Player Matchup

Athena
Athena
GLazyyy
Athena
Level 23
God Stats
10W - 6L
1,604 SR
Queue Stats
185W - 174L
1,618 Elo+
Solo
Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 11
God Stats
62W - 27L
1,871 SR
Queue Stats
387W - 240L
1,582 Elo+
Party 2
Apollo
Apollo
PipeMeLarry
Apollo
Level 39
God Stats
8W - 2L
1,825 SR
Queue Stats
455W - 59L
2,125 Elo+
Party 1
Raijin
Raijin
Somar16
Raijin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 151L
1,583 Elo+
Party 2
Fenrir
Fenrir
YourSoloLaner
Fenrir
Level 5
God Stats
17W - 2L
1,679 SR
Queue Stats
482W - 51L
1,903 Elo+
Party 1
Team Averages
Level 17
1,696 SR
1,762 Elo+

VS

Team Averages
Level 18
1,577 SR
1,582 Elo+
Merlin
Merlin
Aburthur
Merlin
Level 18
God Stats
13W - 16L
1,354 SR
Queue Stats
56W - 56L
1,493 Elo+
Solo
Cthulhu
Cthulhu
JotinhaxDXD
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,476 Elo+
Solo
Tyr
Tyr
KrnPump
Tyr
Level 6
God Stats
2W - 4L
1,472 SR
Queue Stats
36W - 30L
1,506 Elo+
Solo
Nemesis
Nemesis
Xeltar
Nemesis
Level 26
God Stats
27W - 24L
1,570 SR
Queue Stats
188W - 171L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ghxstlyy
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,992 SR
Queue Stats
180W - 61L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GLazyyy
Athena
8
1 / 0 / 6
5,201
578
3,073
7,184
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
JahWasTaken
Danzaburou
9
3 / 2 / 2
5,294
588
4,557
5,220
1,369
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
5 / 0 / 4
6,567
730
4,181
4,544
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Somar16
Raijin
10
2 / 1 / 2
5,840
649
2,396
3,182
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 1
6,120
680
5,447
4,553
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aburthur
Merlin
7
1 / 4 / 0
4,415
491
2,157
4,800
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
JotinhaxDXD
Cthulhu
7
1 / 2 / 1
4,427
492
3,551
5,749
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
8
0 / 3 / 0
4,643
516
2,247
7,179
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Xeltar
Nemesis
9
0 / 3 / 0
4,783
531
1,055
5,613
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
ghxstlyy
Ah Muzen Cab
6
1 / 3 / 1
4,193
466
4,323
5,872
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aburthur
Merlin
1
4
0
0.25
W
Athena
GLazyyy
Athena
1
0
6
4
W
Danzaburou
JahWasTaken
Danzaburou
3
2
2
2
L
Cthulhu
JotinhaxDXD
Cthulhu
1
2
1
0.75
L
Tyr
0
3
0
0
W
Apollo
5
0
4
7
W
Raijin
Somar16
Raijin
2
1
2
3
L
Nemesis
Xeltar
Nemesis
0
3
0
0
W
4
0
1
4.5
L
Ah Muzen Cab
ghxstlyy
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
13,333
24,683
Taken
29,213
9,440
Mitigated
10,046
9,539
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aburthur
Merlin
2,157
0
0
505
4,800
1,375
0
1,632
2,888
16,544
0
W
Athena
GLazyyy
Athena
3,073
1,143
0
2,998
7,184
2,759
229
2,518
4,666
14,411
0
W
Danzaburou
JahWasTaken
Danzaburou
4,557
2,740
0
2,133
5,220
1,369
817
1,360
3,860
0
24,904
L
Cthulhu
JotinhaxDXD
Cthulhu
3,551
513
54
540
5,749
2,302
0
2,305
3,408
13,374
0
L
Tyr
2,247
577
0
2,722
7,179
3,170
0
0
6,879
0
19,995
W
Apollo
4,181
2,317
0
428
4,544
1,596
0
583
3,961
0
37,750
W
Raijin
Somar16
Raijin
2,396
483
0
1,000
3,182
995
340
1,000
2,182
26,734
0
L
Nemesis
Xeltar
Nemesis
1,055
600
0
825
5,613
1,632
0
112
5,475
0
25,496
W
5,447
1,523
0
2,980
4,553
2,721
0
247
4,306
0
26,898
L
Ah Muzen Cab
ghxstlyy
Ah Muzen Cab
4,323
1,889
0
2,629
5,872
1,567
0
1,104
4,768
0
19,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
22,461
288
Minions Killed
207
0
Camps Cleared
0
885,883
Distance Traveled
772,863
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,415
491
29
3
0
148,366
0
W
Athena
5,201
578
21
2
0
196,300
1
W
Danzaburou
5,294
588
61
7
0
149,845
1
L
Cthulhu
4,427
492
19
2
0
184,183
0
L
Tyr
4,643
516
59
7
0
165,917
1
W
Apollo
6,567
730
87
10
0
204,138
2
W
Raijin
5,840
649
54
6
0
156,270
3
L
Nemesis
4,783
531
58
6
0
162,215
3
W
Fenrir
6,120
680
65
7
0
179,330
3
L
Ah Muzen Cab
4,193
466
42
5
0
112,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role