Player Matchup

Danzaburou
Danzaburou
CurlyHairFriend
Danzaburou
Level 124
God Stats
2W - 0L
1,779 SR
Queue Stats
39W - 48L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
SlamnSKulls4fun
Sun Wukong
Level 52
God Stats
20W - 27L
1,481 SR
Queue Stats
231W - 269L
1,509 Elo+
Solo
Ra
Ra
YourDadLeft8429
Ra
Level 93
God Stats
13W - 16L
1,499 SR
Queue Stats
146W - 166L
1,457 Elo+
Party 1
Team Averages
Level 90
1,586 SR
1,484 Elo+

VS

Team Averages
Level 73
1,485 SR
1,513 Elo+
Tiamat
Tiamat
ScentedJanitor8
Tiamat
Level 69
God Stats
11W - 9L
1,686 SR
Queue Stats
75W - 72L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coxcomb
Cu Chulainn
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,519 Elo+
Party 2
Pele
Pele
lesbian lamp
Pele
Level 64
God Stats
4W - 7L
1,269 SR
Queue Stats
593W - 663L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurlyHairFriend
Danzaburou
20
9 / 6 / 11
18,916
757
26,377
26,126
10,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SlamnSKulls4fun
Sun Wukong
20
8 / 4 / 10
17,237
689
23,171
31,661
20,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 13 / 9
16,491
660
18,508
19,450
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 7
16,769
671
27,774
20,082
14,971
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
coxcomb
Cu Chulainn
19
7 / 11 / 12
16,193
648
23,737
39,611
34,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 6 / 13
16,729
669
14,640
25,222
11,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
22
Kills
23
23
Deaths
22
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CurlyHairFriend
Danzaburou
9
6
11
2.42
L
11
5
7
2.9
W
Sun Wukong
SlamnSKulls4fun
Sun Wukong
8
4
10
3.25
W
5
13
9
0.73
L
Cu Chulainn
coxcomb
Cu Chulainn
7
11
12
1.18
L
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,056
Damage
66,151
77,237
Taken
84,915
38,082
Mitigated
61,248
31,359
Healing
24,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CurlyHairFriend
Danzaburou
26,377
14,096
0
12,517
26,126
10,551
3,163
9,424
16,076
0
104,387
L
27,774
1,507
670
7,808
20,082
14,971
96
4,637
15,445
82,071
0
W
Sun Wukong
SlamnSKulls4fun
Sun Wukong
23,171
6,656
825
13,387
31,661
20,441
200
10,788
20,363
0
81,266
W
18,508
1,402
1,894
2,736
19,450
7,090
169
6,804
12,334
83,965
0
L
Cu Chulainn
coxcomb
Cu Chulainn
23,737
4,278
0
6,606
39,611
34,515
1,000
9,792
29,819
0
63,026
L
14,640
2,726
0
9,225
25,222
11,762
651
4,372
20,850
0
127,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
49,691
296
Minions Killed
320
0
Camps Cleared
0
1,277,352
Distance Traveled
1,238,162
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,916
757
138
6
0
407,812
0
L
Tiamat
16,769
671
86
3
0
403,882
1
W
Sun Wukong
17,237
689
75
3
0
482,772
2
W
Ra
16,491
660
83
3
0
386,768
1
L
Cu Chulainn
16,193
648
54
2
0
364,917
0
L
Pele
16,729
669
180
7
0
469,363
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role