Player Matchup

Scylla
Scylla
DaysGold
Scylla
Level 7
God Stats
2W - 2L
1,766 SR
Queue Stats
4W - 5L
1,727 Elo+
Solo
Mulan
Mulan
GDIxEDOXXDxNOD
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
IstriceKiller
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 153L
1,676 Elo+
Party 2
Team Averages
Level 44
1,589 SR
1,634 Elo+

VS

Team Averages
Level 4
1,154 SR
1,500 Elo+
Cthulhu
Cthulhu
ForbidImp810
Cthulhu
Level 5
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Girronki
Set
Level 4
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
joebidenwakeup
Jormungandr
Level 3
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaysGold
Scylla
10
2 / 1 / 14
7,406
823
4,174
3,550
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
8 / 0 / 8
8,114
902
5,842
7,004
5,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
10
6 / 1 / 9
7,494
833
5,347
4,435
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForbidImp810
Cthulhu
7
0 / 5 / 1
5,516
613
3,102
8,959
4,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 0
5,268
585
1,706
4,142
1,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
joebidenwakeup
Jormungandr
6
1 / 6 / 0
5,650
628
1,209
5,807
1,837

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
1
2
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaysGold
Scylla
2
1
14
9
L
Cthulhu
ForbidImp810
Cthulhu
0
5
1
0.1
W
8
0
8
12
L
0
5
0
0
W
Artemis
6
1
9
10.5
L
Jormungandr
joebidenwakeup
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
6,017
14,989
Taken
18,908
7,982
Mitigated
7,182
2,816
Healing
340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaysGold
Scylla
4,174
353
0
622
3,550
1,167
324
1,642
1,908
25,461
0
L
Cthulhu
ForbidImp810
Cthulhu
3,102
230
0
220
8,959
4,100
0
1,917
6,813
11,354
0
W
5,842
1,371
0
404
7,004
5,121
347
1,814
5,190
0
16,965
L
1,706
942
0
0
4,142
1,245
0
863
3,207
0
4,054
W
Artemis
5,347
3,330
0
1,790
4,435
1,694
2,051
907
3,528
0
20,373
L
Jormungandr
joebidenwakeup
Jormungandr
1,209
453
0
120
5,807
1,837
0
935
4,714
5,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
16,434
91
Minions Killed
31
0
Camps Cleared
0
455,945
Distance Traveled
339,112
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,406
823
48
5
0
149,093
2
L
Cthulhu
5,516
613
20
2
0
131,596
0
W
Mulan
8,114
902
20
2
0
172,726
0
L
Set
5,268
585
4
0
0
113,124
0
W
Artemis
7,494
833
23
3
0
134,126
0
L
Jormungandr
5,650
628
7
1
0
94,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role