Player Matchup

Skadi
Skadi
Destroy11S
Skadi
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
331W - 408L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmiteThoughith
Cu Chulainn
Level 25
God Stats
8W - 15L
1,154 SR
Queue Stats
107W - 115L
1,403 Elo+
Solo
Janus
Janus
Zestypeanut1
Janus
Level 18
God Stats
19W - 8L
1,646 SR
Queue Stats
60W - 41L
1,575 Elo+
Solo
Sobek
Sobek
mojojojo459
Sobek
Level 23
God Stats
2W - 1L
1,758 SR
Queue Stats
27W - 35L
1,448 Elo+
Solo
Nemesis
Nemesis
tmax14
Nemesis
Level 15
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,404 Elo+

VS

Team Averages
Level 25
1,692 SR
1,410 Elo+
Sun Wukong
Sun Wukong
Mlllkey
Sun Wukong
Level 26
God Stats
5W - 7L
1,817 SR
Queue Stats
163W - 124L
1,547 Elo+
Party 2
Nemesis
Nemesis
ShrimpTail1230
Nemesis
Level 27
God Stats
38W - 21L
1,917 SR
Queue Stats
888W - 783L
1,556 Elo+
Party 2
Hachiman
Hachiman
StepSis13
Hachiman
Level 23
God Stats
8W - 9L
1,727 SR
Queue Stats
482W - 436L
1,554 Elo+
Party 2
Ymir
Ymir
ajjax1
Ymir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 39L
1,184 Elo+
Party 1
Thoth
Thoth
spncrELnasty
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
0 / 1 / 0
3,104
621
1,557
2,325
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Cu Chulainn
SmiteThoughith
Cu Chulainn
6
0 / 1 / 0
3,440
688
1,628
3,222
1,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 0 / 0
4,313
863
1,589
767
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 1 / 0
3,143
629
840
2,322
878
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
tmax14
Nemesis
5
0 / 2 / 1
3,390
678
741
3,098
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mlllkey
Sun Wukong
6
2 / 0 / 0
3,670
734
2,464
3,707
1,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 1 / 0
3,486
697
1,040
2,677
492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
StepSis13
Hachiman
6
1 / 0 / 1
3,460
692
1,310
3,294
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
ajjax1
Ymir
3
0 / 0 / 2
3,025
605
707
473
161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 2 / 1
2,748
550
364
1,376
291
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
1
0
0
L
Sun Wukong
Mlllkey
Sun Wukong
2
0
0
2
L
2
1
0
2
W
Cu Chulainn
SmiteThoughith
Cu Chulainn
0
1
0
0
L
Hachiman
StepSis13
Hachiman
1
0
1
1.5
W
3
0
0
3
L
Ymir
ajjax1
Ymir
0
0
2
1
W
0
1
0
0
L
0
2
1
0.25
W
Nemesis
tmax14
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,355
Damage
5,885
11,734
Taken
11,527
3,569
Mitigated
2,883
4,512
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
1,557
516
0
930
2,325
478
176
0
2,325
0
12,565
L
Sun Wukong
Mlllkey
Sun Wukong
2,464
1,200
0
1,576
3,707
1,229
0
0
3,507
0
12,248
L
1,040
561
0
624
2,677
492
0
679
1,978
0
10,007
W
Cu Chulainn
SmiteThoughith
Cu Chulainn
1,628
447
0
1,290
3,222
1,421
0
388
2,834
0
9,088
L
Hachiman
StepSis13
Hachiman
1,310
923
0
1,829
3,294
710
0
767
2,527
0
7,984
W
1,589
80
0
316
767
160
0
123
644
13,804
0
L
Ymir
ajjax1
Ymir
707
386
0
84
473
161
0
235
204
3,365
0
W
840
0
219
756
2,322
878
112
0
2,322
4,633
0
L
364
79
0
0
1,376
291
0
602
682
1,793
0
W
Nemesis
tmax14
Nemesis
741
617
0
1,001
3,098
632
0
560
2,538
0
8,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,390
Gold Earned
16,389
97
Minions Killed
75
0
Camps Cleared
0
490,568
Distance Traveled
425,071
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,104
621
13
3
0
89,242
2
L
Sun Wukong
3,670
734
22
4
0
95,429
0
L
Nemesis
3,486
697
26
5
0
100,024
0
W
Cu Chulainn
3,440
688
18
4
0
97,103
2
L
Hachiman
3,460
692
19
4
0
88,736
1
W
Janus
4,313
863
24
5
0
92,111
1
L
Ymir
3,025
605
6
1
0
78,126
0
W
Sobek
3,143
629
18
4
0
100,333
1
L
Thoth
2,748
550
2
0
0
62,756
1
W
Nemesis
3,390
678
24
5
0
111,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role