Player Matchup

Thor
Thor
AngelHost
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,538 Elo+
Party 2
Bacchus
Bacchus
Espye
Bacchus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,480 Elo+
Solo
Hel
Hel
Fokuki
Hel
Level 26
God Stats
57W - 45L
1,500 SR
Queue Stats
81W - 81L
1,739 Elo+
Solo
Achilles
Achilles
OcRsO
Achilles
Level 27
God Stats
4W - 1L
1,791 SR
Queue Stats
32W - 24L
1,504 Elo+
Solo
Neith
Neith
fastestbartender
Neith
Level 35
God Stats
3W - 3L
1,578 SR
Queue Stats
109W - 110L
1,529 Elo+
Party 2
Team Averages
Level 24
1,574 SR
1,558 Elo+

VS

Team Averages
Level 13
1,569 SR
1,581 Elo+
Cthulhu
Cthulhu
GodOfSn0re
Cthulhu
Level 9
God Stats
91W - 96L
1,500 SR
Queue Stats
315W - 344L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
KoonSToilet
Kukulkan
Level 10
God Stats
78W - 127L
1,500 SR
Queue Stats
142W - 206L
1,655 Elo+
Party 1
Ra
Ra
isacio12
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 38L
1,434 Elo+
Solo
Chiron
Chiron
nitrodragon45
Chiron
Level 28
God Stats
2W - 1L
1,843 SR
Queue Stats
43W - 26L
1,505 Elo+
Solo
Thanatos
Thanatos
yeeshgameesh
Thanatos
Level 10
God Stats
1W - 6L
1,500 SR
Queue Stats
171W - 203L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 1 / 5
8,180
584
4,815
8,050
2,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Espye
Bacchus
12
5 / 1 / 6
7,261
519
4,744
11,851
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Fokuki
Hel
12
3 / 0 / 7
7,473
534
5,292
7,291
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
OcRsO
Achilles
14
9 / 1 / 0
8,639
617
7,700
8,740
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 2 / 4
7,735
553
8,479
8,888
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodOfSn0re
Cthulhu
10
1 / 6 / 2
5,879
420
6,551
9,093
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
KoonSToilet
Kukulkan
9
0 / 8 / 0
5,491
392
1,835
7,335
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 0
6,877
491
1,850
7,220
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 3 / 0
6,185
442
7,853
9,659
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
yeeshgameesh
Thanatos
10
1 / 5 / 0
6,208
443
4,205
8,663
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
28
Kills
5
5
Deaths
28
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
5
7.5
W
Bacchus
Espye
Bacchus
5
1
6
8
W
Hel
Fokuki
Hel
3
0
7
6.5
L
Cthulhu
GodOfSn0re
Cthulhu
1
6
2
0.33
L
Kukulkan
KoonSToilet
Kukulkan
0
8
0
0
W
Achilles
OcRsO
Achilles
9
1
0
9
W
6
2
4
4
L
1
6
0
0.17
L
2
3
0
0.67
L
Thanatos
yeeshgameesh
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
22,294
44,820
Taken
41,970
26,083
Mitigated
19,616
21,770
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,815
843
0
3,298
8,050
2,972
0
1,100
6,868
0
49,016
W
Bacchus
Espye
Bacchus
4,744
871
0
4,424
11,851
9,951
152
3,398
8,062
15,809
0
W
Hel
Fokuki
Hel
5,292
518
3,745
4,954
7,291
2,160
1,184
1,447
5,649
40,769
0
L
Cthulhu
GodOfSn0re
Cthulhu
6,551
510
349
846
9,093
7,908
0
3,219
5,874
24,771
0
L
Kukulkan
KoonSToilet
Kukulkan
1,835
668
0
370
7,335
2,262
229
2,364
4,946
22,056
0
W
Achilles
OcRsO
Achilles
7,700
2,069
0
3,178
8,740
8,124
420
1,357
7,383
0
43,233
W
8,479
2,674
0
2,171
8,888
2,876
0
2,101
6,622
0
49,995
L
1,850
57
202
1,150
7,220
2,415
0
194
6,776
36,872
0
L
7,853
2,740
409
3,137
9,659
2,758
0
3,315
6,344
0
30,405
L
Thanatos
yeeshgameesh
Thanatos
4,205
1,128
0
3,464
8,663
4,273
0
944
7,614
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
30,640
372
Minions Killed
254
0
Camps Cleared
0
1,297,203
Distance Traveled
1,185,952
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,180
584
102
7
0
239,035
4
W
Bacchus
7,261
519
20
1
0
294,767
6
W
Hel
7,473
534
68
5
0
250,039
1
L
Cthulhu
5,879
420
37
3
0
223,807
0
L
Kukulkan
5,491
392
40
3
0
209,871
3
W
Achilles
8,639
617
91
7
0
263,384
0
W
Neith
7,735
553
91
7
0
249,978
1
L
Ra
6,877
491
89
6
0
244,515
0
L
Chiron
6,185
442
44
3
0
251,963
4
L
Thanatos
6,208
443
44
3
0
255,796
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role