Player Matchup

Tiamat
Tiamat
HeSo_OverLord
Tiamat
Level 21
God Stats
26W - 20L
1,467 SR
Queue Stats
175W - 173L
1,407 Elo+
Solo
Sol
Sol
SUS_Slayer12
Sol
Level 3
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 11L
1,145 Elo+
Party 2
Ra
Ra
spiderdweb
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,010 Elo+
Party 2
Team Averages
Level 10
1,413 SR
1,187 Elo+

VS

Team Averages
Level 24
1,643 SR
1,383 Elo+
Artemis
Artemis
FeroFrank
Artemis
Level 27
God Stats
52W - 24L
1,707 SR
Queue Stats
90W - 55L
1,593 Elo+
Party 1
Ymir
Ymir
RestlessJTA
Ymir
Level 15
God Stats
4W - 2L
1,866 SR
Queue Stats
49W - 36L
1,411 Elo+
Party 1
Serqet
Serqet
Thighbilize
Serqet
Level 29
God Stats
5W - 6L
1,355 SR
Queue Stats
5W - 12L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,153
596
5,135
10,714
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 0
6,533
544
949
5,607
1,217
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 6 / 1
6,427
536
1,034
6,262
1,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FeroFrank
Artemis
15
13 / 0 / 3
10,096
841
12,799
6,067
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 10
7,813
651
1,207
8,164
4,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
10
3 / 2 / 7
8,450
704
3,975
5,717
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
FeroFrank
Artemis
13
0
3
14.5
L
0
5
1
0.1
W
1
2
10
3
L
1
6
0
0.17
W
Serqet
3
2
7
3.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,118
Damage
17,981
22,583
Taken
19,948
7,827
Mitigated
8,967
2,155
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FeroFrank
Artemis
12,799
6,224
0
2,128
6,067
2,313
2,223
4,019
2,048
0
55,738
L
5,135
158
0
1,862
10,714
5,151
0
417
10,297
31,831
0
W
1,207
209
414
694
8,164
4,917
343
2,407
5,757
6,176
0
L
949
684
0
72
5,607
1,217
199
289
5,318
4,612
0
W
Serqet
3,975
1,080
0
1,312
5,717
1,737
19
720
4,333
0
24,119
L
1,034
428
93
128
6,262
1,459
160
561
5,701
5,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
26,359
66
Minions Killed
140
0
Camps Cleared
0
368,133
Distance Traveled
584,592
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,096
841
89
7
0
188,562
0
L
Tiamat
7,153
596
48
4
0
191,862
0
W
Ymir
7,813
651
13
1
0
163,815
0
L
Sol
6,533
544
8
1
0
81,780
1
W
Serqet
8,450
704
38
3
0
232,215
0
L
Ra
6,427
536
10
1
0
94,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role