Player Matchup

Bastet
Bastet
Cage3010
Bastet
Level 160
God Stats
21W - 12L
1,558 SR
Queue Stats
998W - 1,066L
1,525 Elo+
Solo
Ymir
Ymir
ParalyzeD2016
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Remoxing
Chernobog
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 97L
1,645 Elo+
Solo
Nu Wa
Nu Wa
Vonchaz
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Zebalot
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,512 SR
1,534 Elo+

VS

Team Averages
Level 138
1,462 SR
1,507 Elo+
Pele
Pele
BladeN7
Pele
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 58L
1,310 Elo+
Solo
Scylla
Scylla
ElKods
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Imbalisimo
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
OppoMania
Thor
Level 127
God Stats
2W - 5L
1,285 SR
Queue Stats
319W - 257L
1,637 Elo+
Solo
Neith
Neith
ThePupа
Neith
Level 160
God Stats
7W - 8L
1,526 SR
Queue Stats
446W - 469L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cage3010
Bastet
17
6 / 2 / 13
10,509
808
14,680
13,801
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
1 / 1 / 21
10,638
818
9,687
15,730
16,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Remoxing
Chernobog
17
1 / 3 / 21
9,990
768
17,443
14,467
7,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Vonchaz
Nu Wa
19
13 / 2 / 7
11,308
870
18,524
9,632
4,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Zebalot
Achilles
15
2 / 3 / 15
9,179
706
10,993
18,048
19,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BladeN7
Pele
15
3 / 6 / 2
9,279
714
12,589
15,166
6,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ElKods
Scylla
18
4 / 3 / 4
10,163
782
20,245
11,376
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 7
9,682
745
8,111
21,327
22,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
14
1 / 6 / 4
8,193
630
8,199
16,437
12,494
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
ThePupа
Neith
15
1 / 4 / 7
8,783
676
9,312
13,861
5,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
23
Kills
11
11
Deaths
24
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
BladeN7
Pele
3
6
2
0.67
W
Bastet
Cage3010
Bastet
6
2
13
6.25
L
Scylla
ElKods
Scylla
4
3
4
2
L
2
5
7
1.1
L
Thor
1
6
4
0.5
W
1
1
21
11.5
W
Chernobog
Remoxing
Chernobog
1
3
21
3.83
L
Neith
ThePupа
Neith
1
4
7
1.13
W
Nu Wa
Vonchaz
Nu Wa
13
2
7
8.25
W
Achilles
Zebalot
Achilles
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,327
Damage
58,456
71,678
Taken
78,167
55,326
Mitigated
51,918
24,605
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BladeN7
Pele
12,589
1,223
0
2,471
15,166
6,502
275
5,731
9,435
0
26,509
W
Bastet
Cage3010
Bastet
14,680
3,019
1,849
1,698
13,801
6,904
740
3,689
9,937
0
25,710
L
Scylla
ElKods
Scylla
20,245
1,270
2,132
2,576
11,376
4,625
480
4,303
7,073
47,382
0
L
8,111
1,133
1,348
4,415
21,327
22,742
489
7,360
13,967
352
15,509
L
Thor
8,199
562
1,463
2,430
16,437
12,494
116
4,659
11,778
0
15,431
W
9,687
1,211
3,078
2,970
15,730
16,781
197
5,084
10,425
24,846
0
W
Chernobog
Remoxing
Chernobog
17,443
8,198
5,342
3,222
14,467
7,698
2,430
3,218
10,915
0
37,737
L
Neith
ThePupа
Neith
9,312
1,864
1,622
4,760
13,861
5,555
966
6,266
7,595
0
27,703
W
Nu Wa
Vonchaz
Nu Wa
18,524
7,241
0
0
9,632
4,561
1,892
3,167
6,315
37,423
0
W
Achilles
Zebalot
Achilles
10,993
1,844
3,323
3,123
18,048
19,382
195
5,439
12,288
126
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,624
Gold Earned
46,100
145
Minions Killed
181
0
Camps Cleared
0
1,203,207
Distance Traveled
1,129,732
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,279
714
38
3
0
242,051
4
W
Bastet
10,509
808
27
2
0
290,183
0
L
Scylla
10,163
782
77
6
0
239,443
1
L
Odin
9,682
745
26
2
0
223,237
2
L
Thor
8,193
630
12
1
0
228,297
1
W
Ymir
10,638
818
30
2
0
230,987
5
W
Chernobog
9,990
768
49
4
0
207,944
0
L
Neith
8,783
676
28
2
0
196,704
4
W
Nu Wa
11,308
870
30
2
0
218,051
0
W
Achilles
9,179
706
9
1
0
256,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role