Player Matchup

Ymir
Ymir
Gold II
Cominion
Ymir
Gold II
Level 116
God Stats
9W - 2L
2,067 SR
Queue Stats
116W - 103L
1,643 MMR
Solo
Anhur
Anhur
Gold I
Frappe98
Anhur
Gold I
Level 139
God Stats
16W - 9L
1,848 SR
Queue Stats
88W - 85L
1,615 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Líebe
Guan Yu
Platinum IV
Level 160
God Stats
9W - 7L
2,062 SR
Queue Stats
289W - 289L
1,720 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
ToiletClogger69
Hun Batz
Platinum V
Level 123
God Stats
4W - 2L
1,694 SR
Queue Stats
136W - 129L
1,663 MMR
Solo
Vulcan
Vulcan
Gold II
tuproxisdd112
Vulcan
Gold II
Level 144
God Stats
22W - 18L
1,875 SR
Queue Stats
554W - 541L
1,591 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,909 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,599 SR
1,592 MMR
Hercules
Hercules
Gold I
BluesZX
Hercules
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Branguy
Erlang Shen
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
Phoenix932
Chernobog
Gold II
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
443W - 440L
1,655 MMR
Solo
Ravana
Ravana
Gold II
Truuce
Ravana
Gold II
Level 147
God Stats
4W - 5L
1,570 SR
Queue Stats
97W - 99L
1,635 MMR
Solo
The Morrigan
The Morrigan
Gold III
Ðëstrøyer
The Morrigan
Gold III
Level 160
God Stats
4W - 5L
1,926 SR
Queue Stats
114W - 120L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 7 / 14
12,856
514
10,183
24,618
24,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Frappe98
Anhur
20
7 / 3 / 6
15,086
603
20,275
23,087
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Líebe
Guan Yu
20
0 / 3 / 14
13,215
529
16,184
31,673
42,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
20
8 / 2 / 6
14,829
593
19,909
20,583
13,890
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 6
15,408
616
24,327
12,876
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTsukuyomiScyllaNemesisApollo

VS

Bans
FenrirDanzaburouArachneMerlinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BluesZX
Hercules
19
2 / 5 / 3
12,394
496
17,625
30,903
31,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Branguy
Erlang Shen
18
5 / 5 / 6
12,386
495
13,467
30,611
27,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Phoenix932
Chernobog
19
2 / 8 / 7
12,977
519
10,701
23,564
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Truuce
Ravana
20
5 / 4 / 2
12,585
503
12,597
13,720
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Ðëstrøyer
The Morrigan
18
4 / 8 / 4
12,037
481
19,144
14,205
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
30
Kills
18
18
Deaths
30
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
BluesZX
Hercules
2
5
3
0.7
L
Erlang Shen
Branguy
Erlang Shen
5
5
6
1.6
W
Ymir
3
7
14
1.43
W
Anhur
Frappe98
Anhur
7
3
6
3.33
W
Guan Yu
Líebe
Guan Yu
0
3
14
2.33
L
Chernobog
Phoenix932
Chernobog
2
8
7
0.69
W
Hun Batz
8
2
6
5.5
L
Ravana
Truuce
Ravana
5
4
2
1.5
W
12
3
6
5
L
The Morrigan
Ðëstrøyer
The Morrigan
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,878
Damage
73,534
112,837
Taken
113,003
98,474
Mitigated
82,349
48,001
Healing
31,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BluesZX
Hercules
17,625
7,102
0
13,078
30,903
31,526
609
7,179
22,630
0
89,879
L
Erlang Shen
Branguy
Erlang Shen
13,467
7,182
0
8,544
30,611
27,574
71
11,039
18,988
0
74,036
W
Ymir
10,183
2,559
0
5,127
24,618
24,858
348
6,269
18,107
50,516
0
W
Anhur
Frappe98
Anhur
20,275
14,631
0
10,098
23,087
10,524
2,904
921
22,124
0
126,847
W
Guan Yu
Líebe
Guan Yu
16,184
3,839
4,229
17,852
31,673
42,916
929
3,512
28,028
0
86,990
L
Chernobog
Phoenix932
Chernobog
10,701
5,914
0
6,430
23,564
9,187
1,941
3,416
19,986
0
82,079
W
Hun Batz
19,909
6,671
0
5,524
20,583
13,890
2,632
4,808
15,628
0
124,747
L
Ravana
Truuce
Ravana
12,597
2,286
0
2,921
13,720
8,732
0
6,826
6,688
0
93,626
W
24,327
6,004
297
4,874
12,876
6,286
1,826
2,253
10,401
121,110
0
L
The Morrigan
Ðëstrøyer
The Morrigan
19,144
944
0
500
14,205
5,330
53
5,086
8,751
82,760
7,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,394
Gold Earned
62,379
719
Minions Killed
721
0
Camps Cleared
0
2,590,582
Distance Traveled
2,312,626
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,394
496
158
6
0
452,303
2
L
Erlang Shen
12,386
495
83
3
0
485,229
9
W
Ymir
12,856
514
48
2
0
478,983
7
W
Anhur
15,086
603
192
8
0
436,260
8
W
Guan Yu
13,215
529
129
5
0
553,931
1
L
Chernobog
12,977
519
163
7
0
426,451
0
W
Hun Batz
14,829
593
196
8
0
549,864
6
L
Ravana
12,585
503
161
6
0
526,603
5
W
Vulcan
15,408
616
154
6
0
571,544
10
L
The Morrigan
12,037
481
156
6
0
422,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role