Player Matchup

Achilles
Achilles
Silver III
Arongaming
Achilles
Silver III
Level 158
God Stats
5W - 12L
1,417 SR
Queue Stats
272W - 257L
1,162 MMR
Party 1
Ravana
Ravana
Silver I
Choee
Ravana
Silver I
Level 159
God Stats
0W - 1L
1,249 SR
Queue Stats
92W - 103L
1,260 MMR
Solo
Ymir
Ymir
Bronze IV
DaCAPTA1N63
Ymir
Bronze IV
Level 125
God Stats
9W - 8L
1,548 SR
Queue Stats
11W - 19L
1,276 MMR
Solo
Cupid
Cupid
Gold IV
JellyBomb
Cupid
Gold IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,305 MMR
Solo
Nu Wa
Nu Wa
Gold V
tutoxl18
Nu Wa
Gold V
Level 130
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 13L
1,393 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,443 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,640 SR
1,377 MMR
Hou Yi
Hou Yi
Gold V
Crush1230
Hou Yi
Gold V
Level 103
God Stats
17W - 12L
1,783 SR
Queue Stats
888W - 879L
1,265 MMR
Solo
Set
Set
Silver II
Thana213
Set
Silver II
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
456W - 458L
1,312 MMR
Solo
Cerberus
Cerberus
Gold V
Zervolar
Cerberus
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver V
iWillFeedU
Guan Yu
Silver V
Level 73
God Stats
20W - 11L
1,919 SR
Queue Stats
64W - 56L
1,308 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
theriderthe
Ah Muzen Cab
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arongaming
Achilles
11
1 / 3 / 0
6,460
461
8,329
11,562
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Choee
Ravana
13
0 / 1 / 2
7,166
512
4,017
5,967
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 0
6,404
457
3,704
10,707
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cupid
JellyBomb
Cupid
12
1 / 1 / 1
7,200
514
3,771
7,580
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
tutoxl18
Nu Wa
9
0 / 3 / 0
5,706
408
6,249
7,109
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneTsukuyomiDanzaburouScyllaApollo

VS

Bans
Cu ChulainnKhepriGaneshaSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crush1230
Hou Yi
14
2 / 1 / 0
7,917
566
4,822
7,386
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 4
7,654
547
5,104
10,155
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Zervolar
Cerberus
11
0 / 0 / 4
6,884
492
5,954
9,776
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
iWillFeedU
Guan Yu
14
2 / 0 / 3
7,805
558
7,615
10,243
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
theriderthe
Ah Muzen Cab
14
4 / 0 / 1
8,226
588
5,852
8,250
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arongaming
Achilles
1
3
0
0.33
L
Ravana
Choee
Ravana
0
1
2
1
W
Hou Yi
Crush1230
Hou Yi
2
1
0
2
L
1
3
0
0.33
L
Cupid
JellyBomb
Cupid
1
1
1
1.5
W
3
2
4
2.5
W
Cerberus
Zervolar
Cerberus
0
0
4
2
W
Guan Yu
iWillFeedU
Guan Yu
2
0
3
3.5
W
Ah Muzen Cab
theriderthe
Ah Muzen Cab
4
0
1
4.5
L
Nu Wa
tutoxl18
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
29,347
42,925
Taken
45,810
22,265
Mitigated
23,805
17,550
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arongaming
Achilles
8,329
3,729
0
5,598
11,562
9,108
0
540
10,519
0
32,010
L
Ravana
Choee
Ravana
4,017
1,600
0
3,420
5,967
2,083
0
72
5,870
0
48,389
W
Hou Yi
Crush1230
Hou Yi
4,822
1,703
0
3,546
7,386
2,828
0
470
6,894
0
51,290
L
3,704
793
0
2,625
10,707
7,133
0
2,446
8,215
25,836
0
L
Cupid
JellyBomb
Cupid
3,771
2,234
190
3,817
7,580
2,625
0
1,583
5,997
0
42,176
W
5,104
2,886
0
3,154
10,155
3,820
544
1,340
8,672
0
47,169
W
Cerberus
Zervolar
Cerberus
5,954
1,238
0
3,779
9,776
5,450
0
3,633
5,986
26,069
0
W
Guan Yu
iWillFeedU
Guan Yu
7,615
480
892
6,722
10,243
8,880
201
684
8,892
0
40,619
W
Ah Muzen Cab
theriderthe
Ah Muzen Cab
5,852
2,355
0
6,215
8,250
2,827
1,769
3,204
4,760
0
69,235
L
Nu Wa
tutoxl18
Nu Wa
6,249
912
0
1,900
7,109
1,316
0
1,313
5,796
28,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
38,486
378
Minions Killed
457
0
Camps Cleared
0
1,330,123
Distance Traveled
1,447,248
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,460
461
57
4
0
260,596
3
L
Ravana
7,166
512
97
7
0
296,434
2
W
Hou Yi
7,917
566
107
8
0
249,823
5
L
Ymir
6,404
457
43
3
0
261,099
3
L
Cupid
7,200
514
103
7
0
257,900
5
W
Set
7,654
547
94
7
0
314,875
1
W
Cerberus
6,884
492
41
3
0
291,661
5
W
Guan Yu
7,805
558
85
6
0
306,782
2
W
Ah Muzen Cab
8,226
588
130
9
0
284,107
2
L
Nu Wa
5,706
408
78
6
0
254,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role