Player Matchup

Achilles
Achilles
Bronze III
DrizzyDrastic23
Achilles
Bronze III
Level 65
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Droyma
Apollo
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Loathe
Ymir
Bronze III
Level 35
God Stats
0W - 2L
1,612 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,445 SR
1,533 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,600 SR
1,623 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
llmaki1235
Zeus
Platinum IV
Level 91
God Stats
32W - 25L
1,635 SR
Queue Stats
75W - 71L
1,627 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
seth11111333333
Danzaburou
Platinum III
Level 118
God Stats
19W - 13L
1,666 SR
Queue Stats
116W - 112L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 9 / 0
5,103
638
2,554
10,878
8,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Droyma
Apollo
8
2 / 4 / 1
5,788
724
3,244
7,359
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Loathe
Ymir
8
0 / 5 / 1
5,736
717
1,719
11,737
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChaacCthulhuKing ArthurPersephoneHeimdallr

VS

Bans
ScyllaNeithChang'eKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 12
6,805
851
4,152
9,281
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
10 / 0 / 7
8,629
1,079
12,485
3,539
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
seth11111333333
Danzaburou
12
7 / 0 / 9
8,033
1,004
9,509
4,177
1,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
18
18
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
12
2.33
L
Achilles
0
9
0
0
L
Apollo
Droyma
Apollo
2
4
1
0.63
L
Ymir
Loathe
Ymir
0
5
1
0.1
W
10
0
7
13.5
W
Danzaburou
seth11111333333
Danzaburou
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,517
Damage
26,146
29,974
Taken
16,997
17,608
Mitigated
6,870
1,138
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,152
719
0
0
9,281
4,397
66
1,197
8,084
8,774
0
L
Achilles
2,554
723
222
150
10,878
8,670
0
4,263
6,615
0
8,121
L
Apollo
Droyma
Apollo
3,244
1,295
0
250
7,359
3,295
0
5,338
2,021
0
21,708
L
Ymir
Loathe
Ymir
1,719
274
0
516
11,737
5,643
0
7,036
4,701
10,189
0
W
12,485
2,023
0
1,956
3,539
1,041
984
463
3,076
39,622
0
W
Danzaburou
seth11111333333
Danzaburou
9,509
4,020
0
628
4,177
1,432
1,334
111
4,066
0
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,627
Gold Earned
23,467
70
Minions Killed
121
0
Camps Cleared
0
375,431
Distance Traveled
457,846
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,805
851
5
1
0
163,455
3
L
Achilles
5,103
638
16
2
0
105,179
0
L
Apollo
5,788
724
35
4
0
141,656
3
L
Ymir
5,736
717
19
2
0
128,596
0
W
Zeus
8,629
1,079
55
7
0
143,229
0
W
Danzaburou
8,033
1,004
61
8
0
151,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role