Player Matchup

Izanami
Izanami
 
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Confra
Agni
Level 15
God Stats
15W - 11L
1,500 SR
Queue Stats
69W - 65L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
DragonLK
Ao Kuang
Level 18
God Stats
8W - 10L
1,456 SR
Queue Stats
129W - 131L
1,541 Elo+
Solo
Ra
Ra
Kirox5947
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,470 Elo+
Solo
Ares
Ares
Yrinvan
Ares
Level 28
God Stats
9W - 5L
1,513 SR
Queue Stats
160W - 133L
1,463 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,471 Elo+

VS

Team Averages
Level 22
1,502 SR
1,406 Elo+
Agni
Agni
Foxrings
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,486 Elo+
Party 2
Loki
Loki
LuHLoiD
Loki
Level 20
God Stats
2W - 4L
1,324 SR
Queue Stats
85W - 90L
1,297 Elo+
Solo
Artemis
Artemis
TecMate
Artemis
Level 29
God Stats
14W - 8L
1,687 SR
Queue Stats
68W - 77L
1,576 Elo+
Solo
Bacchus
Bacchus
aradia09
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 2
Set
Set
elmagro098
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 3
6,060
1,212
3,721
5,556
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Confra
Agni
11
0 / 1 / 5
5,788
1,158
4,294
3,613
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ao Kuang
DragonLK
Ao Kuang
11
4 / 2 / 3
6,779
1,356
4,181
6,500
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

11
1 / 2 / 2
5,879
1,176
2,977
3,394
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Yrinvan
Ares
11
1 / 0 / 4
6,028
1,206
3,534
5,241
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

376

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 0 / 0
5,044
1,009
0
0
0
Loki
LuHLoiD
Loki
11
1 / 0 / 4
6,365
1,273
3,142
3,492
1,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TecMate
Artemis
12
3 / 2 / 4
7,278
1,456
9,911
6,850
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
aradia09
Bacchus
11
3 / 3 / 2
7,053
1,411
6,492
9,757
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 2 / 1
5,369
1,074
1,626
2,469
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
7
Kills
7
7
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
3
1.25
W
Agni
Confra
Agni
0
1
5
2.5
W
Ao Kuang
DragonLK
Ao Kuang
4
2
3
2.75
L
Agni
0
0
0
0
W
1
2
2
1
L
Loki
LuHLoiD
Loki
1
0
4
3
L
Artemis
TecMate
Artemis
3
2
4
2.5
W
Ares
Yrinvan
Ares
1
0
4
3
L
Bacchus
aradia09
Bacchus
3
3
2
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
21,171
24,304
Taken
22,568
11,026
Mitigated
12,213
4,523
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,721
2,877
0
1,133
5,556
2,083
0
1,729
3,827
0
16,654
W
Agni
Confra
Agni
4,294
179
0
0
3,613
1,543
0
1,347
2,266
12,089
0
W
Ao Kuang
DragonLK
Ao Kuang
4,181
1,289
0
2,856
6,500
2,435
0
834
5,666
11,441
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
2,977
638
419
115
3,394
1,428
0
1,099
2,295
11,456
0
L
Loki
LuHLoiD
Loki
3,142
1,284
0
209
3,492
1,263
0
2,657
835
0
6,858
L
Artemis
TecMate
Artemis
9,911
6,097
0
2,407
6,850
2,388
0
4,237
2,613
0
26,831
W
Ares
Yrinvan
Ares
3,534
410
0
0
5,241
3,537
0
1,483
3,758
5,592
0
L
Bacchus
aradia09
Bacchus
6,492
633
0
582
9,757
7,588
0
6,181
3,576
17,763
0
L
1,626
473
0
63
2,469
974
0
1,911
558
0
4,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
31,109
97
Minions Killed
81
5
Camps Cleared
2
522,636
Distance Traveled
306,378
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,060
1,212
29
6
0
88,614
0
W
Agni
5,788
1,158
27
5
1
105,489
0
W
Ao Kuang
6,779
1,356
12
2
1
103,766
1
L
Agni
5,044
1,009
0
0
0
0
0
W
Ra
5,879
1,176
23
5
1
108,592
3
L
Loki
6,365
1,273
9
2
0
92,263
0
L
Artemis
7,278
1,456
45
9
1
83,977
0
W
Ares
6,028
1,206
6
1
2
116,175
0
L
Bacchus
7,053
1,411
19
4
1
88,439
0
L
Set
5,369
1,074
8
2
0
41,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role