Player Matchup

Fenrir
Fenrir
AUTOCON999
Fenrir
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
Al3C5
Ra
Level 151
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Neith
Neith
Alexis
Neith
Level 122
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Merlin
Merlin
CursedDarkness
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,455 Elo+

VS

Team Averages
Level 92
1,505 SR
1,345 Elo+
Loki
Loki
CarteNoire
Loki
Level 64
God Stats
1W - 5L
1,579 SR
Queue Stats
14W - 30L
1,394 Elo+
Solo
Danzaburou
Danzaburou
EU Fatal
Danzaburou
Level 146
God Stats
1W - 1L
1,256 SR
Queue Stats
44W - 47L
1,243 Elo+
Party 1
Vamana
Vamana
Gatlingskyt
Vamana
Level 105
God Stats
2W - 5L
1,684 SR
Queue Stats
45W - 48L
1,243 Elo+
Party 1
Janus
Janus
xR4MMTEINx
Janus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AUTOCON999
Fenrir
14
2 / 2 / 4
8,421
842
6,226
8,876
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
4 / 2 / 2
8,726
873
6,833
7,067
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Alexis
Neith
13
3 / 2 / 2
7,953
795
3,199
3,982
1,328
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 3
7,828
783
4,665
2,792
1,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,124
712
2,911
7,620
2,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
EU Fatal
Danzaburou
13
2 / 2 / 1
7,573
757
5,432
5,253
1,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
2 / 2 / 4
7,430
743
5,164
11,175
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
15
2 / 0 / 1
8,677
868
2,901
3,144
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
7
7
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AUTOCON999
Fenrir
2
2
4
2
W
Ra
4
2
2
2.5
W
Neith
Alexis
Neith
3
2
2
2
L
1
5
2
0.4
W
0
1
3
1.5
L
Danzaburou
EU Fatal
Danzaburou
2
2
1
1.25
L
Vamana
2
2
4
2
L
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
16,408
22,717
Taken
27,192
11,942
Mitigated
13,137
6,939
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AUTOCON999
Fenrir
6,226
1,923
0
1,678
8,876
6,897
260
357
8,353
0
20,502
W
Ra
6,833
249
1,281
2,957
7,067
2,604
1,077
836
6,082
37,232
0
W
Neith
Alexis
Neith
3,199
930
0
667
3,982
1,328
0
1,594
2,137
0
18,128
L
2,911
300
246
817
7,620
2,377
0
3,012
4,608
0
18,971
W
4,665
299
0
356
2,792
1,113
398
472
2,291
29,340
0
L
Danzaburou
EU Fatal
Danzaburou
5,432
2,015
0
849
5,253
1,889
377
1,357
3,896
0
32,664
L
Vamana
5,164
851
306
3,345
11,175
7,843
138
5,946
5,229
0
14,215
L
Janus
2,901
73
0
1,180
3,144
1,028
38
1,706
1,438
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
30,804
213
Minions Killed
205
10
Camps Cleared
11
799,874
Distance Traveled
752,145
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,421
842
30
3
1
216,867
4
W
Ra
8,726
873
85
9
3
205,390
0
W
Neith
7,953
795
26
3
4
188,901
3
L
Loki
7,124
712
26
3
6
159,962
2
W
Merlin
7,828
783
72
7
2
188,716
2
L
Danzaburou
7,573
757
63
6
1
171,475
4
L
Vamana
7,430
743
22
2
2
226,759
2
L
Janus
8,677
868
94
9
2
193,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role