Player Matchup

Tiamat
Tiamat
ART3MIS___13
Tiamat
Level 6
God Stats
1W - 2L
1,283 SR
Queue Stats
9W - 7L
1,517 Elo+
Solo
Cthulhu
Cthulhu
EtherealSerpent
Cthulhu
Level 23
God Stats
4W - 0L
1,772 SR
Queue Stats
65W - 89L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Mr-_-FrApA
Danzaburou
Level 28
God Stats
10W - 0L
1,681 SR
Queue Stats
14W - 7L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
Toxic CopyCat7
Cabrakan
Level 19
God Stats
2W - 1L
1,725 SR
Queue Stats
167W - 143L
1,421 Elo+
Solo
Ares
Ares
warlordwld
Ares
Level 17
God Stats
15W - 4L
1,841 SR
Queue Stats
26W - 13L
1,696 Elo+
Party 1
Team Averages
Level 19
1,661 SR
1,521 Elo+

VS

Team Averages
Level 14
1,431 SR
1,461 Elo+
Fenrir
Fenrir
DatBoyDready
Fenrir
Level 14
God Stats
13W - 18L
1,538 SR
Queue Stats
67W - 78L
1,490 Elo+
Solo
Neith
Neith
Entorn46
Neith
Level 5
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Nike
Nike
PillsburyHoBoy
Nike
Level 12
God Stats
1W - 2L
1,466 SR
Queue Stats
26W - 15L
1,563 Elo+
Solo
Tiamat
Tiamat
Real Asta
Tiamat
Level 24
God Stats
28W - 28L
1,477 SR
Queue Stats
139W - 121L
1,533 Elo+
Solo
Izanami
Izanami
SaturnMama
Izanami
Level 17
God Stats
7W - 7L
1,455 SR
Queue Stats
47W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 0 / 11
6,700
1,340
3,624
1,517
939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 10
6,068
1,214
4,100
4,402
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Mr-_-FrApA
Danzaburou
12
3 / 1 / 10
7,004
1,401
4,024
2,609
1,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
11
1 / 1 / 9
6,579
1,316
4,642
4,983
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 0 / 7
7,443
1,489
5,322
3,973
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

384

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 0
6,295
1,259
3,932
6,888
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Entorn46
Neith
9
0 / 2 / 0
4,890
978
268
1,492
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 5 / 3
5,841
1,168
4,322
9,161
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Real Asta
Tiamat
10
0 / 2 / 0
5,387
1,077
3,478
4,550
3,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SaturnMama
Izanami
11
0 / 1 / 2
5,644
1,129
2,646
3,607
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
15
Kills
3
3
Deaths
15
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
11
8.5
L
Fenrir
3
5
0
0.6
L
Neith
Entorn46
Neith
0
2
0
0
W
2
1
10
7
W
Danzaburou
Mr-_-FrApA
Danzaburou
3
1
10
8
L
0
5
3
0.3
L
Tiamat
Real Asta
Tiamat
0
2
0
0
L
Izanami
SaturnMama
Izanami
0
1
2
1
W
Cabrakan
1
1
9
5.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
14,646
17,484
Taken
25,698
12,667
Mitigated
12,185
2,753
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,624
1,026
70
892
1,517
939
0
197
1,246
9,976
0
L
Fenrir
3,932
869
0
0
6,888
2,621
0
5,075
1,688
0
8,494
L
Neith
Entorn46
Neith
268
118
0
8
1,492
440
0
1,053
439
0
268
W
4,100
258
0
215
4,402
3,501
0
1,060
3,317
15,241
0
W
Danzaburou
Mr-_-FrApA
Danzaburou
4,024
1,302
407
533
2,609
1,153
0
267
2,342
0
15,660
L
4,322
585
0
137
9,161
4,758
0
5,546
3,540
1,753
12,268
L
Tiamat
Real Asta
Tiamat
3,478
288
0
568
4,550
3,050
0
2,771
1,754
18,350
0
L
Izanami
SaturnMama
Izanami
2,646
1,433
0
401
3,607
1,316
0
2,968
589
0
13,017
W
Cabrakan
4,642
1,331
0
636
4,983
4,541
0
1,384
3,455
10,959
0
W
5,322
184
0
0
3,973
2,533
0
1,317
2,656
8,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
28,057
97
Minions Killed
103
6
Camps Cleared
2
530,446
Distance Traveled
366,317
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,700
1,340
21
4
4
109,968
0
L
Fenrir
6,295
1,259
8
2
1
82,799
0
L
Neith
4,890
978
0
0
0
16,415
0
W
Cthulhu
6,068
1,214
36
7
0
105,094
0
W
Danzaburou
7,004
1,401
19
4
0
98,831
0
L
Nike
5,841
1,168
24
5
1
92,039
0
L
Tiamat
5,387
1,077
39
8
0
96,794
0
L
Izanami
5,644
1,129
32
6
0
78,270
0
W
Cabrakan
6,579
1,316
11
2
1
103,044
1
W
Ares
7,443
1,489
10
2
1
113,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role