Player Matchup

Thor
Thor
Anglosfer
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Artemis
Artemis
DrewzicGaming
Artemis
Level 28
God Stats
1W - 0L
1,258 SR
Queue Stats
8W - 5L
1,317 Elo+
Solo
Hou Yi
Hou Yi
SnakeYiTV
Hou Yi
Level 16
God Stats
4W - 4L
1,464 SR
Queue Stats
29W - 20L
1,426 Elo+
Party 1
Cerberus
Cerberus
TheRealSylvers
Cerberus
Level 15
God Stats
8W - 9L
1,647 SR
Queue Stats
37W - 35L
1,394 Elo+
Party 1
Bellona
Bellona
小名姜承禄
Bellona
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 125L
1,500 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,427 Elo+

VS

Team Averages
Level 17
1,424 SR
1,356 Elo+
Neith
Neith
DieZwiiebel
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Die_Fuzzzel
Persephone
Level 29
God Stats
13W - 22L
1,462 SR
Queue Stats
46W - 71L
1,396 Elo+
Party 3
Tyr
Tyr
Kinamad
Tyr
Level 17
God Stats
10W - 8L
1,158 SR
Queue Stats
117W - 135L
1,334 Elo+
Solo
Cthulhu
Cthulhu
ONEDYS
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
ShadowRogueTr
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 5 / 1
5,165
430
1,637
6,944
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
10
2 / 5 / 1
5,811
484
3,619
6,076
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
SnakeYiTV
Hou Yi
11
4 / 0 / 2
6,705
559
5,995
7,691
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
8
2 / 1 / 3
6,030
503
2,772
4,927
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 0 / 2
6,940
578
6,280
6,588
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,006
501
5,024
5,318
1,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Persephone
Die_Fuzzzel
Persephone
12
6 / 0 / 0
7,467
622
5,538
4,740
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
10
4 / 0 / 0
5,984
499
3,527
6,332
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ONEDYS
Cthulhu
5
0 / 8 / 0
4,449
371
1,019
8,242
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
4,582
382
3,417
7,568
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
11
11
Deaths
17
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
2
5
1
0.5
L
1
2
0
0.5
L
Persephone
Die_Fuzzzel
Persephone
6
0
0
6
W
Artemis
2
5
1
0.5
L
Tyr
4
0
0
4
L
Cthulhu
ONEDYS
Cthulhu
0
8
0
0
L
0
7
0
0
W
Hou Yi
SnakeYiTV
Hou Yi
4
0
2
5
W
Cerberus
2
1
3
3.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
18,525
32,226
Taken
32,200
13,632
Mitigated
10,759
9,150
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,637
859
0
783
6,944
1,807
0
942
5,927
0
15,290
L
5,024
1,901
0
707
5,318
1,312
378
1,572
3,746
0
33,957
L
Persephone
Die_Fuzzzel
Persephone
5,538
948
0
1,476
4,740
1,410
1,095
0
4,715
38,931
0
W
Artemis
3,619
1,793
147
429
6,076
2,133
352
4,085
1,966
0
21,961
L
Tyr
3,527
995
0
1,104
6,332
3,308
0
465
5,692
0
23,354
L
Cthulhu
ONEDYS
Cthulhu
1,019
458
0
216
8,242
2,734
145
735
7,462
5,945
0
L
3,417
1,708
0
66
7,568
1,995
0
0
7,368
0
10,819
W
Hou Yi
SnakeYiTV
Hou Yi
5,995
3,476
0
4,661
7,691
2,452
954
460
7,231
0
36,857
W
Cerberus
2,772
401
0
1,512
4,927
2,453
424
189
4,713
17,029
0
W
6,280
2,241
0
1,618
6,588
4,787
16
881
5,607
0
27,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
28,488
250
Minions Killed
207
0
Camps Cleared
0
979,661
Distance Traveled
1,037,913
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,165
430
33
3
0
198,179
1
L
Neith
6,006
501
66
6
0
204,640
1
L
Persephone
7,467
622
76
6
0
178,067
0
W
Artemis
5,811
484
43
4
0
175,080
0
L
Tyr
5,984
499
44
4
0
245,927
3
L
Cthulhu
4,449
371
8
1
0
192,884
2
L
Thor
4,582
382
13
1
0
216,395
4
W
Hou Yi
6,705
559
64
5
0
182,819
0
W
Cerberus
6,030
503
48
4
0
224,647
2
W
Bellona
6,940
578
62
5
0
198,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role