Player Matchup

Heimdallr
Heimdallr
Ghoostt1
Heimdallr
Level 18
God Stats
3W - 1L
1,690 SR
Queue Stats
4W - 3L
1,358 Elo+
Solo
Olorun
Olorun
PawKz
Olorun
Level 28
God Stats
4W - 2L
1,729 SR
Queue Stats
50W - 38L
1,594 Elo+
Party 1
Izanami
Izanami
Zykosis
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,566 Elo+
Solo
Bacchus
Bacchus
ghostzzy
Bacchus
Level 25
God Stats
6W - 1L
1,729 SR
Queue Stats
58W - 42L
1,614 Elo+
Party 1
Bastet
Bastet
lolerrres
Bastet
Level 13
God Stats
48W - 47L
1,347 SR
Queue Stats
518W - 530L
1,491 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,525 Elo+

VS

Team Averages
Level 13
1,605 SR
1,608 Elo+
Thor
Thor
AntonPainkiller
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,781 Elo+
Party 2
Kali
Kali
COROC
Kali
Level 28
God Stats
1W - 2L
1,784 SR
Queue Stats
7W - 9L
1,539 Elo+
Solo
Skadi
Skadi
DimonDistroer
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,740 Elo+
Party 2
Loki
Loki
akintheakin
Loki
Level 7
God Stats
7W - 4L
1,634 SR
Queue Stats
29W - 27L
1,404 Elo+
Solo
Bellona
Bellona
zephigh
Bellona
Level 20
God Stats
2W - 3L
1,605 SR
Queue Stats
74W - 57L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghoostt1
Heimdallr
19
9 / 1 / 17
12,378
1,032
13,755
5,950
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
PawKz
Olorun
20
9 / 0 / 21
12,949
1,079
20,236
14,158
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Zykosis
Izanami
19
5 / 1 / 20
11,679
973
15,921
7,786
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ghostzzy
Bacchus
19
5 / 1 / 25
12,197
1,016
13,542
14,099
24,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
lolerrres
Bastet
19
10 / 2 / 21
12,986
1,082
21,920
7,262
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 1
10,400
867
8,396
22,188
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
COROC
Kali
16
1 / 8 / 1
10,297
858
8,280
22,025
9,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 13 / 5
10,378
865
12,558
22,890
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 7 / 2
10,809
901
10,626
13,643
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
zephigh
Bellona
16
1 / 0 / 3
10,651
888
6,088
9,382
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
17
38
Kills
5
5
Deaths
38
104
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Kali
COROC
Kali
1
8
1
0.19
L
0
13
5
0.19
W
Heimdallr
Ghoostt1
Heimdallr
9
1
17
17.5
W
Olorun
PawKz
Olorun
9
0
21
19.5
W
Izanami
Zykosis
Izanami
5
1
20
15
L
2
7
2
0.43
W
Bacchus
ghostzzy
Bacchus
5
1
25
17.5
W
Bastet
lolerrres
Bastet
10
2
21
10.25
L
Bellona
zephigh
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,374
Damage
45,948
49,255
Taken
90,128
42,330
Mitigated
35,021
15,834
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,396
2,101
0
535
22,188
8,788
0
7,701
14,487
0
29,176
L
Kali
COROC
Kali
8,280
4,753
0
1,778
22,025
9,139
0
8,149
13,876
0
19,759
L
12,558
7,523
0
1,972
22,890
8,142
0
9,742
13,148
0
27,903
W
Heimdallr
Ghoostt1
Heimdallr
13,755
10,156
0
2,072
5,950
3,247
0
0
5,950
0
34,708
W
Olorun
PawKz
Olorun
20,236
8,894
2,579
7,640
14,158
7,982
0
0
14,158
43,512
0
W
Izanami
Zykosis
Izanami
15,921
10,740
0
1,693
7,786
3,279
0
0
7,786
0
47,858
L
10,626
2,752
0
536
13,643
4,662
0
5,407
8,236
0
31,970
W
Bacchus
ghostzzy
Bacchus
13,542
2,097
0
0
14,099
24,647
0
0
14,099
22,683
0
W
Bastet
lolerrres
Bastet
21,920
3,998
823
1,027
7,262
3,175
0
0
7,262
0
29,755
L
Bellona
zephigh
Bellona
6,088
1,067
0
433
9,382
4,290
0
2,779
6,603
0
29,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
52,535
232
Minions Killed
189
9
Camps Cleared
8
1,161,092
Distance Traveled
1,085,532
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,400
867
39
3
1
208,370
0
L
Kali
10,297
858
21
2
2
213,236
0
L
Skadi
10,378
865
37
3
1
173,288
0
W
Heimdallr
12,378
1,032
48
4
2
200,010
0
W
Olorun
12,949
1,079
61
5
2
230,552
0
W
Izanami
11,679
973
97
8
0
206,689
0
L
Loki
10,809
901
47
4
1
227,187
1
W
Bacchus
12,197
1,016
11
1
2
241,618
0
W
Bastet
12,986
1,082
15
1
3
282,223
1
L
Bellona
10,651
888
45
4
3
263,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role