Player Matchup

Kumbhakarna
Kumbhakarna
Jhon12359
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
John Lennon9
Nox
Level 131
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 46L
1,379 Elo+
Solo
Merlin
Merlin
Roger715
Merlin
Level 88
God Stats
3W - 4L
1,731 SR
Queue Stats
272W - 251L
1,504 Elo+
Solo
He Bo
He Bo
Saosin22
He Bo
Level 115
God Stats
2W - 3L
1,590 SR
Queue Stats
34W - 35L
1,575 Elo+
Party 2
Ao Kuang
Ao Kuang
StoppedGolf6050
Ao Kuang
Level 128
God Stats
2W - 5L
1,391 SR
Queue Stats
53W - 61L
1,565 Elo+
Party 2
Team Averages
Level 116
1,499 SR
1,505 Elo+

VS

Team Averages
Level 128
1,518 SR
1,572 Elo+
Thoth
Thoth
Cernunnox
Thoth
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 1
Hercules
Hercules
Crimson05
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,563 Elo+
Solo
Merlin
Merlin
Kanokon8658
Merlin
Level 100
God Stats
1W - 0L
1,588 SR
Queue Stats
21W - 18L
1,758 Elo+
Solo
Jormungandr
Jormungandr
RichNanadaime
Jormungandr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 106L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
RonBurgandy95
Nu Wa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jhon12359
Kumbhakarna
16
0 / 6 / 9
9,106
569
5,016
22,403
21,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
4 / 7 / 6
9,899
619
10,489
16,188
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Roger715
Merlin
20
5 / 5 / 3
11,356
710
17,620
15,825
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Saosin22
He Bo
16
1 / 4 / 9
9,489
593
7,226
9,396
5,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
4 / 7 / 7
10,366
648
7,573
18,581
7,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cernunnox
Thoth
17
4 / 3 / 9
11,410
713
11,055
8,025
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Crimson05
Hercules
18
5 / 3 / 15
11,653
728
15,261
30,303
31,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
18
7 / 5 / 12
12,088
756
15,641
14,615
7,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
RichNanadaime
Jormungandr
20
8 / 2 / 14
12,464
779
11,736
14,649
18,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 2 / 12
12,244
765
21,563
7,190
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
14
Kills
29
29
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cernunnox
Thoth
4
3
9
2.83
W
Hercules
Crimson05
Hercules
5
3
15
4.17
L
Kumbhakarna
Jhon12359
Kumbhakarna
0
6
9
0.75
L
4
7
6
1
W
Merlin
7
5
12
2.6
W
Jormungandr
RichNanadaime
Jormungandr
8
2
14
7.5
L
Merlin
Roger715
Merlin
5
5
3
1.3
W
5
2
12
5.5
L
He Bo
Saosin22
He Bo
1
4
9
1.38
L
Ao Kuang
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
75,256
82,393
Taken
74,782
46,028
Mitigated
63,934
29,934
Healing
39,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cernunnox
Thoth
11,055
366
1,512
1,196
8,025
3,216
2,114
6,727
1,298
30,058
0
W
Hercules
Crimson05
Hercules
15,261
2,835
3,026
20,400
30,303
31,600
1,035
16,101
14,202
0
21,918
L
Kumbhakarna
Jhon12359
Kumbhakarna
5,016
491
2,577
3,818
22,403
21,194
0
15,236
6,851
16,124
0
L
10,489
922
1,486
2,982
16,188
5,124
0
13,222
2,891
24,943
0
W
Merlin
15,641
361
1,614
4,805
14,615
7,178
698
11,487
3,128
30,602
0
W
Jormungandr
RichNanadaime
Jormungandr
11,736
1,402
558
3,218
14,649
18,334
492
7,902
6,747
29,107
0
L
Merlin
Roger715
Merlin
17,620
690
4,362
4,394
15,825
6,800
0
12,230
3,495
61,654
0
W
21,563
6,434
1,447
1,544
7,190
3,606
2,252
5,707
1,483
46,725
0
L
He Bo
Saosin22
He Bo
7,226
0
1,176
873
9,396
5,464
0
6,981
2,365
29,054
0
L
Ao Kuang
7,573
1,269
2,796
5,470
18,581
7,446
0
12,326
6,030
20,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,216
Gold Earned
59,859
199
Minions Killed
164
0
Camps Cleared
0
1,400,057
Distance Traveled
1,467,818
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,410
713
58
4
0
269,481
0
W
Hercules
11,653
728
17
1
0
344,648
0
L
Kumbhakarna
9,106
569
15
1
0
290,365
0
L
Nox
9,899
619
41
3
0
270,249
0
W
Merlin
12,088
756
22
1
0
255,247
0
W
Jormungandr
12,464
779
20
1
0
306,805
1
L
Merlin
11,356
710
73
5
0
267,270
0
W
Nu Wa
12,244
765
47
3
0
291,637
1
L
He Bo
9,489
593
46
3
0
312,382
0
L
Ao Kuang
10,366
648
24
2
0
259,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role