Player Matchup

Tsukuyomi
Tsukuyomi
Fatalsniper1200
Tsukuyomi
Level 4
God Stats
2W - 2L
1,615 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Sobek
Sobek
Lakfaith_
Sobek
Level 18
God Stats
49W - 34L
1,637 SR
Queue Stats
88W - 91L
1,569 Elo+
Party 1
Hel
Hel
Leaning_0gKush
Hel
Level 25
God Stats
6W - 14L
1,325 SR
Queue Stats
175W - 197L
1,457 Elo+
Party 1
Tiamat
Tiamat
dwashi10
Tiamat
Level 26
God Stats
33W - 26L
1,550 SR
Queue Stats
145W - 153L
1,441 Elo+
Solo
Geb
Geb
poised_brewer3
Geb
Level 6
God Stats
0W - 1L
1,359 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,523 Elo+

VS

Team Averages
Level 21
1,558 SR
1,465 Elo+
Heimdallr
Heimdallr
EssentialRevive
Heimdallr
Level 29
God Stats
95W - 90L
1,579 SR
Queue Stats
140W - 145L
1,544 Elo+
Solo
Cabrakan
Cabrakan
FriesTheSavage
Cabrakan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zeus
Zeus
TTeRBy2112
Zeus
Level 8
God Stats
8W - 3L
1,494 SR
Queue Stats
231W - 199L
1,385 Elo+
Solo
Horus
Horus
burdafur
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jjaayyddeenn_21
Guan Yu
Level 20
God Stats
4W - 1L
1,718 SR
Queue Stats
21W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fatalsniper1200
Tsukuyomi
16
1 / 9 / 4
9,872
897
12,637
18,194
11,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
Lakfaith_
Sobek
16
2 / 5 / 3
11,030
1,003
11,076
25,577
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 7 / 5
10,220
929
12,324
15,241
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
dwashi10
Tiamat
16
3 / 5 / 2
10,903
991
20,222
18,767
10,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 4
9,921
902
6,015
20,152
12,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

95

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EssentialRevive
Heimdallr
20
13 / 0 / 18
13,800
1,255
29,802
10,679
5,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
18
3 / 5 / 20
11,178
1,016
19,201
15,218
10,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 17
12,634
1,149
21,255
8,449
3,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
burdafur
Horus
18
2 / 1 / 24
11,123
1,011
10,491
20,703
13,780
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
6 / 0 / 21
12,541
1,140
10,593
13,701
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
7
Kills
34
35
Deaths
7
18
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EssentialRevive
Heimdallr
13
0
18
22
L
Tsukuyomi
Fatalsniper1200
Tsukuyomi
1
9
4
0.33
W
Cabrakan
3
5
20
2.6
L
Sobek
Lakfaith_
Sobek
2
5
3
0.7
L
0
7
5
0.36
W
10
1
17
18.5
W
Horus
burdafur
Horus
2
1
24
14
L
Tiamat
dwashi10
Tiamat
3
5
2
0.8
W
6
0
21
16.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,274
Damage
91,342
97,931
Taken
68,750
66,010
Mitigated
47,438
10,356
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EssentialRevive
Heimdallr
29,802
16,779
1,224
4,000
10,679
5,440
0
8,391
2,004
0
57,684
L
Tsukuyomi
Fatalsniper1200
Tsukuyomi
12,637
2,357
0
123
18,194
11,284
0
7,706
10,365
845
27,144
W
Cabrakan
19,201
1,842
379
1,382
15,218
10,082
0
11,358
3,554
29,492
0
L
Sobek
Lakfaith_
Sobek
11,076
1,346
0
2,171
25,577
26,558
0
11,053
14,374
20,304
0
L
12,324
3,078
2,006
1,678
15,241
5,422
0
7,383
7,808
36,651
0
W
21,255
5,006
0
706
8,449
3,721
0
6,736
1,548
41,222
0
W
Horus
burdafur
Horus
10,491
5,510
3,186
9,782
20,703
13,780
0
14,126
6,205
0
17,216
L
Tiamat
dwashi10
Tiamat
20,222
720
292
2,880
18,767
10,282
0
10,254
8,485
37,359
0
W
10,593
2,604
872
3,758
13,701
14,415
0
8,513
4,960
0
20,684
L
6,015
758
0
1,206
20,152
12,464
0
4,060
15,919
10,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
61,276
153
Minions Killed
179
3
Camps Cleared
10
970,609
Distance Traveled
1,019,772
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,800
1,255
50
5
5
177,699
0
L
Tsukuyomi
9,872
897
32
3
0
153,719
2
W
Cabrakan
11,178
1,016
26
2
1
189,776
1
L
Sobek
11,030
1,003
19
2
0
216,445
0
L
Hel
10,220
929
46
4
2
162,238
0
W
Zeus
12,634
1,149
56
5
1
206,295
0
W
Horus
11,123
1,011
16
1
0
223,060
0
L
Tiamat
10,903
991
47
4
0
247,049
0
W
Guan Yu
12,541
1,140
31
3
3
222,942
2
L
Geb
9,921
902
9
1
1
191,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role