Player Matchup

Cabrakan
Cabrakan
I Savvji I
Cabrakan
Level 29
God Stats
7W - 5L
1,368 SR
Queue Stats
107W - 135L
1,480 Elo+
Solo
Izanami
Izanami
LorenTJ
Izanami
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 201L
1,571 Elo+
Party 2
Fafnir
Fafnir
NejMaj321
Fafnir
Level 27
God Stats
4W - 1L
1,522 SR
Queue Stats
16W - 14L
1,582 Elo+
Solo
Chang'e
Chang'e
TochtervomMouven
Chang'e
Level 4
God Stats
6W - 1L
1,734 SR
Queue Stats
41W - 39L
1,703 Elo+
Solo
Tyr
Tyr
Zequi_SB
Tyr
Level 25
God Stats
16W - 13L
1,690 SR
Queue Stats
213W - 189L
1,606 Elo+
Party 2
Team Averages
Level 22
1,563 SR
1,588 Elo+

VS

Team Averages
Level 20
1,560 SR
1,519 Elo+
Awilix
Awilix
Braindead wid0w
Awilix
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
58W - 58L
1,537 Elo+
Party 1
Zeus
Zeus
DerThorstenP
Zeus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 122L
1,494 Elo+
Solo
Chaac
Chaac
M4ain Mercy
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,537 Elo+
Party 1
Izanami
Izanami
Nuni3r99
Izanami
Level 23
God Stats
26W - 13L
1,705 SR
Queue Stats
411W - 394L
1,557 Elo+
Solo
Ymir
Ymir
Thugz_Bunns
Ymir
Level 27
God Stats
7W - 8L
1,594 SR
Queue Stats
103W - 123L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I Savvji I
Cabrakan
20
9 / 3 / 14
14,221
593
22,240
18,294
14,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
LorenTJ
Izanami
20
12 / 2 / 6
15,524
647
25,095
18,090
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
NejMaj321
Fafnir
19
2 / 1 / 17
14,003
583
7,783
24,774
35,061
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 13
13,496
562
18,725
17,253
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 10
13,885
579
10,371
21,508
19,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 9 / 2
12,870
536
23,613
24,446
12,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 4 / 2
7,909
330
2,881
6,864
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 7 / 10
10,896
454
16,544
24,539
27,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Nuni3r99
Izanami
16
1 / 8 / 3
10,270
428
13,782
22,549
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 4
9,451
394
7,559
25,714
24,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
34
Kills
17
17
Deaths
34
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
13
9
2
1.56
L
0
4
2
0.25
W
Cabrakan
I Savvji I
Cabrakan
9
3
14
5.33
W
Izanami
LorenTJ
Izanami
12
2
6
7.5
L
2
7
10
1
W
Fafnir
NejMaj321
Fafnir
2
1
17
10.5
L
Izanami
Nuni3r99
Izanami
1
8
3
0.31
L
1
6
4
0.5
W
5
7
13
1.64
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,214
Damage
64,379
99,919
Taken
104,112
83,451
Mitigated
74,416
39,508
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,613
10,297
0
2,483
24,446
12,154
56
12,509
11,937
0
82,520
L
2,881
971
0
698
6,864
2,286
576
5,864
1,000
21,077
0
W
Cabrakan
I Savvji I
Cabrakan
22,240
2,542
0
6,876
18,294
14,264
2,366
2,423
15,623
101,196
0
W
Izanami
LorenTJ
Izanami
25,095
19,229
0
10,676
18,090
7,617
7,839
2,491
15,478
0
173,753
L
16,544
2,088
0
6,255
24,539
27,228
158
14,515
10,024
0
57,815
W
Fafnir
NejMaj321
Fafnir
7,783
2,232
0
5,674
24,774
35,061
3,021
2,619
22,081
32,658
0
L
Izanami
Nuni3r99
Izanami
13,782
9,906
0
6,548
22,549
8,052
928
7,825
14,724
0
84,782
L
7,559
1,037
745
3,647
25,714
24,696
194
8,035
17,679
38,550
0
W
18,725
936
3,184
4,996
17,253
6,531
961
2,636
14,333
66,896
0
W
10,371
915
0
8,102
21,508
19,978
2,908
1,740
19,206
0
60,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,129
Gold Earned
51,396
598
Minions Killed
455
0
Camps Cleared
0
2,339,053
Distance Traveled
1,756,499
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,870
536
119
5
0
418,875
2
L
Zeus
7,909
330
57
2
0
151,301
1
W
Cabrakan
14,221
593
133
6
0
493,847
5
W
Izanami
15,524
647
232
10
0
412,618
4
L
Chaac
10,896
454
88
4
0
410,904
0
W
Fafnir
14,003
583
34
1
0
467,204
7
L
Izanami
10,270
428
124
5
0
398,324
0
L
Ymir
9,451
394
67
3
0
377,095
1
W
Chang'e
13,496
562
105
4
0
449,915
0
W
Tyr
13,885
579
94
4
0
515,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role