Player Matchup

Ares
Ares
ABC343KGMI
Ares
Level 16
God Stats
10W - 7L
1,758 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 1
Ymir
Ymir
BaizuoQ
Ymir
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1
Eset
Eset
DrWuzz
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Pietyy
Neith
Level 15
God Stats
6W - 0L
1,879 SR
Queue Stats
20W - 15L
1,603 Elo+
Party 1
Nemesis
Nemesis
Zydaz
Nemesis
Level 17
God Stats
6W - 4L
1,468 SR
Queue Stats
19W - 15L
1,571 Elo+
Party 1
Team Averages
Level 36
1,665 SR
1,535 Elo+

VS

Team Averages
Level 17
1,624 SR
1,548 Elo+
Merlin
Merlin
Chibraxtresgros
Merlin
Level 13
God Stats
3W - 6L
1,622 SR
Queue Stats
105W - 119L
1,519 Elo+
Party 2
Cupid
Cupid
Imissalways
Cupid
Level 26
God Stats
17W - 9L
1,698 SR
Queue Stats
88W - 72L
1,644 Elo+
Party 2
Horus
Horus
LyossElBlanco
Horus
Level 27
God Stats
6W - 2L
1,976 SR
Queue Stats
81W - 66L
1,619 Elo+
Party 2
Artemis
Artemis
Wtffs
Artemis
Level 14
God Stats
0W - 1L
1,325 SR
Queue Stats
20W - 16L
1,442 Elo+
Solo
Thor
Thor
сосиxуй
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 7
5,804
580
2,904
6,433
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
BaizuoQ
Ymir
12
3 / 1 / 2
6,639
664
4,978
4,336
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eset
DrWuzz
Eset
10
7 / 1 / 2
6,415
642
4,846
4,340
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Pietyy
Neith
9
4 / 3 / 3
5,536
554
5,200
6,403
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Zydaz
Nemesis
9
4 / 2 / 3
5,884
588
4,434
5,825
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,167
417
1,004
5,091
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 4
5,737
574
8,638
7,862
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 6 / 4
5,831
583
3,871
10,231
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Wtffs
Artemis
6
0 / 4 / 5
4,460
446
1,634
4,569
1,604
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 1
4,379
438
1,371
4,723
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
8
8
Deaths
22
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Ymir
BaizuoQ
Ymir
3
1
2
4
L
0
7
0
0
W
Eset
DrWuzz
Eset
7
1
2
8
L
4
3
4
2
L
3
6
4
0.83
W
Neith
Pietyy
Neith
4
3
3
1.83
L
Artemis
Wtffs
Artemis
0
4
5
0.63
W
Nemesis
Zydaz
Nemesis
4
2
3
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
16,518
27,337
Taken
32,476
13,997
Mitigated
12,026
6,092
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,904
517
0
1,010
6,433
5,879
0
0
6,433
11,035
0
W
Ymir
BaizuoQ
Ymir
4,978
1,259
0
874
4,336
2,180
0
0
4,336
41,289
0
L
1,004
0
0
0
5,091
1,384
280
2,434
2,617
14,826
0
W
Eset
DrWuzz
Eset
4,846
324
0
1,109
4,340
1,685
221
587
3,563
29,075
0
L
8,638
3,786
245
3,331
7,862
2,198
23
2,243
5,599
0
25,255
L
3,871
2,046
586
1,920
10,231
5,619
48
3,542
6,667
0
13,605
W
Neith
Pietyy
Neith
5,200
2,452
0
2,258
6,403
2,229
0
0
6,403
0
23,666
L
Artemis
Wtffs
Artemis
1,634
965
0
381
4,569
1,604
180
3,405
1,071
0
7,798
W
Nemesis
Zydaz
Nemesis
4,434
2,389
0
841
5,825
2,024
0
147
5,598
0
32,114
L
1,371
164
0
1,340
4,723
1,221
38
929
3,794
0
11,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
24,574
263
Minions Killed
120
0
Camps Cleared
0
945,562
Distance Traveled
834,757
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,804
580
19
2
0
196,189
0
W
Ymir
6,639
664
98
10
0
164,100
0
L
Merlin
4,167
417
20
2
0
158,898
0
W
Eset
6,415
642
56
6
0
190,080
2
L
Cupid
5,737
574
35
4
0
188,511
2
L
Horus
5,831
583
17
2
0
188,487
2
W
Neith
5,536
554
38
4
0
173,067
1
L
Artemis
4,460
446
22
2
0
147,612
2
W
Nemesis
5,884
588
52
5
0
222,126
1
L
Thor
4,379
438
26
3
0
151,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role