Player Matchup

Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GalacticFlame2
Fenrir
Level 84
God Stats
37W - 33L
1,502 SR
Queue Stats
272W - 268L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Ickycursedme
Hou Yi
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
617W - 593L
1,541 Elo+
Solo
Amaterasu
Amaterasu
NollRaM
Amaterasu
Level 127
God Stats
5W - 3L
1,692 SR
Queue Stats
247W - 216L
1,491 Elo+
Solo
Scylla
Scylla
PureGoldFox116
Scylla
Level 100
God Stats
7W - 7L
1,335 SR
Queue Stats
182W - 186L
1,527 Elo+
Solo
Team Averages
Level 95
1,506 SR
1,508 Elo+

VS

Team Averages
Level 75
1,585 SR
1,454 Elo+
Susano
Susano
CAsFINEST x707x
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,160 Elo+
Solo
Osiris
Osiris
Ijaider364I
Osiris
Level 83
God Stats
6W - 4L
1,529 SR
Queue Stats
38W - 35L
1,589 Elo+
Solo
Merlin
Merlin
Overcookednerd
Merlin
Level 66
God Stats
121W - 127L
1,566 SR
Queue Stats
391W - 430L
1,483 Elo+
Solo
Sobek
Sobek
SuperJewJohnson
Sobek
Level 83
God Stats
2W - 3L
1,763 SR
Queue Stats
129W - 124L
1,501 Elo+
Solo
Cupid
Cupid
VendoMota31
Cupid
Level 97
God Stats
18W - 19L
1,566 SR
Queue Stats
393W - 375L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 4
5,487
499
2,467
7,793
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
4 / 0 / 0
6,014
547
2,650
5,168
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
12
6 / 1 / 0
7,035
640
4,582
5,190
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NollRaM
Amaterasu
12
0 / 0 / 2
6,622
602
6,450
7,393
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 1
6,580
598
1,938
4,094
1,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,694
427
1,017
6,152
1,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
11
0 / 1 / 0
6,145
559
7,063
10,704
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 1
5,815
529
3,607
3,642
1,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 3
5,621
511
3,868
7,238
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 2 / 1
5,178
471
1,929
4,230
944
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
4
1
L
1
5
0
0.2
W
4
0
0
4
W
Hou Yi
6
1
0
6
L
Osiris
0
1
0
0
W
Amaterasu
NollRaM
Amaterasu
0
0
2
1
L
0
1
1
0.5
W
1
1
1
1.5
L
1
3
3
0.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
17,484
29,638
Taken
31,966
13,569
Mitigated
14,525
10,981
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,467
756
0
984
7,793
3,350
0
4,148
3,645
17,321
0
L
1,017
344
0
730
6,152
1,501
103
0
6,152
0
12,719
W
2,650
336
0
2,647
5,168
1,551
0
34
5,134
0
24,347
W
Hou Yi
4,582
1,777
0
2,618
5,190
1,455
1,992
1,156
4,034
0
38,980
L
Osiris
7,063
3,739
0
6,981
10,704
6,310
0
0
10,704
0
37,946
W
Amaterasu
NollRaM
Amaterasu
6,450
4,341
0
3,947
7,393
6,010
0
0
7,393
0
37,773
L
3,607
99
0
567
3,642
1,165
0
1,447
2,195
33,231
0
W
1,938
272
0
785
4,094
1,203
0
2,137
1,957
41,805
0
L
3,868
595
0
2,998
7,238
4,605
0
2,388
4,850
16,309
0
L
1,929
1,334
138
1,468
4,230
944
0
570
3,660
0
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
27,453
341
Minions Killed
250
0
Camps Cleared
0
1,015,537
Distance Traveled
944,179
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,487
499
22
2
0
212,747
7
L
Susano
4,694
427
24
2
0
152,384
0
W
Fenrir
6,014
547
52
5
0
239,584
2
W
Hou Yi
7,035
640
75
7
0
185,705
3
L
Osiris
6,145
559
99
9
0
183,072
2
W
Amaterasu
6,622
602
86
8
0
195,512
0
L
Merlin
5,815
529
65
6
0
205,180
3
W
Scylla
6,580
598
106
10
0
181,989
1
L
Sobek
5,621
511
26
2
0
218,041
0
L
Cupid
5,178
471
36
3
0
185,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role