Player Matchup

Jing Wei
Jing Wei
Bunnzie
Jing Wei
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 41L
1,059 Elo+
Party 2
Guan Yu
Guan Yu
Kiffster
Guan Yu
Level 4
God Stats
2W - 0L
1,449 SR
Queue Stats
8W - 9L
1,059 Elo+
Party 2
Artemis
Artemis
SCwar
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,722 Elo+
Solo
Neith
Neith
SONYPOAH
Neith
Level 27
God Stats
1W - 2L
1,210 SR
Queue Stats
2W - 2L
1,158 Elo+
Solo
Cthulhu
Cthulhu
keesnoid
Cthulhu
Level 24
God Stats
12W - 3L
1,500 SR
Queue Stats
27W - 19L
1,495 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,299 Elo+

VS

Team Averages
Level 13
1,618 SR
1,351 Elo+
Thanatos
Thanatos
DeathsXL
Thanatos
Level 17
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 3
Raijin
Raijin
Kaczy022
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,306 Elo+
Party 1
Hercules
Hercules
Schabo
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,183 Elo+
Party 1
Yemoja
Yemoja
Yannkesik
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,183 Elo+
Party 1
Rama
Rama
rafa10708
Rama
Level 32
God Stats
2W - 1L
1,774 SR
Queue Stats
63W - 42L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bunnzie
Jing Wei
20
15 / 5 / 20
16,227
1,248
35,393
20,505
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Kiffster
Guan Yu
20
4 / 3 / 21
13,203
1,016
11,915
18,552
21,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
SCwar
Artemis
20
16 / 6 / 18
16,758
1,289
49,510
20,971
10,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
SONYPOAH
Neith
20
3 / 4 / 23
13,183
1,014
13,364
13,973
7,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
keesnoid
Cthulhu
20
1 / 7 / 28
13,023
1,002
22,225
27,715
36,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathsXL
Thanatos
19
11 / 8 / 10
14,680
1,129
18,225
24,845
13,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Kaczy022
Raijin
19
4 / 11 / 13
12,799
985
25,859
18,981
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Schabo
Hercules
19
3 / 7 / 15
12,499
961
22,275
42,725
54,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Yannkesik
Yemoja
19
1 / 6 / 20
13,541
1,042
13,070
24,528
32,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
6 / 7 / 10
13,611
1,047
15,346
27,902
13,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
93
39
Kills
25
25
Deaths
39
110
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bunnzie
Jing Wei
15
5
20
5
L
Thanatos
DeathsXL
Thanatos
11
8
10
2
L
Raijin
Kaczy022
Raijin
4
11
13
0.95
W
Guan Yu
Kiffster
Guan Yu
4
3
21
4.83
W
Artemis
SCwar
Artemis
16
6
18
4.17
W
Neith
SONYPOAH
Neith
3
4
23
3.63
L
Hercules
Schabo
Hercules
3
7
15
1.5
L
Yemoja
Yannkesik
Yemoja
1
6
20
1.83
W
Cthulhu
keesnoid
Cthulhu
1
7
28
2.14
L
Rama
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,407
Damage
94,775
101,716
Taken
138,981
83,809
Mitigated
124,120
28,619
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bunnzie
Jing Wei
35,393
29,130
0
10,181
20,505
9,339
0
7,300
12,905
0
69,933
L
Thanatos
DeathsXL
Thanatos
18,225
7,155
0
6,360
24,845
13,941
0
4,022
20,523
0
23,348
L
Raijin
Kaczy022
Raijin
25,859
3,799
0
0
18,981
9,705
0
2,206
16,525
57,427
0
W
Guan Yu
Kiffster
Guan Yu
11,915
3,076
2,878
2,256
18,552
21,045
0
7,584
10,843
0
16,738
W
Artemis
SCwar
Artemis
49,510
31,563
0
7,511
20,971
10,009
0
7,633
12,920
0
74,618
W
Neith
SONYPOAH
Neith
13,364
6,130
1,156
3,450
13,973
7,266
0
6,072
7,306
0
29,588
L
Hercules
Schabo
Hercules
22,275
6,374
0
10,704
42,725
54,412
0
5,021
37,154
1,207
29,666
L
Yemoja
Yannkesik
Yemoja
13,070
3,704
6,725
3,300
24,528
32,828
0
6,625
17,430
31,739
0
W
Cthulhu
keesnoid
Cthulhu
22,225
2,989
233
954
27,715
36,150
0
11,515
15,838
39,062
0
L
Rama
15,346
9,558
0
4,605
27,902
13,234
0
3,228
24,349
0
52,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,394
Gold Earned
67,130
235
Minions Killed
231
7
Camps Cleared
3
1,274,824
Distance Traveled
1,112,077
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,227
1,248
83
6
1
269,018
0
L
Thanatos
14,680
1,129
13
1
1
231,701
1
L
Raijin
12,799
985
72
6
0
196,997
1
W
Guan Yu
13,203
1,016
11
1
0
287,228
0
W
Artemis
16,758
1,289
53
4
4
213,794
0
W
Neith
13,183
1,014
41
3
0
243,409
4
L
Hercules
12,499
961
22
2
1
247,089
0
L
Yemoja
13,541
1,042
47
4
0
215,759
0
W
Cthulhu
13,023
1,002
47
4
2
261,375
2
L
Rama
13,611
1,047
77
6
1
220,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role