Player Matchup

Nemesis
Nemesis
Khuatro
Nemesis
Level 29
God Stats
45W - 40L
1,419 SR
Queue Stats
535W - 632L
1,267 Elo+
Solo
Bellona
Bellona
Luan-God25
Bellona
Level 12
God Stats
5W - 16L
1,161 SR
Queue Stats
5W - 16L
1,092 Elo+
Solo
Danzaburou
Danzaburou
MoneyFisha
Danzaburou
Level 28
God Stats
72W - 63L
1,503 SR
Queue Stats
429W - 427L
1,350 Elo+
Solo
Fenrir
Fenrir
NickyMcMango
Fenrir
Level 16
God Stats
12W - 6L
1,443 SR
Queue Stats
26W - 29L
1,246 Elo+
Solo
Ymir
Ymir
ssantiRG
Ymir
Level 18
God Stats
19W - 10L
1,468 SR
Queue Stats
132W - 132L
1,362 Elo+
Solo
Team Averages
Level 21
1,399 SR
1,263 Elo+

VS

Team Averages
Level 16
1,312 SR
1,178 Elo+
Hel
Hel
Dannromer1
Hel
Level 21
God Stats
6W - 7L
1,451 SR
Queue Stats
31W - 27L
1,288 Elo+
Solo
Fenrir
Fenrir
MR CLUTCH0365
Fenrir
Level 12
God Stats
7W - 12L
1,268 SR
Queue Stats
7W - 17L
1,056 Elo+
Party 1
Ra
Ra
Real Automatic
Ra
Level 13
God Stats
3W - 16L
1,098 SR
Queue Stats
5W - 18L
1,102 Elo+
Party 1
Hades
Hades
STEALTHOOOOO
Hades
Level 18
God Stats
2W - 1L
1,308 SR
Queue Stats
3W - 5L
1,251 Elo+
Solo
Apollo
Apollo
jmsmunroe1989
Apollo
Level 18
God Stats
22W - 12L
1,436 SR
Queue Stats
84W - 88L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Khuatro
Nemesis
15
8 / 2 / 10
10,124
562
11,339
14,126
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Luan-God25
Bellona
13
8 / 6 / 12
9,209
512
7,507
13,806
7,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
MoneyFisha
Danzaburou
15
10 / 2 / 13
10,201
567
15,893
13,710
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
13 / 0 / 19
10,942
608
10,117
13,971
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
7 / 0 / 17
9,864
548
9,777
12,569
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,805
378
6,961
12,621
3,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
5 / 11 / 1
8,702
483
8,618
16,707
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 12 / 3
7,780
432
7,084
12,161
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 4
7,348
408
13,845
16,619
8,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 8 / 2
7,743
430
6,786
13,602
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
21
46
Kills
9
10
Deaths
48
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Nemesis
Khuatro
Nemesis
8
2
10
6.5
W
Bellona
Luan-God25
Bellona
8
6
12
2.33
L
5
11
1
0.5
W
Danzaburou
MoneyFisha
Danzaburou
10
2
13
8.25
W
Fenrir
13
0
19
22.5
L
1
12
3
0.21
L
1
10
4
0.3
L
1
8
2
0.25
W
Ymir
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
43,294
68,182
Taken
71,710
41,137
Mitigated
27,930
16,124
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,961
330
1,692
3,400
12,621
3,613
931
1,262
11,359
33,844
0
W
Nemesis
Khuatro
Nemesis
11,339
6,382
968
4,187
14,126
5,763
432
5,242
8,884
0
55,637
W
Bellona
Luan-God25
Bellona
7,507
1,795
0
74
13,806
7,795
1,214
6,338
7,468
0
32,357
L
8,618
1,977
0
3,168
16,707
6,649
17
1,261
15,446
0
41,656
W
Danzaburou
MoneyFisha
Danzaburou
15,893
8,103
747
6,767
13,710
5,047
1,417
4,392
9,318
0
62,209
W
Fenrir
10,117
3,893
0
1,832
13,971
14,392
482
7,864
6,107
0
26,556
L
7,084
1,207
442
382
12,161
3,779
1,284
1,512
10,649
43,825
0
L
13,845
1,314
299
3,347
16,619
8,993
1,007
2,743
13,876
35,782
0
L
6,786
3,815
0
2,694
13,602
4,896
88
2,999
10,603
0
37,537
W
Ymir
9,777
3,239
0
1,549
12,569
8,140
675
4,054
8,515
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
38,378
284
Minions Killed
306
0
Camps Cleared
0
1,806,194
Distance Traveled
1,533,420
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,805
378
49
3
0
339,189
0
W
Nemesis
10,124
562
90
5
0
381,020
0
W
Bellona
9,209
512
54
3
0
313,986
0
L
Fenrir
8,702
483
63
4
0
327,540
1
W
Danzaburou
10,201
567
77
4
0
327,051
4
W
Fenrir
10,942
608
28
2
0
409,037
1
L
Ra
7,780
432
85
5
0
286,123
0
L
Hades
7,348
408
48
3
0
277,580
3
L
Apollo
7,743
430
61
3
0
302,988
0
W
Ymir
9,864
548
35
2
0
375,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role