Player Matchup

Ymir
Ymir
BlasterBell
Ymir
Level 4
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 14L
1,487 Elo+
Party 1
Neith
Neith
Nooburaco
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Persephone
Persephone
YgonaAfonsa
Persephone
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 13L
1,281 Elo+
Solo
Chaac
Chaac
elcrakeroxd
Chaac
Level 17
God Stats
6W - 5L
1,448 SR
Queue Stats
34W - 38L
1,319 Elo+
Solo
Izanami
Izanami
gabrielkoga94
Izanami
Level 4
God Stats
20W - 19L
1,287 SR
Queue Stats
47W - 52L
1,169 Elo+
Solo
Team Averages
Level 6
1,451 SR
1,351 Elo+

VS

Team Averages
Level 16
1,559 SR
1,352 Elo+
Nemesis
Nemesis
Dvnteee_
Nemesis
Level 16
God Stats
10W - 1L
1,500 SR
Queue Stats
410W - 433L
1,204 Elo+
Party 2
Olorun
Olorun
JRafinha
Olorun
Level 16
God Stats
1W - 0L
1,660 SR
Queue Stats
25W - 30L
1,295 Elo+
Solo
Merlin
Merlin
Pompinho
Merlin
Level 13
God Stats
2W - 1L
1,470 SR
Queue Stats
10W - 6L
1,541 Elo+
Solo
Bellona
Bellona
lPaaniic
Bellona
Level 19
God Stats
8W - 2L
1,678 SR
Queue Stats
124W - 117L
1,516 Elo+
Solo
Skadi
Skadi
securus__
Skadi
Level 18
God Stats
20W - 11L
1,487 SR
Queue Stats
295W - 333L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,876
375
1,714
6,466
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nooburaco
Neith
9
1 / 2 / 0
5,338
411
3,241
5,690
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
YgonaAfonsa
Persephone
9
1 / 6 / 2
5,920
455
3,330
6,633
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 1
7,092
546
4,901
8,878
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
9
0 / 4 / 1
5,733
441
1,662
10,225
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dvnteee_
Nemesis
11
4 / 0 / 5
6,891
530
4,998
5,281
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
JRafinha
Olorun
11
1 / 4 / 1
6,126
471
5,856
7,043
2,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Pompinho
Merlin
13
8 / 1 / 1
8,202
631
7,837
6,780
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
lPaaniic
Bellona
12
0 / 0 / 2
6,780
522
3,172
7,212
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
securus__
Skadi
12
3 / 0 / 2
6,935
533
3,338
4,964
1,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
16
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Nemesis
Dvnteee_
Nemesis
4
0
5
6.5
W
Olorun
JRafinha
Olorun
1
4
1
0.38
L
Neith
Nooburaco
Neith
1
2
0
0.5
W
Merlin
Pompinho
Merlin
8
1
1
8.5
L
Persephone
YgonaAfonsa
Persephone
1
6
2
0.33
L
2
2
1
1.25
L
Izanami
0
4
1
0.13
W
Bellona
lPaaniic
Bellona
0
0
2
1
W
Skadi
securus__
Skadi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
25,201
37,892
Taken
31,280
14,676
Mitigated
12,456
10,933
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,714
502
0
1,913
6,466
3,097
0
3,000
3,466
5,087
0
W
Nemesis
Dvnteee_
Nemesis
4,998
2,612
0
1,173
5,281
1,785
434
558
4,723
0
36,550
W
Olorun
JRafinha
Olorun
5,856
2,999
80
2,199
7,043
2,613
1,172
621
6,422
31,598
0
L
Neith
Nooburaco
Neith
3,241
1,865
0
1,828
5,690
1,882
0
2,529
3,161
0
19,390
W
Merlin
Pompinho
Merlin
7,837
1,118
0
2,834
6,780
2,424
775
1,983
4,797
44,577
0
L
Persephone
YgonaAfonsa
Persephone
3,330
1,003
0
737
6,633
1,796
140
2,013
4,618
20,054
0
L
4,901
601
0
3,013
8,878
5,097
754
1,806
7,072
0
35,348
L
Izanami
1,662
1,061
0
3,442
10,225
2,804
693
4,343
5,882
0
28,981
W
Bellona
lPaaniic
Bellona
3,172
510
0
3,696
7,212
4,277
0
1,352
5,860
0
36,385
W
Skadi
securus__
Skadi
3,338
1,184
0
2,021
4,964
1,357
665
530
4,434
0
31,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
34,934
213
Minions Killed
374
0
Camps Cleared
0
979,493
Distance Traveled
1,191,028
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,876
375
4
0
0
166,160
0
W
Nemesis
6,891
530
66
5
0
291,276
2
W
Olorun
6,126
471
56
4
0
210,076
0
L
Neith
5,338
411
32
2
0
206,936
0
W
Merlin
8,202
631
88
7
0
212,336
4
L
Persephone
5,920
455
33
3
0
215,100
0
L
Chaac
7,092
546
78
6
0
223,632
1
L
Izanami
5,733
441
66
5
0
167,665
0
W
Bellona
6,780
522
98
8
0
232,644
2
W
Skadi
6,935
533
66
5
0
244,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role