Player Matchup

Mulan
Mulan
Drewdler_SR
Mulan
Level 87
God Stats
30W - 21L
1,586 SR
Queue Stats
484W - 498L
1,536 Elo+
Solo
Hel
Hel
Kjartan3754
Hel
Level 107
God Stats
1W - 0L
1,279 SR
Queue Stats
63W - 54L
1,556 Elo+
Solo
Bacchus
Bacchus
Todichiinii
Bacchus
Level 127
God Stats
5W - 1L
1,316 SR
Queue Stats
385W - 398L
1,639 Elo+
Solo
Nox
Nox
dubisthund_
Nox
Level 77
God Stats
253W - 249L
1,549 SR
Queue Stats
258W - 255L
1,566 Elo+
Solo
Cupid
Cupid
xMikadoHanzaki
Cupid
Level 149
God Stats
11W - 5L
1,753 SR
Queue Stats
157W - 153L
1,562 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,572 Elo+

VS

Team Averages
Level 115
1,492 SR
1,603 Elo+
Khepri
Khepri
L2KMELTDOWN oo7
Khepri
Level 154
God Stats
17W - 13L
1,586 SR
Queue Stats
110W - 99L
1,659 Elo+
Solo
Serqet
Serqet
NSFG Beanzzz
Serqet
Level 96
God Stats
0W - 2L
1,286 SR
Queue Stats
155W - 151L
1,616 Elo+
Solo
Medusa
Medusa
PushKush306
Medusa
Level 119
God Stats
3W - 3L
1,589 SR
Queue Stats
97W - 98L
1,539 Elo+
Solo
Bellona
Bellona
Shikkusu_Kami
Bellona
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 107L
1,641 Elo+
Solo
Aphrodite
Aphrodite
fluiddruiddemi
Aphrodite
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
367W - 368L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
14,889
993
23,757
19,101
21,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 1 / 20
13,639
909
16,103
10,139
4,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Todichiinii
Bacchus
20
3 / 0 / 25
13,465
898
24,195
24,574
32,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 23
13,689
913
19,850
17,914
11,477
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 0 / 10
15,119
1,008
31,426
8,819
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 1
11,610
774
6,921
37,874
37,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
18
1 / 4 / 2
12,195
813
13,440
24,100
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
18
0 / 0 / 1
12,844
856
9,932
3,002
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
19
1 / 6 / 2
12,404
827
17,151
25,214
23,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
fluiddruiddemi
Aphrodite
18
2 / 9 / 2
12,730
849
27,988
34,735
22,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
12
32
Kills
4
4
Deaths
32
97
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
W
4
1
20
14
L
0
13
1
0.04
L
Serqet
1
4
2
0.5
L
Medusa
0
0
1
0.5
L
Bellona
1
6
2
0.33
W
Bacchus
Todichiinii
Bacchus
3
0
25
15.5
W
3
3
23
4.83
L
Aphrodite
fluiddruiddemi
Aphrodite
2
9
2
0.33
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,331
Damage
75,432
80,547
Taken
124,925
74,037
Mitigated
95,614
35,380
Healing
25,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,757
6,733
1,474
2,417
19,101
21,538
0
9,559
8,976
0
49,756
W
16,103
445
13,312
4,000
10,139
4,854
0
5,474
4,665
39,367
0
L
6,921
176
0
0
37,874
37,230
0
10,177
24,953
14,720
0
L
Serqet
13,440
4,365
0
2,072
24,100
11,174
0
13,696
10,404
0
23,328
L
Medusa
9,932
2,470
0
0
3,002
1,277
0
1,483
1,519
0
71,385
L
Bellona
17,151
5,326
0
1,306
25,214
23,487
0
15,898
9,067
2,189
25,414
W
Bacchus
Todichiinii
Bacchus
24,195
5,925
2,268
5,927
24,574
32,417
0
9,399
14,791
38,288
0
W
19,850
965
2,046
2,585
17,914
11,477
0
7,354
10,349
39,280
0
L
Aphrodite
fluiddruiddemi
Aphrodite
27,988
899
7,628
14,967
34,735
22,446
0
18,454
16,090
67,304
0
W
31,426
24,428
170
1,181
8,819
3,751
0
4,408
4,411
0
65,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,801
Gold Earned
61,783
294
Minions Killed
279
11
Camps Cleared
10
1,526,676
Distance Traveled
1,411,431
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,889
993
52
3
2
311,314
0
W
Hel
13,639
909
57
4
1
308,806
0
L
Khepri
11,610
774
11
1
2
238,575
1
L
Serqet
12,195
813
27
2
1
313,493
0
L
Medusa
12,844
856
135
9
4
280,392
0
L
Bellona
12,404
827
21
1
2
301,735
0
W
Bacchus
13,465
898
24
2
0
331,400
3
W
Nox
13,689
913
43
3
5
305,956
0
L
Aphrodite
12,730
849
85
6
1
277,236
0
W
Cupid
15,119
1,008
118
8
3
269,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role