wukong
11,071
554
104
5
0
397,146
5
L
Nemesis
8,566
428
49
2
0
357,001
2
W
Jormungandr
10,079
504
56
3
0
380,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role