Player Matchup

Bellona
Bellona
ShadowDoom6767
Bellona
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,208 Elo+
Solo
Skadi
Skadi
THE ENIGMA7733
Skadi
Level 24
God Stats
15W - 1L
1,500 SR
Queue Stats
323W - 244L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThiccElk
Tsukuyomi
Level 14
God Stats
22W - 18L
1,306 SR
Queue Stats
51W - 51L
1,349 Elo+
Party 3
Izanami
Izanami
ThiccSkunk
Izanami
Level 11
God Stats
12W - 5L
1,368 SR
Queue Stats
51W - 40L
1,437 Elo+
Party 3
Zhong Kui
Zhong Kui
saturn-mighty940
Zhong Kui
Level 29
God Stats
11W - 10L
1,806 SR
Queue Stats
66W - 78L
1,351 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,390 Elo+

VS

Team Averages
Level 17
1,409 SR
1,237 Elo+
Fenrir
Fenrir
FacedeadYT
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
KNAX_TN
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Yemoja
Yemoja
SmileyKing406
Yemoja
Level 27
God Stats
3W - 3L
1,315 SR
Queue Stats
179W - 195L
1,348 Elo+
Solo
Hachiman
Hachiman
YeetForSpeed683
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,009 Elo+
Party 1
Nu Wa
Nu Wa
coolsjames1
Nu Wa
Level 35
God Stats
9W - 12L
1,227 SR
Queue Stats
212W - 246L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 7
9,835
492
5,484
15,167
9,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 3 / 4
13,294
665
19,162
14,761
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ThiccElk
Tsukuyomi
16
11 / 3 / 5
11,704
585
11,382
12,211
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ThiccSkunk
Izanami
14
8 / 2 / 6
11,116
556
12,403
8,294
3,258
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
16
3 / 1 / 5
10,838
542
12,685
11,802
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FacedeadYT
Fenrir
15
3 / 5 / 1
9,414
471
4,208
14,341
11,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KNAX_TN
Cthulhu
14
1 / 10 / 5
8,360
418
2,592
15,674
6,157
15
1 / 5 / 6
9,289
464
4,989
18,738
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
13
3 / 11 / 2
8,723
436
4,784
19,403
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 4 / 1
9,842
492
7,864
10,208
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
35
Kills
14
16
Deaths
35
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FacedeadYT
Fenrir
3
5
1
0.7
L
Cthulhu
KNAX_TN
Cthulhu
1
10
5
0.35
W
4
7
7
1.07
L
1
5
6
0.8
W
9
3
4
3.67
W
Tsukuyomi
ThiccElk
Tsukuyomi
11
3
5
4.5
W
Izanami
ThiccSkunk
Izanami
8
2
6
5.5
L
Hachiman
3
11
2
0.36
L
6
4
1
1.63
W
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,116
Damage
24,437
62,235
Taken
78,364
35,199
Mitigated
37,172
14,824
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FacedeadYT
Fenrir
4,208
562
53
1,649
14,341
11,899
450
1,531
12,748
0
26,400
L
Cthulhu
KNAX_TN
Cthulhu
2,592
308
0
45
15,674
6,157
0
1,163
14,468
19,799
0
W
5,484
1,910
0
379
15,167
9,827
431
1,467
13,648
0
24,844
L
4,989
1,756
1,851
4,608
18,738
10,167
280
5,201
12,905
34,363
0
W
19,162
8,839
0
5,583
14,761
9,772
6,757
4,390
10,113
0
105,678
W
Tsukuyomi
ThiccElk
Tsukuyomi
11,382
3,145
0
3,297
12,211
4,549
302
2,912
9,245
0
66,970
W
Izanami
ThiccSkunk
Izanami
12,403
8,755
0
0
8,294
3,258
4,951
1,805
6,415
0
61,176
L
Hachiman
4,784
1,954
0
5,314
19,403
5,515
0
1,413
17,882
0
28,401
L
7,864
2,894
0
543
10,208
3,434
1,340
2,422
7,676
39,050
0
W
Zhong Kui
12,685
812
342
5,223
11,802
7,793
3,674
4,285
7,369
54,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,787
Gold Earned
45,628
496
Minions Killed
265
0
Camps Cleared
0
1,820,621
Distance Traveled
1,505,531
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,414
471
61
3
0
298,948
0
L
Cthulhu
8,360
418
51
3
0
329,194
10
W
Bellona
9,835
492
28
1
0
344,242
0
L
Yemoja
9,289
464
64
3
0
282,467
1
W
Skadi
13,294
665
162
8
0
345,635
0
W
Tsukuyomi
11,704
585
91
5
0
397,003
0
W
Izanami
11,116
556
114
6
0
357,972
0
L
Hachiman
8,723
436
34
2
0
311,850
4
L
Nu Wa
9,842
492
55
3
0
283,072
1
W
Zhong Kui
10,838
542
101
5
0
375,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role