Player Matchup

Ymir
Ymir
Doctor__Jelunk
Ymir
Level 15
God Stats
32W - 32L
1,443 SR
Queue Stats
46W - 52L
1,369 Elo+
Party 2
Thanatos
Thanatos
Moe0098
Thanatos
Level 14
God Stats
39W - 37L
1,487 SR
Queue Stats
47W - 57L
1,364 Elo+
Party 2
Olorun
Olorun
RickLvLPlays
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,114 Elo+
Solo
Kukulkan
Kukulkan
Shinigami VoLT
Kukulkan
Level 6
God Stats
6W - 2L
1,671 SR
Queue Stats
10W - 7L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slime_PR
Cu Chulainn
Level 16
God Stats
15W - 13L
1,499 SR
Queue Stats
221W - 215L
1,335 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,310 Elo+

VS

Team Averages
Level 7
1,469 SR
1,232 Elo+
Thor
Thor
EGxDukeNasty
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,229 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kving-_-Mack
Tsukuyomi
Level 5
God Stats
3W - 4L
1,565 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Izanami
Izanami
Momo_7_1
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,023 Elo+
Solo
Anhur
Anhur
SoSupreme---
Anhur
Level 7
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 24L
1,186 Elo+
Party 1
Raijin
Raijin
pedrorealpro
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 20
10,730
1,192
10,715
8,534
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Moe0098
Thanatos
16
10 / 1 / 17
10,688
1,188
7,131
6,700
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
17
6 / 0 / 26
10,302
1,145
14,555
8,748
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
2 / 0 / 25
9,879
1,098
9,801
3,685
1,656
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Slime_PR
Cu Chulainn
17
12 / 0 / 16
11,068
1,230
14,098
6,576
5,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

398

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,586
843
631
1,237
383
Tsukuyomi
Kving-_-Mack
Tsukuyomi
13
3 / 8 / 0
8,950
994
9,705
13,248
4,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
Momo_7_1
Izanami
14
0 / 9 / 1
8,224
914
7,685
15,412
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 2
8,171
908
8,734
13,683
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
14
0 / 15 / 3
8,330
926
3,001
18,418
6,394

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
9
37
Kills
3
3
Deaths
37
104
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
20
8.5
L
0
1
0
0
L
Tsukuyomi
Kving-_-Mack
Tsukuyomi
3
8
0
0.38
W
Thanatos
Moe0098
Thanatos
10
1
17
18.5
L
Izanami
Momo_7_1
Izanami
0
9
1
0.06
W
Olorun
6
0
26
19
W
Kukulkan
2
0
25
14.5
W
Cu Chulainn
Slime_PR
Cu Chulainn
12
0
16
20
L
0
4
2
0.25
L
Raijin
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,300
Damage
29,756
34,243
Taken
61,998
20,010
Mitigated
21,300
13,512
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,715
3,041
0
738
8,534
6,305
0
579
7,955
23,487
0
L
631
358
0
0
1,237
383
0
0
1,237
0
2,033
L
Tsukuyomi
Kving-_-Mack
Tsukuyomi
9,705
1,914
0
58
13,248
4,255
0
7,881
5,367
0
12,148
W
Thanatos
Moe0098
Thanatos
7,131
1,832
0
2,386
6,700
2,563
0
770
5,930
0
9,812
L
Izanami
Momo_7_1
Izanami
7,685
3,100
0
1,014
15,412
5,476
0
10,879
4,533
0
26,324
W
Olorun
14,555
8,107
2,855
7,533
8,748
4,283
0
873
7,875
42,659
0
W
Kukulkan
9,801
1,547
0
0
3,685
1,656
0
326
3,359
28,727
0
W
Cu Chulainn
Slime_PR
Cu Chulainn
14,098
4,271
0
0
6,576
5,203
0
453
6,123
4,355
18,901
L
8,734
2,090
0
650
13,683
4,792
0
8,231
5,452
0
16,478
L
Raijin
3,001
591
0
0
18,418
6,394
0
10,545
7,873
15,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
41,261
174
Minions Killed
68
6
Camps Cleared
3
826,773
Distance Traveled
592,790
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,730
1,192
34
4
1
167,192
0
L
Thor
7,586
843
1
0
0
30,346
1
L
Tsukuyomi
8,950
994
6
1
2
149,839
0
W
Thanatos
10,688
1,188
6
1
0
181,765
2
L
Izanami
8,224
914
28
3
0
146,220
0
W
Olorun
10,302
1,145
59
7
1
167,658
0
W
Kukulkan
9,879
1,098
57
6
1
161,406
0
W
Cu Chulainn
11,068
1,230
18
2
3
148,752
0
L
Anhur
8,171
908
18
2
0
159,541
1
L
Raijin
8,330
926
15
2
1
106,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role