Player Matchup

Cthulhu
Cthulhu
Bravo1y2
Cthulhu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,717 Elo+
Solo
Tyr
Tyr
Eddiesolo13
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 163L
1,507 Elo+
Party 1
Arachne
Arachne
SMURFK1LL3R97
Arachne
Level 139
God Stats
24W - 15L
1,662 SR
Queue Stats
262W - 256L
1,549 Elo+
Party 1
Poseidon
Poseidon
SepiaAirplane66
Poseidon
Level 60
God Stats
5W - 2L
1,704 SR
Queue Stats
192W - 214L
1,473 Elo+
Solo
Anubis
Anubis
SuperLoguer12
Anubis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 73L
1,580 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,565 Elo+

VS

Team Averages
Level 104
1,683 SR
1,571 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MDKxDodo
Ymir
Level 127
God Stats
1W - 1L
1,789 SR
Queue Stats
43W - 33L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
MDKxSammy
Heimdallr
Level 116
God Stats
2W - 2L
1,770 SR
Queue Stats
41W - 35L
1,587 Elo+
Party 2
He Bo
He Bo
Odintologo
He Bo
Level 83
God Stats
4W - 5L
1,573 SR
Queue Stats
331W - 319L
1,586 Elo+
Solo
Anubis
Anubis
OhNo_88
Anubis
Level 108
God Stats
1W - 1L
1,783 SR
Queue Stats
42W - 29L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bravo1y2
Cthulhu
9
3 / 0 / 2
5,569
557
4,774
7,054
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 0
6,452
645
4,529
6,583
3,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
10
3 / 2 / 4
6,094
609
4,371
6,802
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
9
0 / 1 / 5
4,886
489
4,938
2,969
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 2
6,248
625
2,229
4,172
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
4
0 / 2 / 0
3,807
381
112
2,980
509
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
7
1 / 3 / 1
4,901
490
1,726
9,289
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
MDKxSammy
Heimdallr
8
0 / 1 / 1
4,582
458
4,368
6,380
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
8
0 / 2 / 0
4,780
478
2,610
4,548
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
OhNo_88
Anubis
9
1 / 3 / 0
5,377
538
3,376
6,256
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Cthulhu
Bravo1y2
Cthulhu
3
0
2
4
W
4
0
0
4
L
Ymir
1
3
1
0.5
L
Heimdallr
MDKxSammy
Heimdallr
0
1
1
0.5
L
He Bo
0
2
0
0
L
Anubis
OhNo_88
Anubis
1
3
0
0.33
W
Arachne
3
2
4
2.5
W
Poseidon
0
1
5
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
12,192
27,580
Taken
29,453
10,519
Mitigated
10,807
10,981
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
112
35
0
843
2,980
509
0
0
2,980
8,314
0
W
Cthulhu
Bravo1y2
Cthulhu
4,774
759
128
1,651
7,054
2,700
274
1,077
5,977
17,382
0
W
4,529
1,363
0
2,482
6,583
3,497
569
2,431
4,152
0
32,598
L
Ymir
1,726
121
357
2,175
9,289
4,753
0
6,690
2,571
11,135
0
L
Heimdallr
MDKxSammy
Heimdallr
4,368
1,926
0
2,133
6,380
2,097
0
3,133
3,247
0
29,297
L
He Bo
2,610
0
0
490
4,548
880
0
1,964
2,458
22,728
0
L
Anubis
OhNo_88
Anubis
3,376
145
0
2,647
6,256
2,568
0
0
6,256
29,571
0
W
Arachne
4,371
2,601
0
2,093
6,802
1,835
211
1,506
5,296
0
30,646
W
Poseidon
4,938
817
651
1,626
2,969
495
612
464
2,505
27,166
0
W
2,229
129
0
2,350
4,172
1,992
398
2,346
1,826
40,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
23,447
285
Minions Killed
224
0
Camps Cleared
0
912,982
Distance Traveled
727,371
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,807
381
24
2
0
124,055
0
W
Cthulhu
5,569
557
26
3
0
201,370
2
W
Tyr
6,452
645
64
6
0
201,924
2
L
Ymir
4,901
490
20
2
0
156,953
2
L
Heimdallr
4,582
458
58
6
0
161,903
3
L
He Bo
4,780
478
51
5
0
159,504
2
L
Anubis
5,377
538
71
7
0
124,956
4
W
Arachne
6,094
609
66
7
0
188,704
2
W
Poseidon
4,886
489
39
4
0
166,318
2
W
Anubis
6,248
625
90
9
0
154,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role