Player Matchup

Danzaburou
Danzaburou
LTTMeiloRakeiru
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
NitroZ_g5
Hera
Level 15
God Stats
2W - 3L
1,150 SR
Queue Stats
30W - 43L
1,319 Elo+
Solo
Cerberus
Cerberus
QuentD98
Cerberus
Level 11
God Stats
15W - 8L
1,774 SR
Queue Stats
16W - 10L
1,569 Elo+
Party 2
Ra
Ra
Widaron
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Guan Yu
Guan Yu
咖啡语茶
Guan Yu
Level 17
God Stats
2W - 4L
1,388 SR
Queue Stats
51W - 46L
1,519 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,484 Elo+

VS

Team Averages
Level 50
1,459 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BKE_ERDNA
Da Ji
Level 17
God Stats
2W - 6L
1,423 SR
Queue Stats
22W - 24L
1,430 Elo+
Party 1
Neith
Neith
DexterPT_0
Neith
Level 27
God Stats
2W - 3L
1,574 SR
Queue Stats
30W - 35L
1,471 Elo+
Party 1
Tyr
Tyr
T0P4S_THE_LEGEND
Tyr
Level 26
God Stats
3W - 5L
1,296 SR
Queue Stats
28W - 31L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Ze_o_she1k
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LTTMeiloRakeiru
Danzaburou
8
0 / 3 / 1
5,266
479
4,416
6,759
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
8
1 / 5 / 1
5,313
483
2,179
4,214
1,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
QuentD98
Cerberus
8
1 / 2 / 0
5,571
506
2,830
7,171
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
4,347
395
654
5,504
1,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
咖啡语茶
Guan Yu
11
2 / 1 / 0
6,143
558
5,238
7,411
3,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 4
6,130
557
5,650
8,191
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
BKE_ERDNA
Da Ji
11
8 / 1 / 0
6,712
610
5,469
6,642
2,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
1 / 1 / 4
5,388
490
4,249
4,802
1,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 1
5,593
508
1,997
6,325
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Ze_o_she1k
Kukulkan
10
3 / 0 / 2
5,753
523
2,759
4,201
1,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
W
Da Ji
BKE_ERDNA
Da Ji
8
1
0
8
W
Neith
1
1
4
3
L
Danzaburou
LTTMeiloRakeiru
Danzaburou
0
3
1
0.17
L
Hera
1
5
1
0.3
L
Cerberus
QuentD98
Cerberus
1
2
0
0.5
W
0
2
1
0.25
L
0
4
0
0
W
Kukulkan
Ze_o_she1k
Kukulkan
3
0
2
4
L
Guan Yu
咖啡语茶
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,317
Damage
20,124
31,059
Taken
30,161
11,346
Mitigated
12,480
8,418
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,650
1,063
391
3,433
8,191
5,326
92
1,650
6,541
25,200
0
W
Da Ji
BKE_ERDNA
Da Ji
5,469
1,937
453
2,100
6,642
2,124
783
1,530
5,112
0
27,606
W
Neith
4,249
1,673
242
1,890
4,802
1,405
150
1,270
3,532
0
21,312
L
Danzaburou
LTTMeiloRakeiru
Danzaburou
4,416
2,067
0
1,662
6,759
2,045
48
3,322
3,437
0
29,246
L
Hera
2,179
609
0
284
4,214
1,476
414
1,645
2,569
16,316
0
L
Cerberus
QuentD98
Cerberus
2,830
144
0
2,837
7,171
3,127
0
2,477
4,694
12,091
0
W
1,997
471
0
1,064
6,325
2,458
547
0
6,325
0
18,890
L
654
104
0
1,233
5,504
1,228
168
531
4,973
12,894
0
W
Kukulkan
Ze_o_she1k
Kukulkan
2,759
509
0
87
4,201
1,167
729
1,213
2,988
18,667
0
L
Guan Yu
咖啡语茶
Guan Yu
5,238
1,180
0
2,402
7,411
3,470
0
434
6,977
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
29,576
198
Minions Killed
220
0
Camps Cleared
0
933,406
Distance Traveled
1,016,925
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,130
557
38
3
0
178,142
2
W
Da Ji
6,712
610
56
5
0
214,435
0
W
Neith
5,388
490
54
5
0
208,506
1
L
Danzaburou
5,266
479
67
6
0
181,260
0
L
Hera
5,313
483
26
2
0
174,304
0
L
Cerberus
5,571
506
17
2
0
211,531
2
W
Tyr
5,593
508
30
3
0
200,789
0
L
Ra
4,347
395
19
2
0
164,712
1
W
Kukulkan
5,753
523
42
4
0
215,053
0
L
Guan Yu
6,143
558
69
6
0
201,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role