Player Matchup

Izanami
Izanami
PK2Mortales
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ayrton077
Agni
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
495W - 298L
1,688 Elo+
Party 1
Loki
Loki
duffman581
Loki
Level 136
God Stats
11W - 9L
1,635 SR
Queue Stats
86W - 82L
1,565 Elo+
Solo
Team Averages
Level 147
1,545 SR
1,585 Elo+

VS

Team Averages
Level 116
1,402 SR
1,471 Elo+
Hou Yi
Hou Yi
AdrianoCosta
Hou Yi
Level 126
God Stats
42W - 71L
1,359 SR
Queue Stats
98W - 117L
1,468 Elo+
Solo
Scylla
Scylla
TheGood005
Scylla
Level 105
God Stats
0W - 2L
1,349 SR
Queue Stats
28W - 27L
1,466 Elo+
Party 2
Athena
Athena
YisusConPistola
Athena
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 118L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PK2Mortales
Izanami
12
6 / 0 / 8
8,519
852
10,618
7,822
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
12
5 / 2 / 9
8,496
850
10,195
6,961
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 7
7,719
772
4,302
5,865
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 5 / 0
6,994
699
6,008
7,471
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TheGood005
Scylla
9
0 / 4 / 1
6,278
628
1,995
8,930
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,132
613
2,764
13,732
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
5
0
0.4
W
Izanami
PK2Mortales
Izanami
6
0
8
10
L
Scylla
TheGood005
Scylla
0
4
1
0.13
L
0
5
1
0.1
W
Agni
5
2
9
4.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
10,767
20,648
Taken
30,133
6,808
Mitigated
14,315
8,241
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,008
2,860
0
508
7,471
3,630
0
2,118
5,115
0
18,113
W
Izanami
PK2Mortales
Izanami
10,618
6,539
0
3,792
7,822
2,700
1,919
2,276
5,449
0
44,214
L
Scylla
TheGood005
Scylla
1,995
37
0
500
8,930
2,398
0
2,713
5,937
23,542
0
L
2,764
1,293
0
375
13,732
8,287
0
4,507
8,862
11,136
0
W
Agni
10,195
784
0
2,986
6,961
2,197
495
1,584
5,297
30,067
0
W
4,302
1,023
0
1,463
5,865
1,911
459
845
5,014
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
19,404
139
Minions Killed
94
0
Camps Cleared
0
549,345
Distance Traveled
510,874
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,994
699
21
2
0
162,100
0
W
Izanami
8,519
852
60
6
0
183,068
0
L
Scylla
6,278
628
59
6
0
164,839
0
L
Athena
6,132
613
14
1
0
183,935
3
W
Agni
8,496
850
39
4
0
178,738
2
W
Loki
7,719
772
40
4
0
187,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role