Player Matchup

Geb
Geb
BTR2k
Geb
Level 15
God Stats
14W - 5L
1,679 SR
Queue Stats
117W - 104L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
NLN Grif
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,473 Elo+
Party 1
Bellona
Bellona
NLN Ryan
Bellona
Level 17
God Stats
6W - 3L
1,535 SR
Queue Stats
50W - 32L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
btrain04
Baron Samedi
Level 29
God Stats
48W - 26L
1,600 SR
Queue Stats
49W - 32L
1,438 Elo+
Solo
Osiris
Osiris
fred-you-down
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,224 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,414 Elo+

VS

Team Averages
Level 9
1,438 SR
1,402 Elo+
Cthulhu
Cthulhu
Alduweiner
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
CIoudEdge
Thor
Level 11
God Stats
13W - 19L
1,442 SR
Queue Stats
85W - 96L
1,346 Elo+
Solo
Thoth
Thoth
Monroegoat
Thoth
Level 12
God Stats
3W - 5L
1,251 SR
Queue Stats
27W - 43L
1,364 Elo+
Solo
Olorun
Olorun
Ultragozila4
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
j0nG0tti98
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BTR2k
Geb
13
3 / 0 / 9
8,101
1,157
5,829
8,354
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
NLN Grif
Aphrodite
14
4 / 0 / 14
8,021
1,146
5,919
3,611
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
NLN Ryan
Bellona
14
5 / 1 / 13
8,175
1,168
10,279
7,072
5,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
btrain04
Baron Samedi
14
8 / 0 / 11
9,040
1,291
9,752
4,133
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 1
6,306
901
70
850
448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

410

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alduweiner
Cthulhu
11
0 / 6 / 0
6,236
891
3,722
10,767
5,816
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
1 / 5 / 0
6,829
976
9,028
11,116
3,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
11
0 / 0 / 1
6,232
890
1,597
3,251
999
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
11
0 / 3 / 1
6,194
885
1,276
4,240
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,176
882
3,919
9,859
6,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
20
Kills
1
1
Deaths
20
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alduweiner
Cthulhu
0
6
0
0
W
Geb
BTR2k
Geb
3
0
9
7.5
L
Thor
1
5
0
0.2
L
Thoth
0
0
1
0.5
W
Aphrodite
NLN Grif
Aphrodite
4
0
14
11
W
Bellona
NLN Ryan
Bellona
5
1
13
11.5
L
Olorun
0
3
1
0.17
W
Baron Samedi
btrain04
Baron Samedi
8
0
11
13.5
W
0
0
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,849
Damage
19,542
24,020
Taken
39,233
14,737
Mitigated
19,204
9,285
Healing
1,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alduweiner
Cthulhu
3,722
1,092
238
646
10,767
5,816
0
5,962
4,805
7,720
0
W
Geb
BTR2k
Geb
5,829
1,368
0
1,118
8,354
5,000
0
2,884
5,470
15,176
0
L
Thor
9,028
2,005
0
0
11,116
3,988
0
5,442
5,649
0
21,967
L
Thoth
1,597
457
0
0
3,251
999
0
2,403
848
7,632
0
W
Aphrodite
NLN Grif
Aphrodite
5,919
2,304
2,158
2,264
3,611
2,261
0
2,332
1,279
15,591
0
W
Bellona
NLN Ryan
Bellona
10,279
4,134
431
308
7,072
5,014
0
3,217
3,855
0
17,828
L
Olorun
1,276
333
134
802
4,240
1,472
0
1,579
2,661
6,030
0
W
Baron Samedi
btrain04
Baron Samedi
9,752
1,206
1,293
1,552
4,133
2,014
0
1,854
2,279
21,382
0
W
70
45
0
161
850
448
0
227
623
0
5,331
L
3,919
868
0
0
9,859
6,929
0
6,114
3,745
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
31,667
94
Minions Killed
70
6
Camps Cleared
3
637,987
Distance Traveled
453,212
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,236
891
10
1
0
73,691
0
W
Geb
8,101
1,157
14
2
1
167,635
1
L
Thor
6,829
976
28
4
2
108,499
0
L
Thoth
6,232
890
12
2
0
125,827
0
W
Aphrodite
8,021
1,146
23
3
1
126,695
0
W
Bellona
8,175
1,168
14
2
1
139,696
0
L
Olorun
6,194
885
3
0
1
59,828
0
W
Baron Samedi
9,040
1,291
25
4
3
127,237
0
W
Osiris
6,306
901
18
3
0
76,724
1
L
Ymir
6,176
882
17
2
0
85,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role