Player Matchup

Neith
Neith
BladeN7
Neith
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,500 Elo+
Solo
Horus
Horus
DCaLin
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,747 Elo+
Party 2
Jormungandr
Jormungandr
Nobozilla
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Norikaw
Apollo
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
639W - 667L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Se7eN0
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,747 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,613 Elo+

VS

Team Averages
Level 126
1,521 SR
1,573 Elo+
Baron Samedi
Baron Samedi
CiocanX
Baron Samedi
Level 160
God Stats
4W - 1L
1,951 SR
Queue Stats
145W - 116L
1,617 Elo+
Party 1
Nox
Nox
Darksereth
Nox
Level 157
God Stats
1W - 1L
1,379 SR
Queue Stats
202W - 184L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
ElectricBathDuck
Ah Puch
Level 112
God Stats
1W - 1L
1,274 SR
Queue Stats
57W - 49L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
ParalyzeD2016
Baba Yaga
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Zebalot
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BladeN7
Neith
17
3 / 6 / 5
9,992
625
17,557
19,782
11,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
DCaLin
Horus
15
0 / 6 / 6
8,665
542
8,094
20,759
25,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Nobozilla
Jormungandr
18
2 / 8 / 5
10,476
655
16,836
21,896
30,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Norikaw
Apollo
15
4 / 12 / 1
9,642
603
12,168
23,897
12,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Se7eN0
Kumbhakarna
18
2 / 5 / 4
9,933
621
5,519
20,986
26,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CiocanX
Baron Samedi
18
5 / 2 / 22
11,229
702
18,012
18,735
24,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 21
11,096
694
13,872
18,633
15,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
9 / 3 / 16
11,778
736
22,149
15,365
8,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
ParalyzeD2016
Baba Yaga
20
7 / 2 / 25
12,618
789
24,647
13,123
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Zebalot
Chaac
20
11 / 1 / 21
12,176
761
20,431
28,005
36,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
11
Kills
37
37
Deaths
13
21
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Neith
BladeN7
Neith
3
6
5
0.92
W
Baron Samedi
CiocanX
Baron Samedi
5
2
22
8
L
Horus
DCaLin
Horus
0
6
6
0.5
W
5
5
21
3.1
W
9
3
16
5.67
L
Jormungandr
Nobozilla
Jormungandr
2
8
5
0.56
L
Apollo
Norikaw
Apollo
4
12
1
0.38
W
Baba Yaga
ParalyzeD2016
Baba Yaga
7
2
25
9.75
L
Kumbhakarna
Se7eN0
Kumbhakarna
2
5
4
0.8
W
Chaac
Zebalot
Chaac
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
99,111
107,320
Taken
93,861
107,064
Mitigated
91,216
37,509
Healing
51,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BladeN7
Neith
17,557
5,697
0
6,636
19,782
11,606
0
15,091
4,419
0
36,080
W
Baron Samedi
CiocanX
Baron Samedi
18,012
2,913
8,808
7,060
18,735
24,062
1,307
6,289
12,446
22,874
0
L
Horus
DCaLin
Horus
8,094
3,857
8,633
8,100
20,759
25,490
0
13,952
6,465
0
11,204
W
13,872
308
672
2,599
18,633
15,000
138
4,747
13,886
24,478
0
W
22,149
1,406
2,065
4,649
15,365
8,057
1,813
3,122
12,243
46,705
0
L
Jormungandr
Nobozilla
Jormungandr
16,836
1,836
2,112
1,411
21,896
30,339
0
15,869
5,735
37,935
0
L
Apollo
Norikaw
Apollo
12,168
5,017
577
3,871
23,897
12,915
0
18,600
4,945
0
24,656
W
Baba Yaga
ParalyzeD2016
Baba Yaga
24,647
1,246
4,131
5,672
13,123
7,855
1,048
2,842
10,281
48,386
0
L
Kumbhakarna
Se7eN0
Kumbhakarna
5,519
206
2,747
3,422
20,986
26,714
0
13,521
7,076
14,792
0
W
Chaac
Zebalot
Chaac
20,431
4,534
3,102
12,860
28,005
36,242
457
5,355
22,650
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,708
Gold Earned
58,897
161
Minions Killed
166
0
Camps Cleared
0
1,202,970
Distance Traveled
1,414,307
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,992
625
55
3
0
245,135
4
W
Baron Samedi
11,229
702
13
1
0
274,376
1
L
Horus
8,665
542
8
1
0
260,193
1
W
Nox
11,096
694
15
1
0
291,770
1
W
Ah Puch
11,778
736
47
3
0
247,924
1
L
Jormungandr
10,476
655
48
3
0
213,796
0
L
Apollo
9,642
603
39
2
0
186,282
1
W
Baba Yaga
12,618
789
70
4
0
295,694
4
L
Kumbhakarna
9,933
621
11
1
0
297,564
0
W
Chaac
12,176
761
21
1
0
304,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role