Player Matchup

Ne Zha
Ne Zha
Platinum III
SrFlames
Ne Zha
Platinum III
Level 158
God Stats
2W - 0L
1,471 SR
Queue Stats
127W - 106L
1,663 MMR
Solo
Discordia
Discordia
Gold I
Tabraz
Discordia
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold II
iAmLoosifurr
Terra
Gold II
Level 68
God Stats
3W - 7L
1,190 SR
Queue Stats
158W - 144L
1,657 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,387 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,679 SR
1,609 MMR
Tyr
Tyr
Gold IV
andreselpronob
Tyr
Gold IV
Level 139
God Stats
0W - 1L
1,944 SR
Queue Stats
50W - 46L
1,500 MMR
Party 2
Rama
Rama
Gold III
brandonelpro
Rama
Gold III
Level 101
God Stats
1W - 3L
1,584 SR
Queue Stats
50W - 56L
1,627 MMR
Party 2
Scylla
Scylla
Gold III
eDambo
Scylla
Gold III
Level 152
God Stats
9W - 12L
1,507 SR
Queue Stats
128W - 147L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SrFlames
Ne Zha
14
1 / 3 / 15
11,289
627
9,486
20,831
21,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Tabraz
Discordia
18
11 / 1 / 7
13,850
769
22,026
7,319
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 12
12,288
683
13,135
17,090
19,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
PersephoneAphroditeCthulhuThothAchilles

VS

Bans
DanzaburouHou YiAnhurCupidArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
10,804
600
9,122
20,619
13,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 3
11,345
630
5,976
16,948
5,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
eDambo
Scylla
16
2 / 5 / 3
11,663
648
12,819
13,141
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
6
6
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
SrFlames
Ne Zha
1
3
15
2.83
W
Discordia
Tabraz
Discordia
11
1
7
14.5
L
2
6
2
0.5
L
2
7
3
0.5
L
Scylla
eDambo
Scylla
2
5
3
0.7
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
27,917
45,240
Taken
50,708
43,884
Mitigated
23,417
19,070
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
SrFlames
Ne Zha
9,486
1,863
875
4,507
20,831
21,573
1,160
7,633
12,679
0
44,862
W
Discordia
Tabraz
Discordia
22,026
1,122
0
1,845
7,319
3,248
1,534
3,117
4,080
91,238
0
L
9,122
1,083
0
3,167
20,619
13,875
0
14,679
5,370
11,596
31,347
L
5,976
5,293
0
3,435
16,948
5,470
38
11,100
5,407
0
48,998
L
Scylla
eDambo
Scylla
12,819
1,706
0
1,084
13,141
4,072
0
8,132
4,582
61,972
0
W
13,135
463
5,352
6,491
17,090
19,063
325
4,748
12,171
30,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
33,812
218
Minions Killed
226
0
Camps Cleared
0
1,092,840
Distance Traveled
946,312
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,289
627
42
2
0
378,329
5
W
Discordia
13,850
769
143
8
0
340,060
2
L
Tyr
10,804
600
57
3
0
358,193
4
L
Rama
11,345
630
86
5
0
278,387
3
L
Scylla
11,663
648
83
5
0
309,732
3
W
Terra
12,288
683
33
2
0
374,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role