Player Matchup

Izanami
Izanami
Abismo1408
Izanami
Level 18
God Stats
40W - 47L
1,484 SR
Queue Stats
52W - 68L
1,425 Elo+
Solo
Cernunnos
Cernunnos
KDGadelha
Cernunnos
Level 32
God Stats
15W - 28L
1,175 SR
Queue Stats
39W - 63L
1,330 Elo+
Party 1
Anubis
Anubis
Ruiviice
Anubis
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Chang'e
Chang'e
YuukiWan
Chang'e
Level 7
God Stats
3W - 11L
1,135 SR
Queue Stats
24W - 50L
1,128 Elo+
Party 1
Ymir
Ymir
semfu
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 55L
1,257 Elo+
Party 1
Team Averages
Level 18
1,313 SR
1,320 Elo+

VS

Team Averages
Level 19
1,488 SR
1,393 Elo+
Ra
Ra
Chamo_Osm
Ra
Level 26
God Stats
2W - 2L
1,484 SR
Queue Stats
32W - 32L
1,407 Elo+
Solo
Yemoja
Yemoja
IVaingloriousI
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
LuHLoiD
Pele
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 90L
1,278 Elo+
Solo
Persephone
Persephone
Maurinofrancisco
Persephone
Level 42
God Stats
18W - 13L
1,205 SR
Queue Stats
446W - 514L
1,343 Elo+
Party 2
Neith
Neith
VouTeRulei
Neith
Level 5
God Stats
18W - 9L
1,752 SR
Queue Stats
19W - 12L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abismo1408
Izanami
14
0 / 3 / 5
8,819
882
8,862
13,787
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
KDGadelha
Cernunnos
15
2 / 2 / 3
9,179
918
5,312
6,725
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ruiviice
Anubis
15
2 / 1 / 3
9,397
940
7,979
10,087
4,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
YuukiWan
Chang'e
14
0 / 2 / 4
8,661
866
3,435
12,835
5,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
semfu
Ymir
15
2 / 4 / 4
10,178
1,018
6,042
17,264
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,765
977
5,665
3,274
1,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 1 / 11
10,425
1,043
5,415
7,875
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
LuHLoiD
Pele
15
4 / 2 / 2
9,605
961
7,362
7,446
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Maurinofrancisco
Persephone
16
4 / 0 / 6
10,430
1,043
19,674
3,785
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 3 / 5
9,798
980
18,135
12,810
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
6
Kills
12
12
Deaths
6
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abismo1408
Izanami
0
3
5
0.83
W
1
0
6
4
W
0
1
11
5.5
L
Cernunnos
KDGadelha
Cernunnos
2
2
3
1.75
W
Pele
LuHLoiD
Pele
4
2
2
2.5
W
Persephone
Maurinofrancisco
Persephone
4
0
6
7
L
Anubis
Ruiviice
Anubis
2
1
3
3.5
W
Neith
3
3
5
1.83
L
Chang'e
YuukiWan
Chang'e
0
2
4
1
L
Ymir
semfu
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
56,251
60,698
Taken
35,190
36,623
Mitigated
14,883
13,218
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abismo1408
Izanami
8,862
5,707
0
1,892
13,787
5,348
0
6,231
7,556
0
27,424
W
5,665
275
1,959
468
3,274
1,080
0
1,446
1,828
40,939
0
W
5,415
1,389
1,721
1,266
7,875
5,661
0
3,786
4,089
13,132
0
L
Cernunnos
KDGadelha
Cernunnos
5,312
1,546
720
1,002
6,725
2,721
0
5,052
1,673
0
13,295
W
Pele
LuHLoiD
Pele
7,362
1,618
0
718
7,446
2,404
0
4,147
3,299
0
19,968
W
Persephone
Maurinofrancisco
Persephone
19,674
2,352
0
190
3,785
1,348
0
1,665
2,120
37,855
0
L
Anubis
Ruiviice
Anubis
7,979
302
0
1,916
10,087
4,788
0
4,925
5,162
30,302
0
W
Neith
18,135
10,521
0
3,341
12,810
4,390
0
6,412
6,398
0
28,815
L
Chang'e
YuukiWan
Chang'e
3,435
169
3,523
2,953
12,835
5,035
0
6,659
6,176
19,454
0
L
Ymir
semfu
Ymir
6,042
195
0
1,212
17,264
18,731
0
7,887
9,377
14,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
50,023
185
Minions Killed
200
4
Camps Cleared
5
754,304
Distance Traveled
867,335
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,819
882
50
5
2
137,960
2
W
Ra
9,765
977
107
11
0
201,049
0
W
Yemoja
10,425
1,043
14
1
1
158,106
1
L
Cernunnos
9,179
918
25
3
0
110,687
0
W
Pele
9,605
961
20
2
2
155,118
0
W
Persephone
10,430
1,043
41
4
1
180,058
0
L
Anubis
9,397
940
57
6
1
158,181
1
W
Neith
9,798
980
18
2
1
173,004
1
L
Chang'e
8,661
866
31
3
0
179,739
0
L
Ymir
10,178
1,018
22
2
1
167,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role