Player Matchup

Ao Kuang
Ao Kuang
CallumBrockk
Ao Kuang
Level 127
God Stats
1W - 2L
1,787 SR
Queue Stats
266W - 118L
1,776 Elo+
Party 2
Yemoja
Yemoja
Frostbitw
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 81L
1,846 Elo+
Party 2
Chronos
Chronos
Herâckles
Chronos
Level 43
God Stats
2W - 1L
1,924 SR
Queue Stats
14W - 11L
1,567 Elo+
Solo
Hun Batz
Hun Batz
ReganBrock
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 100L
1,793 Elo+
Party 2
Neith
Neith
Svén
Neith
Level 126
God Stats
4W - 3L
1,729 SR
Queue Stats
288W - 115L
1,814 Elo+
Party 2
Team Averages
Level 91
1,688 SR
1,759 Elo+

VS

Team Averages
Level 64
1,498 SR
1,682 Elo+
Da Ji
Da Ji
Bhûta
Da Ji
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
139W - 55L
1,753 Elo+
Party 1
Agni
Agni
KiKotee9
Agni
Level 64
God Stats
4W - 1L
1,704 SR
Queue Stats
78W - 57L
1,538 Elo+
Party 3
Chang'e
Chang'e
Krevet6989
Chang'e
Level 41
God Stats
6W - 3L
1,775 SR
Queue Stats
237W - 226L
1,603 Elo+
Solo
Sylvanus
Sylvanus
TRumperyChip
Sylvanus
Level 159
God Stats
1W - 0L
1,426 SR
Queue Stats
80W - 31L
1,770 Elo+
Party 1
Yemoja
Yemoja
descor22
Yemoja
Level 31
God Stats
1W - 0L
1,287 SR
Queue Stats
17W - 5L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CallumBrockk
Ao Kuang
20
7 / 5 / 5
13,496
519
19,933
29,339
26,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Frostbitw
Yemoja
17
1 / 6 / 16
11,245
433
13,182
28,656
28,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Herâckles
Chronos
18
5 / 11 / 5
11,794
454
21,481
31,461
15,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ReganBrock
Hun Batz
17
5 / 8 / 7
11,331
436
16,650
24,588
10,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Svén
Neith
19
7 / 7 / 10
13,076
503
19,486
21,082
8,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bhûta
Da Ji
20
14 / 5 / 9
15,769
607
31,149
27,152
14,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
7 / 10 / 9
13,886
534
22,567
19,971
8,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Krevet6989
Chang'e
20
3 / 5 / 14
13,673
526
21,512
32,197
15,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
TRumperyChip
Sylvanus
20
6 / 2 / 13
14,688
565
24,042
21,274
14,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
descor22
Yemoja
20
7 / 3 / 19
12,940
498
11,810
30,952
33,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
25
Kills
37
37
Deaths
25
43
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bhûta
Da Ji
14
5
9
3.7
L
Ao Kuang
CallumBrockk
Ao Kuang
7
5
5
1.9
L
Yemoja
Frostbitw
Yemoja
1
6
16
1.5
L
Chronos
Herâckles
Chronos
5
11
5
0.68
W
Agni
7
10
9
1.15
W
Chang'e
Krevet6989
Chang'e
3
5
14
2
L
Hun Batz
ReganBrock
Hun Batz
5
8
7
1.06
L
Neith
Svén
Neith
7
7
10
1.71
W
Sylvanus
TRumperyChip
Sylvanus
6
2
13
6.25
W
Yemoja
descor22
Yemoja
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,732
Damage
111,080
135,126
Taken
131,546
89,736
Mitigated
86,117
41,474
Healing
67,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bhûta
Da Ji
31,149
10,900
0
4,005
27,152
14,971
1,285
10,563
16,523
0
140,314
L
Ao Kuang
CallumBrockk
Ao Kuang
19,933
3,407
0
11,615
29,339
26,539
212
17,362
11,907
81,431
0
L
Yemoja
Frostbitw
Yemoja
13,182
3,400
3,976
7,171
28,656
28,224
112
17,613
10,797
41,131
0
L
Chronos
Herâckles
Chronos
21,481
7,914
0
9,661
31,461
15,425
2,076
15,986
15,373
87,373
0
W
Agni
22,567
1,602
409
3,135
19,971
8,530
2,157
5,841
14,046
104,104
0
W
Chang'e
Krevet6989
Chang'e
21,512
1,799
5,735
15,209
32,197
15,252
526
11,506
20,451
117,105
0
L
Hun Batz
ReganBrock
Hun Batz
16,650
4,740
0
5,084
24,588
10,660
0
14,224
10,176
0
83,980
L
Neith
Svén
Neith
19,486
8,803
0
3,967
21,082
8,888
0
12,884
7,868
0
87,309
W
Sylvanus
TRumperyChip
Sylvanus
24,042
6,855
10,055
9,717
21,274
14,331
1,203
10,192
10,864
94,333
10,943
W
Yemoja
descor22
Yemoja
11,810
4,407
7,035
12,420
30,952
33,033
987
15,724
13,782
44,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,942
Gold Earned
70,956
602
Minions Killed
720
0
Camps Cleared
0
2,182,518
Distance Traveled
2,310,595
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,769
607
167
6
0
476,900
3
L
Ao Kuang
13,496
519
146
6
0
472,824
2
L
Yemoja
11,245
433
46
2
0
426,318
4
L
Chronos
11,794
454
136
5
0
402,023
4
W
Agni
13,886
534
169
7
0
448,533
3
W
Chang'e
13,673
526
165
6
0
479,164
1
L
Hun Batz
11,331
436
124
5
0
477,411
4
L
Neith
13,076
503
150
6
0
403,942
2
W
Sylvanus
14,688
565
169
7
0
456,097
5
W
Yemoja
12,940
498
50
2
0
449,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role