Player Matchup

Fenrir
Fenrir
CandyTigeroo
Fenrir
Level 26
God Stats
0W - 4L
1,108 SR
Queue Stats
27W - 31L
1,249 Elo+
Solo
Anhur
Anhur
DerDani
Anhur
Level 18
God Stats
11W - 14L
1,383 SR
Queue Stats
158W - 176L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Filovisi93
Tsukuyomi
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 142L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Laberl
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MB1901
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,603 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,454 Elo+

VS

Team Averages
Level 15
1,407 SR
1,285 Elo+
Da Ji
Da Ji
Ashy250
Da Ji
Level 15
God Stats
19W - 17L
1,266 SR
Queue Stats
60W - 58L
1,429 Elo+
Party 2
Bacchus
Bacchus
Gandibrei
Bacchus
Level 16
God Stats
2W - 1L
1,323 SR
Queue Stats
10W - 9L
1,131 Elo+
Solo
Ymir
Ymir
Nashi44
Ymir
Level 15
God Stats
33W - 30L
1,446 SR
Queue Stats
56W - 59L
1,407 Elo+
Party 2
Olorun
Olorun
TickleMeElm0404
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Solo
Bellona
Bellona
pikachu852
Bellona
Level 25
God Stats
33W - 24L
1,500 SR
Queue Stats
97W - 104L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
0 / 6 / 3
10,406
867
6,063
16,497
6,314
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
DerDani
Anhur
18
2 / 11 / 4
11,843
987
14,102
22,408
8,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Filovisi93
Tsukuyomi
16
1 / 5 / 2
10,633
886
4,783
8,116
3,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Laberl
Nu Wa
18
2 / 4 / 3
11,926
994
16,106
9,952
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MB1901
Medusa
15
1 / 4 / 1
10,196
850
5,103
6,886
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

86

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashy250
Da Ji
20
17 / 3 / 9
14,994
1,250
21,856
14,980
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Gandibrei
Bacchus
20
1 / 0 / 24
13,606
1,134
15,245
10,567
13,139
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Nashi44
Ymir
20
6 / 0 / 19
14,150
1,179
10,968
9,593
8,438
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 0
9,318
777
0
1,283
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
pikachu852
Bellona
19
6 / 3 / 14
12,951
1,079
9,871
17,835
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
30
30
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ashy250
Da Ji
17
3
9
7.17
L
Fenrir
0
6
3
0.25
L
Anhur
DerDani
Anhur
2
11
4
0.36
L
Tsukuyomi
Filovisi93
Tsukuyomi
1
5
2
0.4
W
Bacchus
Gandibrei
Bacchus
1
0
24
13
L
Nu Wa
Laberl
Nu Wa
2
4
3
0.88
L
Medusa
MB1901
Medusa
1
4
1
0.38
W
Ymir
Nashi44
Ymir
6
0
19
15.5
W
0
0
0
0
W
Bellona
pikachu852
Bellona
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
57,940
63,859
Taken
54,258
23,454
Mitigated
42,960
4,652
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ashy250
Da Ji
21,856
6,859
0
1,429
14,980
5,780
0
5,552
9,376
0
45,671
L
Fenrir
6,063
615
270
989
16,497
6,314
0
6,254
10,143
0
20,273
L
Anhur
DerDani
Anhur
14,102
10,470
0
2,480
22,408
8,309
0
8,128
14,180
0
34,080
L
Tsukuyomi
Filovisi93
Tsukuyomi
4,783
1,518
0
196
8,116
3,076
0
3,544
4,472
0
14,213
W
Bacchus
Gandibrei
Bacchus
15,245
1,514
0
1,631
10,567
13,139
0
2,456
7,568
34,154
0
L
Nu Wa
Laberl
Nu Wa
16,106
5,125
0
0
9,952
3,327
0
5,462
4,465
42,398
0
L
Medusa
MB1901
Medusa
5,103
2,627
0
717
6,886
2,428
0
2,825
3,961
0
13,307
W
Ymir
Nashi44
Ymir
10,968
1,182
0
1,348
9,593
8,438
0
2,300
7,241
36,599
0
W
0
0
0
0
1,283
473
0
1,265
0
0
0
W
Bellona
pikachu852
Bellona
9,871
2,817
0
2,628
17,835
15,130
0
4,333
13,478
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
65,019
159
Minions Killed
219
6
Camps Cleared
9
838,768
Distance Traveled
1,008,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,994
1,250
49
4
3
262,715
1
L
Fenrir
10,406
867
19
2
0
216,562
0
L
Anhur
11,843
987
51
4
1
170,768
0
L
Tsukuyomi
10,633
886
27
2
3
144,783
0
W
Bacchus
13,606
1,134
32
3
1
251,625
0
L
Nu Wa
11,926
994
36
3
1
189,886
0
L
Medusa
10,196
850
26
2
1
116,769
0
W
Ymir
14,150
1,179
69
6
2
230,734
0
W
Olorun
9,318
777
0
0
0
4,221
0
W
Bellona
12,951
1,079
69
6
3
259,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role