Player Matchup

Bellona
Bellona
ECHO Menace
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,519 Elo+
Solo
Fafnir
Fafnir
SHADOWCOMMANDER
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 108L
1,484 Elo+
Solo
Xing Tian
Xing Tian
Tyehero
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,495 Elo+
Solo
Hera
Hera
kayq774
Hera
Level 108
God Stats
2W - 6L
1,564 SR
Queue Stats
140W - 151L
1,535 Elo+
Solo
Agni
Agni
mayorofnowhere
Agni
Level 131
God Stats
3W - 2L
1,281 SR
Queue Stats
125W - 145L
1,454 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,497 Elo+

VS

Team Averages
Level 85
1,434 SR
1,524 Elo+
Thor
Thor
ExSploderMan
Thor
Level 137
God Stats
11W - 11L
1,373 SR
Queue Stats
484W - 481L
1,510 Elo+
Solo
Vulcan
Vulcan
KCC Air387
Vulcan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Solo
Nike
Nike
LornaaShore
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 200L
1,539 Elo+
Solo
Cerberus
Cerberus
NUMBERS2020
Cerberus
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
439W - 433L
1,503 Elo+
Solo
Freya
Freya
wolf101pack
Freya
Level 69
God Stats
1W - 4L
1,296 SR
Queue Stats
180W - 176L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ECHO Menace
Bellona
19
5 / 8 / 12
11,921
701
18,275
21,029
12,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 19
13,478
793
16,392
14,204
15,160
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Tyehero
Xing Tian
19
4 / 3 / 18
11,891
699
12,057
18,384
21,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
kayq774
Hera
20
8 / 4 / 15
12,810
754
18,373
12,890
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 3 / 10
12,113
713
15,556
10,589
4,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 9
11,676
687
13,445
14,861
8,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
KCC Air387
Vulcan
18
0 / 6 / 11
10,904
641
11,972
10,442
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 6 / 11
11,504
677
10,883
26,063
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
NUMBERS2020
Cerberus
19
4 / 6 / 12
12,239
720
13,672
29,672
38,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 9
11,803
694
9,772
16,304
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
73
28
Kills
21
21
Deaths
29
74
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
ECHO Menace
Bellona
5
8
12
1.38
L
9
5
9
2.7
L
Vulcan
KCC Air387
Vulcan
0
6
11
0.92
L
4
6
11
1.58
L
Cerberus
NUMBERS2020
Cerberus
4
6
12
1.67
W
7
3
19
5.5
W
Xing Tian
Tyehero
Xing Tian
4
3
18
4.33
W
Hera
kayq774
Hera
8
4
15
3.88
W
4
3
10
3
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,653
Damage
59,744
77,096
Taken
97,342
59,423
Mitigated
78,165
30,813
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ECHO Menace
Bellona
18,275
8,529
3,972
5,074
21,029
12,030
2,649
9,367
11,462
0
35,199
L
13,445
943
2,071
3,107
14,861
8,569
852
7,477
7,204
0
22,745
L
Vulcan
KCC Air387
Vulcan
11,972
3,458
2,442
953
10,442
4,133
1,645
8,545
1,672
29,294
0
L
10,883
1,384
0
6,665
26,063
20,624
1,551
17,493
8,248
0
22,484
L
Cerberus
NUMBERS2020
Cerberus
13,672
906
220
8,382
29,672
38,420
296
16,648
12,736
34,469
0
W
16,392
5,644
3,494
3,832
14,204
15,160
998
5,672
8,332
26,380
0
W
Xing Tian
Tyehero
Xing Tian
12,057
1,147
2,554
1,816
18,384
21,897
493
8,130
10,054
22,562
0
W
Hera
kayq774
Hera
18,373
4,144
5,005
3,022
12,890
5,974
1,491
6,813
6,002
42,130
0
W
15,556
1,097
616
1,428
10,589
4,362
826
5,434
5,150
48,325
0
L
9,772
2,778
2,193
5,206
16,304
6,419
658
10,986
5,104
39,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,213
Gold Earned
58,126
183
Minions Killed
195
0
Camps Cleared
0
1,520,839
Distance Traveled
1,394,795
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,921
701
34
2
0
294,346
0
L
Thor
11,676
687
20
1
0
277,535
0
L
Vulcan
10,904
641
41
2
0
279,091
0
L
Nike
11,504
677
23
1
0
280,542
0
L
Cerberus
12,239
720
51
3
0
278,495
3
W
Fafnir
13,478
793
14
1
0
298,552
0
W
Xing Tian
11,891
699
11
1
0
338,206
1
W
Hera
12,810
754
55
3
0
280,130
1
W
Agni
12,113
713
69
4
0
309,605
0
L
Freya
11,803
694
60
4
0
279,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role