Player Matchup

Hel
Hel
Edu_nemsis
Hel
Level 128
God Stats
5W - 4L
1,525 SR
Queue Stats
203W - 208L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
Jellyman940
Cabrakan
Level 26
God Stats
5W - 6L
1,616 SR
Queue Stats
33W - 38L
1,527 Elo+
Party 4
Jing Wei
Jing Wei
JoshSox24
Jing Wei
Level 55
God Stats
1W - 1L
1,581 SR
Queue Stats
249W - 200L
1,483 Elo+
Party 4
Tiamat
Tiamat
Mateus_anjo
Tiamat
Level 29
God Stats
1W - 2L
1,537 SR
Queue Stats
121W - 127L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Pizzza309
Guan Yu
Level 25
God Stats
6W - 5L
1,712 SR
Queue Stats
36W - 36L
1,517 Elo+
Party 4
Team Averages
Level 53
1,594 SR
1,511 Elo+

VS

Team Averages
Level 50
1,675 SR
1,531 Elo+
Ganesha
Ganesha
Fireturtle07824
Ganesha
Level 36
God Stats
9W - 4L
1,827 SR
Queue Stats
402W - 373L
1,529 Elo+
Solo
Hun Batz
Hun Batz
HomicideHothead
Hun Batz
Level 88
God Stats
9W - 5L
1,475 SR
Queue Stats
328W - 287L
1,588 Elo+
Party 3
Neith
Neith
HomicideTribing
Neith
Level 28
God Stats
9W - 6L
1,842 SR
Queue Stats
221W - 195L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
bigballer148
Danzaburou
Level 77
God Stats
25W - 10L
1,701 SR
Queue Stats
83W - 87L
1,479 Elo+
Party 2
Sol
Sol
knndyalbrght
Sol
Level 19
God Stats
54W - 59L
1,532 SR
Queue Stats
62W - 66L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,306
457
6,935
10,387
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jellyman940
Cabrakan
11
1 / 4 / 0
6,504
407
3,073
12,513
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
JoshSox24
Jing Wei
11
0 / 3 / 1
6,286
393
4,427
7,253
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
0 / 5 / 0
6,443
403
2,529
12,235
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Pizzza309
Guan Yu
12
0 / 5 / 0
6,631
414
5,713
13,238
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
8,332
521
5,205
10,281
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
18
11 / 0 / 1
10,606
663
10,386
10,132
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 2
8,816
551
5,677
8,413
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
bigballer148
Danzaburou
15
4 / 0 / 5
8,756
547
8,861
8,280
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 0 / 2
9,219
576
10,078
10,108
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
1
8
4
W
Hun Batz
11
0
1
11.5
W
1
0
2
2
L
Cabrakan
Jellyman940
Cabrakan
1
4
0
0.25
L
Jing Wei
JoshSox24
Jing Wei
0
3
1
0.17
L
Tiamat
0
5
0
0
L
Guan Yu
Pizzza309
Guan Yu
0
5
0
0
W
Danzaburou
bigballer148
Danzaburou
4
0
5
6.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
40,207
55,626
Taken
47,214
29,487
Mitigated
19,690
18,294
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
349
679
7,010
10,387
3,281
0
523
9,864
52,454
0
W
5,205
437
0
3,122
10,281
6,177
496
1,316
8,965
31,526
0
W
Hun Batz
10,386
3,378
0
4,332
10,132
4,606
0
2,609
7,359
0
84,215
W
5,677
2,124
0
4,976
8,413
3,151
2,792
4,806
3,208
0
53,844
L
Cabrakan
Jellyman940
Cabrakan
3,073
500
0
1,764
12,513
8,084
0
3,082
9,431
14,115
0
L
Jing Wei
JoshSox24
Jing Wei
4,427
2,418
0
2,244
7,253
1,780
0
1,614
5,639
0
38,720
L
Tiamat
2,529
195
0
3,816
12,235
6,412
0
1,319
10,916
32,108
0
L
Guan Yu
Pizzza309
Guan Yu
5,713
571
0
2,781
13,238
9,930
0
8,745
4,493
0
25,803
W
Danzaburou
bigballer148
Danzaburou
8,861
4,483
0
5,225
8,280
3,660
642
2,595
5,685
0
60,156
W
10,078
4,298
0
6,284
10,108
2,096
3,358
629
9,060
50,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
45,729
319
Minions Killed
491
0
Camps Cleared
0
1,387,368
Distance Traveled
1,507,491
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,306
457
98
6
0
299,775
4
W
Ganesha
8,332
521
10
1
0
298,962
2
W
Hun Batz
10,606
663
140
9
0
383,975
1
W
Neith
8,816
551
116
7
0
262,610
2
L
Cabrakan
6,504
407
13
1
0
273,928
0
L
Jing Wei
6,286
393
79
5
0
247,723
1
L
Tiamat
6,443
403
67
4
0
270,372
0
L
Guan Yu
6,631
414
62
4
0
295,570
0
W
Danzaburou
8,756
547
130
8
0
278,361
1
W
Sol
9,219
576
95
6
0
283,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role