Player Matchup

Kukulkan
Kukulkan
CountyBaby DD2x
Kukulkan
Level 17
God Stats
8W - 4L
1,842 SR
Queue Stats
13W - 6L
1,706 Elo+
Party 1
Bakasura
Bakasura
LoftyDuchess53
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MichVis
Aphrodite
Level 12
God Stats
10W - 10L
1,576 SR
Queue Stats
42W - 27L
1,748 Elo+
Party 1
Artemis
Artemis
RossMatt7113
Artemis
Level 13
God Stats
34W - 23L
1,701 SR
Queue Stats
41W - 29L
1,739 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StepUpSlime
Cu Chulainn
Level 12
God Stats
4W - 6L
1,797 SR
Queue Stats
247W - 257L
1,731 Elo+
Solo
Team Averages
Level 16
1,683 SR
1,685 Elo+

VS

Team Averages
Level 14
1,585 SR
1,677 Elo+
Neith
Neith
LaneBully
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 221L
1,686 Elo+
Solo
Danzaburou
Danzaburou
Leovorax
Danzaburou
Level 5
God Stats
3W - 1L
1,653 SR
Queue Stats
4W - 2L
1,648 Elo+
Solo
Aphrodite
Aphrodite
MarfoDaFreeElf
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,750 Elo+
Solo
Ao Kuang
Ao Kuang
a HavoK Void
Ao Kuang
Level 19
God Stats
4W - 3L
1,703 SR
Queue Stats
15W - 10L
1,656 Elo+
Solo
Tiamat
Tiamat
swerviooo_1
Tiamat
Level 15
God Stats
23W - 17L
1,567 SR
Queue Stats
154W - 159L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 3 / 0
11,631
506
8,908
11,918
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
18
4 / 6 / 4
11,515
501
18,356
26,471
12,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MichVis
Aphrodite
18
5 / 4 / 3
11,935
519
22,653
26,618
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
RossMatt7113
Artemis
17
1 / 4 / 5
9,534
415
15,367
22,089
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
StepUpSlime
Cu Chulainn
11
1 / 5 / 0
8,222
357
6,020
9,443
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaneBully
Neith
20
6 / 0 / 7
15,382
669
22,261
19,193
18,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Leovorax
Danzaburou
17
4 / 3 / 1
11,574
503
17,499
24,784
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MarfoDaFreeElf
Aphrodite
17
0 / 4 / 5
10,468
455
9,108
19,855
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
a HavoK Void
Ao Kuang
20
11 / 3 / 4
14,242
619
12,868
22,067
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
1 / 3 / 1
12,505
544
10,878
12,606
7,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
22
22
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
0
0.67
W
Neith
LaneBully
Neith
6
0
7
9.5
W
Danzaburou
Leovorax
Danzaburou
4
3
1
1.5
L
Bakasura
4
6
4
1
W
Aphrodite
MarfoDaFreeElf
Aphrodite
0
4
5
0.63
L
Aphrodite
MichVis
Aphrodite
5
4
3
1.63
L
Artemis
RossMatt7113
Artemis
1
4
5
0.88
L
Cu Chulainn
StepUpSlime
Cu Chulainn
1
5
0
0.2
W
Ao Kuang
a HavoK Void
Ao Kuang
11
3
4
4.33
W
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,304
Damage
72,614
96,539
Taken
98,505
47,008
Mitigated
59,136
47,832
Healing
51,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,908
0
303
1,792
11,918
5,303
0
7,593
4,325
87,530
0
W
Neith
LaneBully
Neith
22,261
9,392
0
8,085
19,193
18,989
2,726
4,725
13,006
0
123,766
W
Danzaburou
Leovorax
Danzaburou
17,499
6,688
120
8,375
24,784
10,790
3,930
9,706
14,615
0
59,928
L
Bakasura
18,356
11,175
0
8,303
26,471
12,442
1,510
9,423
17,048
0
71,914
W
Aphrodite
MarfoDaFreeElf
Aphrodite
9,108
1,738
8,444
11,326
19,855
11,817
1,226
7,489
11,937
62,295
0
L
Aphrodite
MichVis
Aphrodite
22,653
641
8,896
18,569
26,618
14,035
464
8,130
18,488
80,839
0
L
Artemis
RossMatt7113
Artemis
15,367
4,279
739
6,896
22,089
8,458
280
7,107
14,982
0
65,251
L
Cu Chulainn
StepUpSlime
Cu Chulainn
6,020
1,706
0
2,334
9,443
6,770
0
601
8,842
1,359
30,765
W
Ao Kuang
a HavoK Void
Ao Kuang
12,868
3,009
0
10,307
22,067
9,760
2,587
4,210
16,577
81,078
0
W
Tiamat
10,878
1,272
0
5,017
12,606
7,780
3,978
5,373
6,474
89,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
64,171
632
Minions Killed
735
0
Camps Cleared
0
1,939,667
Distance Traveled
2,042,657
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,631
506
215
9
0
401,738
4
W
Neith
15,382
669
235
10
0
388,667
0
W
Danzaburou
11,574
503
91
4
0
367,422
2
L
Bakasura
11,515
501
132
6
0
469,387
0
W
Aphrodite
10,468
455
102
4
0
420,720
1
L
Aphrodite
11,935
519
111
5
0
449,056
0
L
Artemis
9,534
415
115
5
0
416,246
0
L
Cu Chulainn
8,222
357
59
3
0
203,240
1
W
Ao Kuang
14,242
619
127
6
0
481,754
1
W
Tiamat
12,505
544
180
8
0
384,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role