Player Matchup

Sol
Sol
LonelyWoofer
Sol
Level 28
God Stats
2W - 0L
1,907 SR
Queue Stats
49W - 24L
1,647 Elo+
Solo
Ah Puch
Ah Puch
LordVendeta
Ah Puch
Level 121
God Stats
2W - 3L
1,692 SR
Queue Stats
26W - 26L
1,609 Elo+
Party 2
Osiris
Osiris
TvojeMamaVole
Osiris
Level 58
God Stats
3W - 0L
1,711 SR
Queue Stats
27W - 23L
1,692 Elo+
Party 2
Izanami
Izanami
Unimaginative5
Izanami
Level 17
God Stats
3W - 4L
1,571 SR
Queue Stats
13W - 18L
1,552 Elo+
Party 1
Bellona
Bellona
VividPup2740099
Bellona
Level 71
God Stats
21W - 9L
1,596 SR
Queue Stats
69W - 47L
1,573 Elo+
Party 1
Team Averages
Level 59
1,696 SR
1,614 Elo+

VS

Team Averages
Level 99
1,562 SR
1,507 Elo+
Scylla
Scylla
Dabo89
Scylla
Level 125
God Stats
12W - 18L
1,262 SR
Queue Stats
580W - 629L
1,552 Elo+
Solo
Cupid
Cupid
Danut01
Cupid
Level 159
God Stats
3W - 4L
1,549 SR
Queue Stats
36W - 38L
1,563 Elo+
Solo
King Arthur
King Arthur
Rabadzija
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Sobsticle
Vulcan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
Zeus88370
Erlang Shen
Level 29
God Stats
4W - 2L
2,001 SR
Queue Stats
15W - 17L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
10,120
778
15,519
11,338
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
LordVendeta
Ah Puch
19
12 / 2 / 7
12,646
973
24,641
14,572
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 9
10,143
780
10,543
15,221
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 9
9,227
710
7,002
12,025
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 8
9,948
765
10,177
16,762
14,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dabo89
Scylla
17
3 / 1 / 5
10,516
809
14,428
11,365
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Danut01
Cupid
14
1 / 8 / 4
8,221
632
7,488
15,461
5,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rabadzija
King Arthur
15
0 / 4 / 6
8,484
653
9,593
21,883
16,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Sobsticle
Vulcan
17
6 / 4 / 4
10,548
811
14,535
10,901
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Zeus88370
Erlang Shen
15
3 / 7 / 3
8,887
684
7,847
15,224
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
24
Kills
13
13
Deaths
24
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dabo89
Scylla
3
1
5
5.5
L
Cupid
Danut01
Cupid
1
8
4
0.38
W
3
1
9
7.5
W
Ah Puch
LordVendeta
Ah Puch
12
2
7
7.75
L
King Arthur
Rabadzija
King Arthur
0
4
6
0.75
L
Vulcan
Sobsticle
Vulcan
6
4
4
2
W
5
3
9
3.17
W
1
5
9
1.1
W
3
2
8
3.5
L
Erlang Shen
Zeus88370
Erlang Shen
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,882
Damage
53,891
69,918
Taken
74,834
39,747
Mitigated
40,507
24,188
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dabo89
Scylla
14,428
685
598
3,376
11,365
4,764
0
8,043
3,197
42,980
0
L
Cupid
Danut01
Cupid
7,488
3,886
161
3,002
15,461
5,988
468
7,406
8,005
0
24,074
W
15,519
6,310
0
7,517
11,338
3,639
1,220
5,625
5,627
47,299
0
W
Ah Puch
LordVendeta
Ah Puch
24,641
858
0
6,117
14,572
6,356
177
6,120
8,312
64,287
0
L
King Arthur
Rabadzija
King Arthur
9,593
905
0
3,886
21,883
16,337
1
9,609
12,028
0
20,880
L
Vulcan
Sobsticle
Vulcan
14,535
3,603
0
496
10,901
4,351
0
6,635
4,166
35,525
0
W
10,543
3,414
0
4,701
15,221
10,683
733
7,010
8,005
0
25,354
W
7,002
5,066
2,073
2,925
12,025
4,877
2,266
4,981
6,890
0
33,934
W
10,177
1,885
0
855
16,762
14,192
818
4,955
11,691
624
25,420
L
Erlang Shen
Zeus88370
Erlang Shen
7,847
3,978
0
2,247
15,224
9,067
0
8,789
6,305
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
46,656
322
Minions Killed
273
10
Camps Cleared
4
1,236,780
Distance Traveled
1,156,994
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,516
809
91
7
0
260,014
4
L
Cupid
8,221
632
50
4
1
178,593
1
W
Sol
10,120
778
79
6
3
237,923
4
W
Ah Puch
12,646
973
95
7
2
249,347
1
L
King Arthur
8,484
653
26
2
0
248,771
2
L
Vulcan
10,548
811
73
6
2
250,347
1
W
Osiris
10,143
780
36
3
2
269,257
3
W
Izanami
9,227
710
75
6
2
215,057
1
W
Bellona
9,948
765
37
3
1
265,196
2
L
Erlang Shen
8,887
684
33
3
1
219,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role