Player Matchup

Da Ji
Da Ji
KamixJ
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Leopardo55
Hou Yi
Level 68
God Stats
5W - 2L
1,300 SR
Queue Stats
232W - 206L
1,512 Elo+
Party 2
Yemoja
Yemoja
SirMJisus
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,675 Elo+
Party 2
Ra
Ra
elperrofiel123
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXFightMeAtPaxXx
Tsukuyomi
Level 28
God Stats
34W - 18L
1,608 SR
Queue Stats
91W - 75L
1,631 Elo+
Solo
Team Averages
Level 51
1,482 SR
1,563 Elo+

VS

Team Averages
Level 7
1,577 SR
1,667 Elo+
Kali
Kali
AquaDork13
Kali
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 19L
1,690 Elo+
Solo
Da Ji
Da Ji
Az0x83
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
N1firl
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Nox
Nox
SteelLift
Nox
Level 14
God Stats
50W - 24L
1,682 SR
Queue Stats
82W - 88L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jotuuns
Ah Muzen Cab
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 383L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KamixJ
Da Ji
17
13 / 3 / 4
10,213
681
12,934
10,838
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Leopardo55
Hou Yi
14
6 / 0 / 8
8,529
569
8,038
10,337
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
SirMJisus
Yemoja
12
0 / 1 / 7
7,459
497
2,844
7,230
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 8 / 4
7,803
520
2,254
9,002
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
16
9 / 0 / 6
10,003
667
5,221
9,320
4,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,472
431
3,130
11,468
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Az0x83
Da Ji
9
0 / 5 / 0
5,612
374
718
7,494
2,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
N1firl
Cthulhu
10
0 / 3 / 1
5,857
390
3,418
7,474
5,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
7 / 7 / 3
8,421
561
8,213
9,700
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
jotuuns
Ah Muzen Cab
13
2 / 7 / 0
7,285
486
7,518
11,502
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
11
12
Deaths
29
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Da Ji
Az0x83
Da Ji
0
5
0
0
W
Da Ji
KamixJ
Da Ji
13
3
4
5
W
Hou Yi
Leopardo55
Hou Yi
6
0
8
10
L
Cthulhu
N1firl
Cthulhu
0
3
1
0.17
W
Yemoja
SirMJisus
Yemoja
0
1
7
3.5
L
7
7
3
1.21
W
1
8
4
0.38
L
Ah Muzen Cab
jotuuns
Ah Muzen Cab
2
7
0
0.29
W
Tsukuyomi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
22,997
46,727
Taken
47,638
20,008
Mitigated
18,480
13,876
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
1,500
0
2,561
11,468
4,361
188
383
11,085
0
21,961
L
Da Ji
Az0x83
Da Ji
718
132
0
969
7,494
2,016
403
0
7,494
0
22,252
W
Da Ji
KamixJ
Da Ji
12,934
5,238
0
3,098
10,838
4,756
0
1,567
9,271
0
63,189
W
Hou Yi
Leopardo55
Hou Yi
8,038
3,706
0
5,968
10,337
3,499
550
1,945
8,392
0
48,352
L
Cthulhu
N1firl
Cthulhu
3,418
146
183
0
7,474
5,209
0
1,755
5,719
16,853
0
W
Yemoja
SirMJisus
Yemoja
2,844
397
480
487
7,230
3,668
116
2,189
5,041
19,839
0
L
8,213
776
0
1,626
9,700
3,405
748
2,048
7,411
36,023
0
W
2,254
54
24
1,399
9,002
3,410
586
6,741
2,261
27,901
0
L
Ah Muzen Cab
jotuuns
Ah Muzen Cab
7,518
3,298
0
3,157
11,502
3,489
0
671
10,831
0
54,265
W
Tsukuyomi
5,221
1,383
0
2,420
9,320
4,675
2,672
354
8,966
0
74,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
33,647
416
Minions Killed
266
0
Camps Cleared
0
1,428,751
Distance Traveled
1,177,391
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,472
431
43
3
0
217,448
1
L
Da Ji
5,612
374
42
3
0
229,674
3
W
Da Ji
10,213
681
104
7
0
301,960
0
W
Hou Yi
8,529
569
82
5
0
283,927
1
L
Cthulhu
5,857
390
24
2
0
270,921
3
W
Yemoja
7,459
497
35
2
0
279,660
0
L
Nox
8,421
561
69
5
0
230,815
2
W
Ra
7,803
520
59
4
0
260,842
0
L
Ah Muzen Cab
7,285
486
88
6
0
228,533
5
W
Tsukuyomi
10,003
667
136
9
0
302,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role