Player Matchup

Osiris
Osiris
Bodyguard1986
Osiris
Level 27
God Stats
8W - 6L
1,605 SR
Queue Stats
99W - 107L
1,482 Elo+
Solo
Skadi
Skadi
Megatron1098
Skadi
Level 27
God Stats
6W - 3L
1,661 SR
Queue Stats
97W - 80L
1,650 Elo+
Solo
Agni
Agni
MisterJangles
Agni
Level 29
God Stats
12W - 6L
1,679 SR
Queue Stats
72W - 60L
1,617 Elo+
Solo
Ganesha
Ganesha
SoloTiamat
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,657 Elo+
Solo
Da Ji
Da Ji
sinderfall
Da Ji
Level 25
God Stats
35W - 28L
1,591 SR
Queue Stats
185W - 155L
1,603 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,602 Elo+

VS

Team Averages
Level 40
1,616 SR
1,658 Elo+
Anubis
Anubis
Aztryxx
Anubis
Level 149
God Stats
3W - 3L
1,295 SR
Queue Stats
60W - 47L
1,727 Elo+
Party 1
Amaterasu
Amaterasu
LegendFoxGuard
Amaterasu
Level 7
God Stats
4W - 2L
1,829 SR
Queue Stats
9W - 4L
1,966 Elo+
Party 1
Fenrir
Fenrir
SherryFack
Fenrir
Level 19
God Stats
3W - 3L
1,576 SR
Queue Stats
41W - 49L
1,521 Elo+
Solo
Sobek
Sobek
Sobeknekton
Sobek
Level 7
God Stats
26W - 13L
1,676 SR
Queue Stats
26W - 18L
1,656 Elo+
Solo
Heimdallr
Heimdallr
Xwarrior99
Heimdallr
Level 20
God Stats
3W - 4L
1,706 SR
Queue Stats
158W - 193L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
10,660
592
10,108
15,831
10,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 2 / 2
11,558
642
15,166
13,356
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 6 / 5
10,022
557
10,792
12,740
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
SoloTiamat
Ganesha
15
1 / 1 / 13
10,300
572
6,717
14,073
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
18
11 / 2 / 4
11,586
644
14,158
13,039
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aztryxx
Anubis
17
8 / 5 / 2
10,727
596
17,411
17,622
9,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
LegendFoxGuard
Amaterasu
14
1 / 6 / 0
8,598
478
10,952
17,201
15,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
SherryFack
Fenrir
14
3 / 5 / 2
9,078
504
6,202
14,578
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 0
6,344
352
1,473
6,420
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Xwarrior99
Heimdallr
13
1 / 10 / 2
8,247
458
7,102
17,689
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
13
13
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aztryxx
Anubis
8
5
2
1.8
W
4
2
4
3
L
Amaterasu
LegendFoxGuard
Amaterasu
1
6
0
0.17
W
9
2
2
5
W
3
6
5
0.92
L
Fenrir
SherryFack
Fenrir
3
5
2
0.8
L
0
2
0
0
W
Ganesha
SoloTiamat
Ganesha
1
1
13
7.5
L
Heimdallr
Xwarrior99
Heimdallr
1
10
2
0.2
W
Da Ji
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,941
Damage
43,140
69,039
Taken
73,510
41,429
Mitigated
39,288
23,687
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aztryxx
Anubis
17,411
883
0
8,738
17,622
9,333
592
9,218
8,404
67,504
0
W
10,108
5,038
0
8,543
15,831
10,879
2,546
1,050
14,781
0
62,464
L
Amaterasu
LegendFoxGuard
Amaterasu
10,952
3,650
0
4,212
17,201
15,112
1,046
2,803
14,398
0
53,924
W
15,166
8,382
0
6,279
13,356
4,190
3,319
4,708
8,648
0
96,683
W
10,792
1,335
0
3,220
12,740
4,067
1,275
7,358
5,382
67,207
0
L
Fenrir
SherryFack
Fenrir
6,202
1,071
0
3,828
14,578
5,492
0
1,982
12,596
0
41,154
L
1,473
179
0
2,156
6,420
3,520
0
1,244
5,176
8,380
0
W
Ganesha
SoloTiamat
Ganesha
6,717
1,008
0
1,699
14,073
15,140
0
3,553
10,520
36,301
0
L
Heimdallr
Xwarrior99
Heimdallr
7,102
2,496
0
4,176
17,689
5,831
0
2,262
15,427
0
42,797
W
Da Ji
14,158
4,001
0
3,946
13,039
7,153
0
2,215
10,824
0
81,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,126
Gold Earned
42,994
529
Minions Killed
404
0
Camps Cleared
0
1,791,122
Distance Traveled
1,500,130
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,727
596
121
7
0
316,910
3
W
Osiris
10,660
592
117
7
0
331,091
4
L
Amaterasu
8,598
478
106
6
0
325,656
3
W
Skadi
11,558
642
152
8
0
402,903
3
W
Agni
10,022
557
121
7
0
324,357
3
L
Fenrir
9,078
504
73
4
0
374,948
1
L
Sobek
6,344
352
12
1
0
182,754
1
W
Ganesha
10,300
572
10
1
0
350,900
4
L
Heimdallr
8,247
458
92
5
0
299,862
0
W
Da Ji
11,586
644
129
7
0
381,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role